1 /*
2  Copyright (C) 2010-2014 Kristian Duske
3 
4  This file is part of TrenchBroom.
5 
6  TrenchBroom is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  TrenchBroom is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef TrenchBroom_ModelFactoryImpl
21 #define TrenchBroom_ModelFactoryImpl
22 
23 #include "TrenchBroom.h"
24 #include "VecMath.h"
25 #include "StringUtils.h"
26 #include "Model/MapFormat.h"
27 #include "Model/ModelFactory.h"
28 #include "Model/ModelTypes.h"
29 
30 namespace TrenchBroom {
31     namespace Model {
32         class BrushContentTypeBuilder;
33         class BrushFaceAttributes;
34 
35         class ModelFactoryImpl : public ModelFactory {
36         private:
37             MapFormat::Type m_format;
38             const BrushContentTypeBuilder* m_brushContentTypeBuilder;
39         public:
40             ModelFactoryImpl();
41             ModelFactoryImpl(MapFormat::Type format, const BrushContentTypeBuilder* brushContentTypeBuilder);
42         private: // implement ModelFactory interface
43             MapFormat::Type doGetFormat() const;
44             World* doCreateWorld(const BBox3& worldBounds) const;
45             Layer* doCreateLayer(const String& name, const BBox3& worldBounds) const;
46             Group* doCreateGroup(const String& name) const;
47             Entity* doCreateEntity() const;
48             Brush* doCreateBrush(const BBox3& worldBounds, const BrushFaceList& faces) const;
49 
50             BrushFace* doCreateFace(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) const;
51             BrushFace* doCreateFace(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, const Vec3& texAxisX, const Vec3& texAxisY) const;
52         };
53     }
54 }
55 
56 #endif /* defined(TrenchBroom_ModelFactoryImpl) */
57