/dports/games/openclonk/openclonk-release-8.1-src/tests/aul/ |
H A D | AulTest.h | 73 inline C4Value C4VPropList(T &&...v) in C4VPropList() function 78 return C4VPropList(p); in C4VPropList() 84 using ::aul_test::detail::C4VPropList;
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H A D | AulTest.cpp | 100 EXPECT_EQ(C4VPropList(), RunExpr("{}")); in TEST_F() 102 C4VPropList("a", C4VInt(1), "b", C4VArray()), in TEST_F()
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H A D | AulPredefinedFunctionTest.cpp | 181 EXPECT_EQ(C4VPropList(C4PropList::New(0)), RunExpr("CreatePropList()")); in TEST_F()
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/dports/games/openclonk/openclonk-release-8.1-src/src/mape/cpp-handles/ |
H A D | c4def-handle.cpp | 111 ::ScriptEngine.RegisterGlobalConstant(id.ToString(), C4VPropList(this)); in Load()
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/dports/games/openclonk/openclonk-release-8.1-src/src/script/ |
H A D | C4Aul.cpp | 77 RegisterGlobalConstant("Global", C4VPropList(this)); in C4AulScriptEngine() 104 RegisterGlobalConstant("Global", C4VPropList(this)); in Clear()
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H A D | C4ScriptLibraries.cpp | 35 engine->RegisterGlobalConstant(ParentKeyName->GetCStr(), C4VPropList(this)); in RegisterWithEngine()
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H A D | C4AulLink.cpp | 136 p->SetProperty(P_Prototype, C4VPropList(Engine->GetPropList())); in UnLink()
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H A D | C4PropList.cpp | 223 …C4Value ref(C4VPropList(*p)); // keep a reference because prop list might delete itself within cle… in ClearScriptPropLists() 314 C4Value holder = C4VPropList(this); in FreezeAndMakeStaticRecursively() 324 prop_lists->push_back(C4VPropList(this_static)); in FreezeAndMakeStaticRecursively()
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H A D | C4ScriptHost.cpp | 330 C4PropListStatic::SetPropertyByS(&::Strings.P[P_Prototype], C4VPropList(proto)); in C4PropListScen()
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H A D | C4AulParse.cpp | 682 fprintf(stderr, "\t%s\n", C4VPropList(bcc.Par.p).GetDataString().getData()); break; in DumpByteCode() 701 GetPropList()->SetProperty(P_Prototype, C4VPropList(Engine->GetPropList())); in Preparse() 1732 to->SetPropertyByS(prop->Key, C4VPropList(p)); in CopyPropList()
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H A D | C4Value.h | 245 inline C4Value C4VPropList(C4PropList * p) { return C4Value(p); } in C4VPropList() function
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H A D | C4Script.cpp | 375 return C4VPropList(pEffect); in FnAddEffect() 446 return C4VPropList(r); in FnCheckEffect()
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H A D | C4AulCompiler.cpp | 1823 v = C4VPropList(p); in visit()
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4ConsoleQtShapes.cpp | 39 properties = C4VPropList(props); in C4ConsoleQtShape() 202 return C4VPropList(pos_proplist); in GetValue() 501 vvertices->SetItem(i++, C4VPropList(vvtx)); in GetVerticesValue() 521 vedges->SetItem(i++, C4VPropList(vedgeprops)); in GetEdgesValue() 702 vedges->SetItem(insert_edge_index, C4VPropList(new_edge)); in EditGraphValue_InsertEdgeBefore() 719 vvertices->SetItem(insert_vertex_index, C4VPropList(new_vertex)); in EditGraphValue_InsertVertexBefore() 1224 return C4VPropList(vmain); in GetValue()
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H A D | C4PropertyPath.cpp | 172 entries.emplace_back(path, C4VPropList(p), base_name); in CollectPropList()
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H A D | C4ConsoleQtPropListViewer.cpp | 41 creation_props = C4VPropList(props); in C4PropertyDelegate() 236 value = C4VPropList(value_proplist); in OpenLocalizationDialogue() 244 SetValue(C4VPropList(localization_dialogue->GetTranslations())); in OpenLocalizationDialogue() 321 this->value = C4VPropList(new_value_proplist); in SetValue() 437 info_proplist = C4VPropList(props); // Descend info is this definition in C4PropertyDelegateDescendPath() 2772 C4Value v_target_proplist = C4VPropList(target_proplist); in AddPropertyGroup() 3035 C4Value v_target_proplist = C4VPropList(target_proplist); in UpdateValuePropList()
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H A D | C4EditCursor.cpp | 338 selection.push_back(C4VPropList(add_proplist)); in AddToSelection() 348 selection.remove(C4VPropList(remove_proplist)); in RemoveFromSelection()
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/ |
H A D | C4MapScript.cpp | 652 ::ScriptEngine.RegisterGlobalConstant("MapLayer", C4VPropList(LayerPrototype)); in InitFunctionMap() 653 ::ScriptEngine.RegisterGlobalConstant("Map", C4VPropList(MapPrototype)); in InitFunctionMap() 754 C4AulParSet Pars(C4VPropList(map.get())); in InitializeMap()
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/dports/games/openclonk/openclonk-release-8.1-src/src/game/ |
H A D | C4GameScript.cpp | 769 C4Value vout_pos = C4VPropList(out_pos); in FnPlaceVegetation() 994 …return C4VPropList(C4Id2Def(::Players.Get(iPlr)->Knowledge.GetID( ::Definitions, dwCategory, iInde… in FnGetPlrKnowledge() 1019 …return C4VPropList(C4Id2Def(::Players.Get(iPlr)->BaseMaterial.GetID( ::Definitions, dwCategory, iI… in FnGetBaseMaterial() 1028 …return C4VPropList(C4Id2Def(::Players.Get(iPlr)->BaseProduction.GetID( ::Definitions, dwCategory, … in FnGetBaseProduction() 1581 { Res = (fIsID ? C4VPropList(C4Id2Def(C4ID(szString))) : C4VString(szString)); } in ProcessString() 1583 { Res = (fIsID ? C4VPropList(C4Id2Def(C4ID(*pszString))) : C4VString(*pszString)); } in ProcessString() 1585 { Res = (fIsID ? C4VPropList(C4Id2Def(C4ID(str.c_str()))) : C4VString(str.c_str())); } in ProcessString()
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H A D | C4Game.cpp | 2623 C4AulParSet pars(C4VPropList(out_pos_proplist)); in PlaceVegetation_GetRandomPoint()
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/dports/games/openclonk/openclonk-release-8.1-src/src/object/ |
H A D | C4Def.cpp | 387 ::ScriptEngine.RegisterGlobalConstant(id.ToString(), C4VPropList(this)); in Load()
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H A D | C4Object.cpp | 168 SetProperty(P_Prototype, C4VPropList(pDef)); in Init() 1059 SetProperty(P_Prototype, C4VPropList(pDef)); in ChangeDef() 2736 SetProperty(P_Action, C4VPropList(Act)); in SetAction()
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