/dports/games/xmris/xmris.4.04/ |
H A D | defmris.c | 59 #define SHE_RIGHT1_BALL_X (splyrw1_x_hot - CELL_WIDTH / 2) 61 #define SHE_UP1_BALL_X (splyrw1_y_hot - CELL_WIDTH / 2) 63 #define SHE_RIGHT2_BALL_X (splyrw2_x_hot - CELL_WIDTH / 2) 95 {{CELL_WIDTH, CELL_HEIGHT}, {0, 0}}, 96 {{CELL_WIDTH, CELL_HEIGHT}, {0, 0}}, 97 {{CELL_WIDTH, CELL_HEIGHT}, {0, 0}}, 98 {{CELL_WIDTH, CELL_HEIGHT}, {0, 0}}, 145 {-(CELL_WIDTH + GAP_WIDTH) / 2, GAP_HEIGHT / 2}, 146 {(CELL_WIDTH + GAP_WIDTH) / 2, GAP_HEIGHT / 2}, 149 {-(CELL_WIDTH + GAP_WIDTH) / 2, GAP_HEIGHT / 2}, [all …]
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H A D | defcom.c | 550 {rect_width, rect_height}, {CELL_WIDTH, CELL_HEIGHT}}, 572 {hden_width, hden_height}, {CELL_WIDTH, CELL_HEIGHT}, 617 {gem1_width, gem1_height}, {CELL_WIDTH, CELL_HEIGHT}, 620 {gem2_width, gem2_height}, {CELL_WIDTH, CELL_HEIGHT}, 623 {gem3_width, gem3_height}, {CELL_WIDTH, CELL_HEIGHT}, 663 {CELL_WIDTH / 2 * 5, CELL_HEIGHT / 2}, 0, 0}, 669 {CELL_WIDTH / 2 * 5, CELL_HEIGHT / 2}, 0, 0}, 885 {cake_width, cake_height}, {CELL_WIDTH, CELL_HEIGHT}, 897 {clock_width, clock_height}, {CELL_WIDTH, CELL_HEIGHT}, 903 {red_width, red_height}, {CELL_WIDTH, CELL_HEIGHT}, [all …]
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H A D | move.c | 220 pixel.x + (CELL_WIDTH >> 1), 274 CELL_WIDTH, CELL_HEIGHT); 310 VEL_X - CELL_WIDTH + 1, CELL_WIDTH - VEL_X)) 344 CELL_WIDTH, CELL_HEIGHT); 609 pixel.x + CELL_WIDTH, 877 CELL_WIDTH + GAP_WIDTH * 2) || 944 CELL_WIDTH, CELL_HEIGHT); 1008 CELL_WIDTH >> 1, CELL_HEIGHT >> 1, 1011 munch_back(CELL_WIDTH >> 1, 0, 1013 x + (CELL_WIDTH >> 1), y, [all …]
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H A D | player.c | 95 CELL_WIDTH / 2 + CELL_WIDTH + GAP_WIDTH) 117 CELL_WIDTH / 2 + CELL_WIDTH + GAP_WIDTH) 131 player.ball.offset.x + CELL_WIDTH / 2); 721 tl.x -= CELL_WIDTH; 910 -(CELL_WIDTH + GAP_WIDTH) * 3 / 4) 913 (CELL_WIDTH + GAP_WIDTH) * 3 / 4) 917 (CELL_WIDTH + GAP_WIDTH) / 4) 921 -(CELL_WIDTH + GAP_WIDTH) / 4) 1003 (CELL_WIDTH + GAP_WIDTH) / VEL_X; 1102 if(dx * CELL_HEIGHT + dy * CELL_WIDTH < [all …]
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H A D | apple.c | 64 1 - CELL_WIDTH, CELL_WIDTH) && 87 1 - CELL_WIDTH, CELL_WIDTH) && 259 x = aptr->pixel.x + CELL_WIDTH; 413 -(CELL_WIDTH / 2)) 420 CELL_WIDTH / 2) 440 CELL_WIDTH - VEL_X) && 450 CELL_WIDTH / 2)) 594 1 - CELL_WIDTH, CELL_WIDTH) && 713 CELL_WIDTH / 2; 726 CELL_WIDTH /2; [all …]
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H A D | control.c | 231 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLES + 0}, 233 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLES + 1}, 235 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLES + 2}, 237 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLES + 3}, 240 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_BIG_APPLE}, 244 {CELL_WIDTH, CELL_HEIGHT}, SPRITE_APPLE_DROP}, 264 {GIZMO_BUTTONS + 0, {CELL_WIDTH, CELL_HEIGHT}, 0}, 265 {GIZMO_BUTTONS + 1, {CELL_WIDTH, CELL_HEIGHT}, 0}, 266 {GIZMO_BUTTONS + 2, {CELL_WIDTH, CELL_HEIGHT}, 0}, 267 {GIZMO_BUTTONS + 3, {CELL_WIDTH, CELL_HEIGHT}, 0}, [all …]
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H A D | draw.c | 560 (int)ix * (CELL_WIDTH / 2), 0, CELL_WIDTH / 2, CELL_HEIGHT / 2, 564 (int)ix * (CELL_WIDTH / 2), 0, CELL_WIDTH / 2, CELL_HEIGHT / 2, 731 CELL_WIDTH / 2, CELL_HEIGHT / 2, 735 CELL_WIDTH / 2, CELL_HEIGHT / 2, 1501 x, y, CELL_WIDTH, CELL_HEIGHT); 1567 CELL_WIDTH, CELL_HEIGHT, 1572 CELL_WIDTH, CELL_HEIGHT); 1580 1 - CELL_WIDTH, WINDOW_WIDTH) && 1584 CELL_WIDTH, CELL_HEIGHT); 1714 CELL_WIDTH, CELL_HEIGHT, 0, 0); [all …]
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H A D | demo.c | 430 -(CELL_WIDTH + GAP_WIDTH) * CELLS_ACROSS, 0); in FUNCANIMATE() 518 -(CELL_WIDTH + GAP_WIDTH) * 3, 0); in FUNCANIMATE() 553 cptr->depths[3] = CELL_WIDTH + GAP_WIDTH; in FUNCANIMATE() 776 -CELLS_ACROSS * (CELL_WIDTH + GAP_WIDTH); in FUNCANIMATE() 817 offsetx += CELL_WIDTH * (chaotic() & 3); in FUNCANIMATE() 956 CELL_WIDTH / 2; in FUNCANIMATE() 1131 -2 * (CELL_WIDTH + GAP_WIDTH), 0); in FUNCANIMATE() 1193 GAP_WIDTH) / (CELL_WIDTH + GAP_WIDTH) ; in FUNCANIMATE() 1197 -(length * (CELL_WIDTH + GAP_WIDTH)); in FUNCANIMATE() 1355 PIXELX(CELLS_ACROSS - 1, CELL_WIDTH) - in FUNCANIMATE() [all …]
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H A D | garden.c | 1247 coord.x %= (CELL_WIDTH + GAP_WIDTH); 1414 pixel.x, pixel.y, CELL_WIDTH, CELL_HEIGHT); 1428 {{CELL_WIDTH >> 1, 0}, 0x9}, 1440 CELL_WIDTH >> 1, CELL_HEIGHT >> 1, 1624 {CELL_WIDTH, -GAP_HEIGHT}, 1636 {CELL_WIDTH / 2, -GAP_HEIGHT}, 1648 {CELL_WIDTH / 2, CELL_HEIGHT}, 1672 {CELL_WIDTH, CELL_HEIGHT / 2}, 1728 GAP_WIDTH + CELL_WIDTH / 2, GAP_HEIGHT, 1792 CELL_WIDTH / 2, CELL_HEIGHT / 2, [all …]
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H A D | common.h | 46 #define CELL_WIDTH 32 /* size of the internal cell */ macro 63 #define BOARD_WIDTH ((CELL_WIDTH + GAP_WIDTH) * CELLS_ACROSS + GAP_WIDTH) 67 #define XTRA_SPACING ((CELL_WIDTH * 3 + GAP_WIDTH * 3) / 4) 220 #define EDGE_WIDTH (CELL_WIDTH + GAP_WIDTH * 2) 230 #define DIGIT_WIDTH (CELL_WIDTH / 4) 255 ((CX) * (CELL_WIDTH + GAP_WIDTH) + (OX) + (GAP_WIDTH + BORDER_LEFT))
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H A D | monster.c | 16 x, PIXELY(-1, 0), CELL_WIDTH, CELL_HEIGHT); 17 add_background(x, PIXELY(-1, 0), CELL_WIDTH, CELL_HEIGHT); 20 x % (CELL_WIDTH + GAP_WIDTH), -CELL_HEIGHT); 84 if(mptr->offset.x > (CELL_WIDTH + GAP_WIDTH) / 2) 86 mptr->offset.x -= CELL_WIDTH + GAP_WIDTH; 91 mptr->offset.x += CELL_WIDTH + GAP_WIDTH; 105 mptr->pixel.x + CELL_WIDTH / 2, 203 INRANGE(aptr->pixel.x - x, VEL_X - CELL_WIDTH, 204 CELL_WIDTH - VEL_X + 1) && 710 if(mptr->offset.x < VEL_X * 4 - CELL_WIDTH && [all …]
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/dports/graphics/cairo/cairo-1.17.4/test/ |
H A D | thin-lines.c | 28 #define CELL_WIDTH 20 macro 31 #define IMAGE_WIDTH (CELL_WIDTH*3 + PAD*4) 41 cairo_line_to (cr, CELL_WIDTH, CELL_HEIGHT/2); in draw_lines() 46 cairo_move_to (cr, CELL_WIDTH/2, 0); in draw_lines() 47 cairo_line_to (cr, CELL_WIDTH/2, CELL_HEIGHT); in draw_lines() 53 cairo_line_to (cr, CELL_WIDTH, 0); in draw_lines() 58 cairo_move_to (cr, CELL_WIDTH, 0); in draw_lines() 60 CELL_WIDTH, CELL_HEIGHT, in draw_lines() 75 cairo_translate (cr, CELL_WIDTH + PAD, 0); in draw() 81 cairo_translate (cr, CELL_WIDTH + PAD, 0); in draw()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/ |
H A D | orientation.cpp | 33 const int CELL_WIDTH = 74; member in TopToBottomOrientation 90 const int CELL_WIDTH = 50; member in LeftToRightOrientation 348 QRect(CELL_WIDTH / 2, 1, CELL_WIDTH / 2, CELL_HEIGHT - 2)); in TopToBottomOrientation() 885 Ratio layer{xy.x(), CELL_WIDTH}; in xyToPositionRatio() 890 int x = ratio.layer() * CELL_WIDTH; in positionRatioToXY() 1003 QRect(CELL_WIDTH / 4, 1, CELL_WIDTH / 2, FRAME_HEADER_HEIGHT - 2)); in LeftToRightOrientation() 1192 corner.lineTo(QPointF(CELL_WIDTH, 0)); in LeftToRightOrientation() 1272 int frame = xy.x() / CELL_WIDTH; in xyToPosition() 1283 Ratio frame{xy.x(), CELL_WIDTH}; in xyToPositionRatio() 1289 int x = ratio.frame() * CELL_WIDTH; in positionRatioToXY() [all …]
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/dports/graphics/seq2gif/seq2gif-0.10.4/ |
H A D | pseudo.c | 38 for (w = 0; w < CELL_WIDTH; w++) { in draw_sixel() 39 src_offset = BYTES_PER_PIXEL * (h * CELL_WIDTH + w); in draw_sixel() 42 …dst_offset = (line * CELL_HEIGHT + h) * pb->line_length + (col * CELL_WIDTH + w) * pb->bytes_per_p… in draw_sixel() 59 margin_right = (term->cols - 1 - col) * CELL_WIDTH; in draw_line() 74 glyph_width = (cellp->width == HALF) ? CELL_WIDTH: CELL_WIDTH * 2; in draw_line() 77 bdf_padding += CELL_WIDTH; in draw_line() 93 for (w = 0; w < CELL_WIDTH; w++) { in draw_line()
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/dports/devel/libzvbi/zvbi-0.2.35/test/ |
H A D | caption.c | 78 #define CELL_WIDTH 16 macro 151 width = curr_page.columns * CELL_WIDTH; in put_image() 198 d = ximgdata + column * CELL_WIDTH * 4 in draw_transparent_spaces() 213 d = ximgdata + column * CELL_WIDTH * 3 in draw_transparent_spaces() 231 d = ximgdata + column * CELL_WIDTH * 2 in draw_transparent_spaces() 305 p = ximgdata + column * CELL_WIDTH * 4 in draw_character() 309 for (i = 0; i < CELL_WIDTH; ++i) { in draw_character() 323 p = ximgdata + column * CELL_WIDTH * 3 in draw_character() 327 for (i = 0; i < CELL_WIDTH; ++i) { in draw_character() 344 for (i = 0; i < CELL_WIDTH; ++i) { in draw_character() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/gm/ |
H A D | hardstop_gradients.cpp | 59 const int CELL_WIDTH = WIDTH / NUM_COLS; variable 65 const int RECT_WIDTH = CELL_WIDTH - (2 * PAD_WIDTH); 72 SkRect rect = SkRect::MakeXYWH(SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH), in shade_rect() 83 auto x0 = SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH + X_OFFSET); in create_gradient_points() 84 auto x1 = SkIntToScalar((cellCol+1) * CELL_WIDTH - PAD_WIDTH - X_OFFSET); in create_gradient_points()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/gm/ |
H A D | hardstop_gradients.cpp | 59 const int CELL_WIDTH = WIDTH / NUM_COLS; variable 65 const int RECT_WIDTH = CELL_WIDTH - (2 * PAD_WIDTH); 72 SkRect rect = SkRect::MakeXYWH(SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH), in shade_rect() 83 auto x0 = SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH + X_OFFSET); in create_gradient_points() 84 auto x1 = SkIntToScalar((cellCol+1) * CELL_WIDTH - PAD_WIDTH - X_OFFSET); in create_gradient_points()
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | MiniMapView.cpp | 39 const int CELL_WIDTH = 4; variable 64 int _startX = _camera->getCenterPosition().x - ((getWidth() / CELL_WIDTH) / 2); in draw() 80 for (int x = Surface::getX(); x < getWidth () + Surface::getX(); x += CELL_WIDTH) in draw() 138 int xOffset = CELL_WIDTH / 2; in draw() 140 drawLine(centerX - CELL_WIDTH, centerY - CELL_HEIGHT, in draw() 144 centerX + CELL_WIDTH, centerY - CELL_HEIGHT, in draw() 146 drawLine(centerX - CELL_WIDTH, centerY + CELL_HEIGHT, in draw() 149 drawLine(centerX + CELL_WIDTH, centerY + CELL_HEIGHT, in draw() 263 int xOff = (origX / CELL_WIDTH) - ((getWidth() / 2) / CELL_WIDTH); in mouseClick()
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/dports/cad/qmls/qmls-0.2/qmls/ |
H A D | mccluskey.cpp | 246 #define CELL_WIDTH 4 in operator <<() macro 267 setw(CELL_WIDTH) << WHITESPACE; in operator <<() 270 outs << setw(CELL_WIDTH) << cares[i] << WHITESPACE; in operator <<() 291 setw(CELL_WIDTH) << WHITESPACE; in operator <<() 295 outs << setw(CELL_WIDTH) << MARKER; in operator <<() 297 outs << setw(CELL_WIDTH) << WHITESPACE; in operator <<() 318 #undef CELL_WIDTH in operator <<()
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/dports/games/glmaze/glmaze/ |
H A D | controls.c | 129 #define CELL_WIDTH 10 macro 142 x = (screen_width - CELL_WIDTH*j)/2; in draw_menu() 151 glVertex2d( x-CELL_WIDTH, screen_height-y+CELL_HEIGHT/2); in draw_menu() 152 glVertex2d( screen_width-x+CELL_WIDTH, screen_height-y+CELL_HEIGHT/2); in draw_menu() 153 glVertex2d( screen_width-x+CELL_WIDTH, screen_height-y-i*CELL_HEIGHT-CELL_HEIGHT/2); in draw_menu() 154 glVertex2d( x-CELL_WIDTH, screen_height-y-i*CELL_HEIGHT-CELL_HEIGHT/2); in draw_menu() 167 glPrint((screen_width-strlen(str)*CELL_WIDTH)/2, in draw_menu() 174 glPrint((screen_width-strlen(str)*CELL_WIDTH)/2, in draw_menu()
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/dports/www/piwigo/piwigo/themes/modus/template/ |
H A D | month_calendar.tpl | 5 max-width:{$chronology_calendar.month_view.CELL_WIDTH}px; 14 {$crt_width=$chronology_calendar.month_view.CELL_WIDTH} 27 {$crt_width=($chronology_calendar.month_view.CELL_WIDTH/2)|intval}
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/dports/devel/gnome-builder/gnome-builder-41.3/src/libide/tree/ |
H A D | ide-cell-renderer-status.c | 30 #define CELL_WIDTH 16 76 *min_size = LPAD + CELL_WIDTH + RPAD; 79 *nat_size = LPAD + CELL_WIDTH + RPAD; 115 cell_area->x + cell_area->width - RPAD - (CELL_WIDTH/2),
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/dports/graphics/openvkl/openvkl-1.1.0/openvkl/devices/cpu/volume/ |
H A D | GridAccelerator.ispc | 23 #define CELL_WIDTH (1 << CELL_WIDTH_BITCOUNT) 26 #define RCP_CELL_WIDTH 1.f / CELL_WIDTH 100 foreach (k = 0 ... CELL_WIDTH + 1, 101 j = 0 ... CELL_WIDTH + 1, 102 i = 0 ... CELL_WIDTH + 1) { 103 const vec3i localCoordinates = make_vec3i(cellIndex.x * CELL_WIDTH + i, 104 cellIndex.y * CELL_WIDTH + j, 105 cellIndex.z * CELL_WIDTH + k); 172 (volume->dimensions + CELL_WIDTH - 1) / CELL_WIDTH;
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/dports/emulators/mgba/mgba-0.9.2/src/platform/wii/ |
H A D | gui-font.c | 16 #define CELL_WIDTH 32 macro 100 s16 tx = (glyph & 15) * CELL_WIDTH + metric.padding.left * 2; in GUIFontDrawGlyph() 107 …GX_Position2s16(x + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2, y - GLYPH_HEIGH… in GUIFontDrawGlyph() 109 …GX_TexCoord2f32((tx + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2) / 512.f, ty /… in GUIFontDrawGlyph() 111 …GX_Position2s16(x + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2, y - GLYPH_HEIGH… in GUIFontDrawGlyph() 113 …GX_TexCoord2f32((tx + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2) / 512.f, (ty … in GUIFontDrawGlyph()
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/wii/ |
H A D | gui-font.c | 16 #define CELL_WIDTH 32 macro 102 s16 tx = (glyph & 15) * CELL_WIDTH + metric.padding.left * 2; in GUIFontDrawGlyph() 109 …GX_Position2s16(x + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2, y - GLYPH_HEIGH… in GUIFontDrawGlyph() 111 …GX_TexCoord2f32((tx + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2) / 512.f, ty /… in GUIFontDrawGlyph() 113 …GX_Position2s16(x + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2, y - GLYPH_HEIGH… in GUIFontDrawGlyph() 115 …GX_TexCoord2f32((tx + CELL_WIDTH - (metric.padding.left + metric.padding.right) * 2) / 512.f, (ty … in GUIFontDrawGlyph()
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