/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_playerstate.c | 80 trap_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); in CG_CheckAmmo() 312 trap_S_StartLocalSound( cgs.media.hitSoundHighArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 314 trap_S_StartLocalSound( cgs.media.hitSoundLowArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 316 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 319 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 322 trap_S_StartLocalSound( cgs.media.hitTeamSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds()
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_playerstate.c | 80 trap_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); in CG_CheckAmmo() 312 trap_S_StartLocalSound( cgs.media.hitSoundHighArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 314 trap_S_StartLocalSound( cgs.media.hitSoundLowArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 316 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 319 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 322 trap_S_StartLocalSound( cgs.media.hitTeamSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds()
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_playerstate.c | 80 trap_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); in CG_CheckAmmo() 312 trap_S_StartLocalSound( cgs.media.hitSoundHighArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 314 trap_S_StartLocalSound( cgs.media.hitSoundLowArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 316 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 319 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 322 trap_S_StartLocalSound( cgs.media.hitTeamSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_playerstate.c | 80 trap_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); in CG_CheckAmmo() 312 trap_S_StartLocalSound( cgs.media.hitSoundHighArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 314 trap_S_StartLocalSound( cgs.media.hitSoundLowArmor, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 316 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 319 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 322 trap_S_StartLocalSound( cgs.media.hitTeamSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds()
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | channels.h | 39 CHAN_LOCAL_SOUND, //## %s !!"W:\game\base\!!sound\*.wav;*.mp3" #chat messages, etc enumerator
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | channels.h | 33 CHAN_LOCAL_SOUND, //## %s !!"W:\game\base\!!sound\*.wav;*.mp3" #chat messages, etc enumerator
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_servercmds.c | 987 trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand() 999 trap_S_StartLocalSound( cgs.media.alienTalkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand() 1001 trap_S_StartLocalSound( cgs.media.humanTalkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand() 1003 trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand()
|
H A D | cg_event.c | 852 trap_S_StartLocalSound( cgs.media.buildableRepairedSound, CHAN_LOCAL_SOUND ); in CG_EntityEvent() 928 trap_S_StartLocalSound( cgs.media.buildableRepairedSound, CHAN_LOCAL_SOUND ); in CG_EntityEvent()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_playerstate.c | 102 trap_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); in CG_CheckAmmo() 390 trap_S_StartLocalSound( cgs.media.hitSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds() 392 trap_S_StartLocalSound( cgs.media.hitTeamSound, CHAN_LOCAL_SOUND ); in CG_CheckLocalSounds()
|
H A D | cg_servercmds.c | 853 trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand() 861 trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand() 871 trap_S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_ServerCommand()
|
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_atoms.c | 136 trap_S_StartLocalSound( menu_out_sound, CHAN_LOCAL_SOUND ); in UI_PopMenu() 864 trap_S_StartLocalSound( s, CHAN_LOCAL_SOUND ); in UI_KeyEvent() 917 trap_S_StartLocalSound( menu_move_sound, CHAN_LOCAL_SOUND ); in UI_MouseEvent() 1241 trap_S_StartLocalSound( menu_in_sound, CHAN_LOCAL_SOUND ); in UI_Refresh()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_atoms.c | 136 trap_S_StartLocalSound( menu_out_sound, CHAN_LOCAL_SOUND ); in UI_PopMenu() 864 trap_S_StartLocalSound( s, CHAN_LOCAL_SOUND ); in UI_KeyEvent() 917 trap_S_StartLocalSound( menu_move_sound, CHAN_LOCAL_SOUND ); in UI_MouseEvent() 1241 trap_S_StartLocalSound( menu_in_sound, CHAN_LOCAL_SOUND ); in UI_Refresh()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_atoms.c | 136 trap_S_StartLocalSound( menu_out_sound, CHAN_LOCAL_SOUND ); in UI_PopMenu() 864 trap_S_StartLocalSound( s, CHAN_LOCAL_SOUND ); in UI_KeyEvent() 917 trap_S_StartLocalSound( menu_move_sound, CHAN_LOCAL_SOUND ); in UI_MouseEvent() 1241 trap_S_StartLocalSound( menu_in_sound, CHAN_LOCAL_SOUND ); in UI_Refresh()
|
/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_atoms.c | 136 trap_S_StartLocalSound( menu_out_sound, CHAN_LOCAL_SOUND ); in UI_PopMenu() 864 trap_S_StartLocalSound( s, CHAN_LOCAL_SOUND ); in UI_KeyEvent() 917 trap_S_StartLocalSound( menu_move_sound, CHAN_LOCAL_SOUND ); in UI_MouseEvent() 1241 trap_S_StartLocalSound( menu_in_sound, CHAN_LOCAL_SOUND ); in UI_Refresh()
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_playerstate.cpp | 111 cgi_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); //"sound/weapons/noammo.wav" in CG_CheckAmmo()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_main.c | 327 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_playerstate.cpp | 108 cgi_S_StartLocalSound( cgs.media.noAmmoSound, CHAN_LOCAL_SOUND ); //"sound/weapons/noammo.wav" in CG_CheckAmmo()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_main.c | 332 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_servercmds.c | 1506 trap->S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_Chat_f() 1531 trap->S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_Chat_f() 1540 trap->S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_Chat_f() 1563 trap->S_StartLocalSound( cgs.media.talkSound, CHAN_LOCAL_SOUND ); in CG_Chat_f()
|
/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/evq3/evq3/code/client/ |
H A D | snd_main.c | 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_main.c | 461 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
|