Searched refs:COUNTERACTION_CONDITION_ALWAYS_RAGE (Results 1 – 4 of 4) sorted by relevance
810 …COUNTERACTION_CONDITION_ALWAYS_RAGE, //Always perform coutner action and if health - att… enumerator
19251 …(self->health > force || (self->health-force <= 0 && COUNTERACTION_CONDITION_ALWAYS_RAGE)) && //… in do_attack()19253 …ION_ALWAYS) || (self->animation->counterrange->condition == COUNTERACTION_CONDITION_ALWAYS_RAGE) || in do_attack()
1234 …COUNTERACTION_CONDITION_ALWAYS_RAGE, //Always perform coutner action and if health - att… enumerator
20250 …force <= 0 && (self->animation->counterrange->condition == COUNTERACTION_CONDITION_ALWAYS_RAGE))) … in do_attack()20252 …ION_ALWAYS) || (self->animation->counterrange->condition == COUNTERACTION_CONDITION_ALWAYS_RAGE) || in do_attack()