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Searched refs:COUNTERACTION_CONDITION_HOSTILE (Results 1 – 4 of 4) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h808 COUNTERACTION_CONDITION_HOSTILE, //Only if attacker is hostile entity. enumerator
H A Dopenbor.c19254 …(self->animation->counterrange->condition == COUNTERACTION_CONDITION_HOSTILE && e->modeldata.type … in do_attack()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1232 COUNTERACTION_CONDITION_HOSTILE, //Only if attacker is hostile entity. enumerator
H A Dopenbor.c20253 …(self->animation->counterrange->condition == COUNTERACTION_CONDITION_HOSTILE && e->modeldata.type … in do_attack()