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Searched refs:COUNTER_MOVE1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/crafty/crafty-25.2_1/
H A Dnext.c163 tree->next_status[ply].phase = (ply < 3) ? COUNTER_MOVE1 : KILLER3; in NextMove()
183 tree->next_status[ply].phase = COUNTER_MOVE1; in NextMove()
196 case COUNTER_MOVE1: in NextMove()
203 tree->phase[ply] = COUNTER_MOVE1; in NextMove()
H A Dchess.h312 # define COUNTER_MOVE1 9 macro