Searched refs:CRIPPLE_OPEN_DOOR (Results 1 – 4 of 4) sorted by relevance
384 case CRIPPLE_OPEN_DOOR: return "CRIPPLE_OPEN_DOOR"; in getAnimationName()
508 CRIPPLE_OPEN_DOOR, enumerator
77 return CRIPPLE_OPEN_DOOR; in GetAnimStateForInteraction()
2257 gubAnimSurfaceIndex[CRIPPLECIV][CRIPPLE_OPEN_DOOR] = CRIPCIVBEG; in InitAnimationSurfacesPerBodytype()