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Searched refs:CWorld (Results 1 – 25 of 34) sorted by relevance

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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dworld.cpp51 std::vector<CWorld *> CWorld::Worlds;
52 std::map<std::string, CWorld *> CWorld::WorldsByIdent;
66 CWorld *CWorld::GetWorld(const std::string &ident, const bool should_find) in GetWorld()
68 std::map<std::string, CWorld *>::const_iterator find_iterator = WorldsByIdent.find(ident); in GetWorld()
88 CWorld *CWorld::GetOrAddWorld(const std::string &ident) in GetOrAddWorld()
90 CWorld *world = GetWorld(ident, false); in GetOrAddWorld()
93 world = new CWorld; in GetOrAddWorld()
109 void CWorld::ClearWorlds() in ClearWorlds()
128 void CWorld::ProcessConfigData(const CConfigData *config_data) in ProcessConfigData()
H A Dscript_province.cpp183 CWorld *world = CWorld::GetWorld(LuaToString(l, -1)); in CclDefineProvince()
387 CWorld *world = CWorld::GetWorld(LuaToString(l, -1)); in CclDefineWorldMapTile()
665 CWorld *world = CWorld::GetWorld(world_ident); in CclGetWorldData()
769 lua_createtable(l, CWorld::Worlds.size(), 0); in CclGetWorlds()
770 for (size_t i = 1; i <= CWorld::Worlds.size(); ++i) in CclGetWorlds()
772 lua_pushstring(l, CWorld::Worlds[i-1]->Ident.c_str()); in CclGetWorlds()
H A Dscript_grand_strategy.cpp153 CWorld *world = CWorld::GetWorld(LuaToString(l, -1)); in CclDefineGrandStrategyEvent()
H A Dconfig.cpp403 CWorld *world = CWorld::GetOrAddWorld(ident); in ProcessConfigData()
/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/
H A DWorld.cpp57 CWorld::CWorld(CGame *pGame): in CWorld() function in CWorld
68 void CWorld::RegisterInit(const CStrW& mapFile, JSRuntime* rt, JS::HandleValue settings, int player… in RegisterInit()
86 RegMemFun(this, &CWorld::DeleteMapReader, L"CWorld::DeleteMapReader", 5); in RegisterInit()
97 void CWorld::RegisterInitRMS(const CStrW& scriptFile, JSRuntime* rt, JS::HandleValue settings, int … in RegisterInitRMS()
109 RegMemFun(this, &CWorld::DeleteMapReader, L"CWorld::DeleteMapReader", 5); in RegisterInitRMS()
112 int CWorld::DeleteMapReader() in DeleteMapReader()
122 CWorld::~CWorld() in ~CWorld()
H A DWorld.h47 class CWorld
49 NONCOPYABLE(CWorld);
68 CWorld(CGame *pGame);
69 ~CWorld();
H A DGame.h28 class CWorld; variable
48 CWorld *m_World;
167 inline CWorld *GetWorld() in GetWorld()
H A DGame.cpp67 m_World(new CWorld(this)), in CGame()
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/simulation/
H A Dworld.cpp24 CWorld *theWorld = NULL;
26 CWorld::CWorld() in CWorld() function in CWorld
36 CWorld::~CWorld(){ in ~CWorld()
42 CDataObject *CWorld::createObject(const CString &filename, const CParamList &plist, CDataObject::eD… in createObject()
69 void CWorld::unloadAll(CDataObject::eDataType type) in unloadAll()
H A Dworld.h40 class CWorld : public CDataManager {
42 CWorld();
43 virtual ~CWorld();
84 extern CWorld *theWorld;
H A Dplayer.h42 const CWorld *m_World;
H A Dgamecore.h90 CWorld *m_World;
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dworld.h54 class CWorld : public CDataType
57 static CWorld *GetWorld(const std::string &ident, const bool should_find = true);
58 static CWorld *GetOrAddWorld(const std::string &ident);
61 static std::vector<CWorld *> Worlds; /// Worlds
62 static std::map<std::string, CWorld *> WorldsByIdent;
H A Dprovince.h60 class CWorld; variable
128 CWorld *World;
160 CWorld *World;
/dports/games/openlierox/OpenLieroX/include/
H A DCWorld.h23 class CWorld {
25 CWorld(CMap *m, CWorm *w, CProjectile *p) : in CWorld() function
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/map/
H A Dmap_template.h59 class CWorld; variable
131 CWorld *World = nullptr;
144 …std::vector<std::tuple<Vec2i, CUnitType *, CWorld *, CUniqueItem *>> WorldConnectors; /// Layer co…
H A Dmap_layer.h56 class CWorld; variable
150 CWorld *World = nullptr; /// the world pointer (if any) for the map layer
H A Dmap.h111 class CWorld; variable
135 CWorld *World;
291 void SetCurrentWorld(CWorld *world);
294 CWorld *GetCurrentWorld() const;
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Dgraphicworld.h112 const CWorld *m_World;
/dports/editors/vim/vim-8.2.3745/src/libvterm/t/
H A D60screen_ascii.test50 PUSH "Hello\e[CWorld"
/dports/devel/liteide/liteide-x37.4/liteidex/src/3rdparty/libvterm/t/
H A D60screen_ascii.test50 PUSH "Hello\e[CWorld"
/dports/devel/libvterm/libvterm-0.1.1/t/
H A D60screen_ascii.test50 PUSH "Hello\e[CWorld"
/dports/mail/aerc/aerc-0.4.0/vendor/github.com/ddevault/go-libvterm/libvterm/t/
H A D60screen_ascii.test50 PUSH "Hello\e[CWorld"
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dloadgame.cpp152 CWorld::ClearWorlds(); in CleanModules()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/
H A Dscript_map.cpp235 Map.MapLayers[z]->World = CWorld::GetWorld(LuaToString(l, -1, 2), false); in CclStratagusMap()
953 if (CWorld::GetWorld(realm, false)) { in CclSetMapTemplateLayerConnector()
954 …dConnectors.push_back(std::tuple<Vec2i, CUnitType *, CWorld *, CUniqueItem *>(ipos, unittype, CWor… in CclSetMapTemplateLayerConnector()
1663 CWorld *world = CWorld::GetWorld(LuaToString(l, -1)); in CclDefineMapTemplate()
2079 CWorld *world = CWorld::GetWorld(LuaToString(l, -1)); in CclDefineTerrainFeature()

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