/dports/net/proby/proby-1.0.2/cargo-crates/awc-1.0.1/src/ |
H A D | connect.rs | 10 Connect as ClientConnect, ConnectError, Connection, SendRequestError, 73 T: Service<Request = ClientConnect, Error = ConnectError>, 87 let fut = self.0.call(ClientConnect { in send_request() 111 let fut = self.0.call(ClientConnect { in send_request_extra() 143 let fut = self.0.call(ClientConnect { in open_tunnel() 176 let fut = self.0.call(ClientConnect { in open_tunnel_extra()
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/dports/net/flower/flower-0.10/flower/switchboard/ |
H A D | handle_test.cc | 197 Status status = handle.ClientConnect(&context, &request, &response); in TEST() 224 EXPECT_TRUE(handle.ClientConnect(&context, &request, &response).ok()); in TEST() 246 EXPECT_TRUE(handle.ClientConnect(&context, &request, &response).ok()); in TEST() 283 Status status = handle.ClientConnect(&context, &request, &response); in TEST() 300 Status status = handle.ClientConnect(&context, &request, &response); in TEST()
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/dports/comms/owfs/owfs-3.2p4/module/owshell/src/c/ |
H A D | ow_server.c | 41 int connectfd = ClientConnect(); in ServerRead() 83 int connectfd = ClientConnect(); in ServerWrite() 112 int connectfd = ClientConnect(); in ServerDirall() 142 int connectfd = ClientConnect(); in ServerDir() 171 int connectfd = ClientConnect(); in ServerPresence()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | progdefs.h | 122 func_t ClientConnect; member 214 func_t ClientConnect; member 309 func_t ClientConnect; member 404 func_t ClientConnect; member 486 func_t *ClientConnect; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | progdefs.h | 103 func_t ClientConnect; member 178 func_t ClientConnect; member 249 func_t ClientConnect; member 310 func_t *ClientConnect; member
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/dports/games/quake2-relay/relay-0.4/replay/ |
H A D | rp_main.c | 46 qboolean ClientConnect (edict_t *ent, char *userinfo); 133 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/hardware/serialport/ |
H A D | nullmodem.cpp | 104 if (!ClientConnect(new TCPClientSocket(sock))) in CNullModem() 136 } else if (!ClientConnect( in CNullModem() 187 bool CNullModem::ClientConnect(TCPClientSocket* newsocket) { in ClientConnect() function in CNullModem 409 if (ClientConnect(new TCPClientSocket((char*)hostnamebuffer, in handleUpperEvent()
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/hardware/serialport/ |
H A D | nullmodem.cpp | 99 if (!ClientConnect(new TCPClientSocket(sock))) 135 } else if (!ClientConnect(NETClientSocket::NETClientFactory( 200 bool CNullModem::ClientConnect(NETClientSocket *newsocket) in ClientConnect() function in CNullModem 430 if (ClientConnect(NETClientSocket::NETClientFactory( in handleUpperEvent()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_main.c | 57 qboolean ClientConnect (edict_t *ent, char *userinfo); 106 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_main.c | 78 qboolean ClientConnect (edict_t *ent, char *userinfo); 127 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 78 qboolean ClientConnect (edict_t *ent, char *userinfo); 127 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 78 qboolean ClientConnect (edict_t *ent, char *userinfo); 127 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_main.c | 70 qboolean ClientConnect (edict_t *ent, char *userinfo); 123 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_main.c | 78 qboolean ClientConnect (edict_t *ent, char *userinfo); 127 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_main.c | 76 qboolean ClientConnect (edict_t *ent, char *userinfo); 125 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 78 qboolean ClientConnect (edict_t *ent, char *userinfo); 127 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 79 qboolean ClientConnect (edict_t *ent, char *userinfo); 128 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_main.c | 77 qboolean ClientConnect (edict_t *ent, char *userinfo); 126 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 79 qboolean ClientConnect (edict_t *ent, char *userinfo); 128 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_main.c | 77 qboolean ClientConnect (edict_t *ent, char *userinfo); 126 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_main.c | 58 qboolean ClientConnect (edict_t *ent, char *userinfo); 107 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_main.c | 58 qboolean ClientConnect (edict_t *ent, char *userinfo); 107 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_main.c | 67 qboolean ClientConnect (edict_t *ent, char *userinfo); 116 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_main.c | 87 qboolean ClientConnect (edict_t *ent, char *userinfo); 136 globals.ClientConnect = ClientConnect; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_main.c | 71 qboolean ClientConnect (edict_t *ent, char *userinfo); 120 globals.ClientConnect = ClientConnect; in GetGameAPI()
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