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Searched refs:CloseTable (Results 1 – 25 of 119) sorted by relevance

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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_enemy.cpp78 enemy_data.CloseTable(); // battle_animations in GlobalEnemy()
100 enemy_data.CloseTable(); in GlobalEnemy()
116 enemy_data.CloseTable(); in GlobalEnemy()
129 enemy_data.CloseTable(); in GlobalEnemy()
132 enemy_data.CloseTable(); in GlobalEnemy()
140 enemy_data.CloseTable(); in GlobalEnemy()
149 enemy_data.CloseTable(); in GlobalEnemy()
151 enemy_data.CloseTable(); in GlobalEnemy()
154 enemy_data.CloseTable(); // enemies[_id] in GlobalEnemy()
H A Dglobal_character.cpp165 char_script.CloseTable(); in GlobalCharacter()
216 char_script.CloseTable(); // initial_stats in GlobalCharacter()
242 char_script.CloseTable(); // attack_points in GlobalCharacter()
276 char_script.CloseTable(); // skills in GlobalCharacter()
421 file.CloseTable(); // equipment in LoadCharacter()
524 file.CloseTable(); // status_effect in LoadCharacter()
531 file.CloseTable(); // status_effect in LoadCharacter()
542 file.CloseTable(); // status_effect in LoadCharacter()
548 file.CloseTable(); // character id in LoadCharacter()
883 script_file.CloseTable(); // effect id in _UpdateEquipmentStatusEffects()
[all …]
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/
H A Dglobal.cpp69 _weapon_skills_script.CloseTable(); in _CloseGlobalScripts()
72 _magic_skills_script.CloseTable(); in _CloseGlobalScripts()
75 _special_skills_script.CloseTable(); in _CloseGlobalScripts()
78 _bare_hands_skills_script.CloseTable(); in _CloseGlobalScripts()
81 _status_effects_script.CloseTable(); in _CloseGlobalScripts()
84 _characters_script.CloseTable(); in _CloseGlobalScripts()
87 _enemies_script.CloseTable(); in _CloseGlobalScripts()
176 enemy_data.CloseTable(); // enemy_id in DoesEnemyExist()
/dports/www/phpgroupware/phpgroupware-0.9.16.017/sitemgr/sitemgr-site/themes/Kaput/
H A Dtheme.php40 function CloseTable() { function
107 echo CloseTable();
135 echo CloseTable();
201 echo CloseTable();
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/skill_graph/
H A Dskill_graph.cpp67 script.CloseTable(); // node_id in Initialize()
70 script.CloseTable(); // skill_graph in Initialize()
102 script.CloseTable(); // items_needed in _ReadItemsNeeded()
120 script.CloseTable(); // stat in _ReadStatsUpgrades()
137 script.CloseTable(); // links in _ReadChildrenNodeLinks()
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal.cpp759 file.CloseTable(); in LoadGame()
767 file.CloseTable(); in LoadGame()
1048 file.CloseTable(); in _LoadInventory()
1113 file.CloseTable(); in _LoadCharacter()
1151 file.CloseTable(); in _LoadCharacter()
1159 file.CloseTable(); in _LoadCharacter()
1167 file.CloseTable(); in _LoadCharacter()
1175 file.CloseTable(); in _LoadCharacter()
1183 file.CloseTable(); in _LoadCharacter()
1191 file.CloseTable(); in _LoadCharacter()
[all …]
H A Dglobal_actors.cpp1127 char_script.CloseTable(); in GlobalCharacter()
1148 char_script.CloseTable(); in GlobalCharacter()
1150 char_script.CloseTable(); in GlobalCharacter()
1175 char_script.CloseTable(); in GlobalCharacter()
1371 enemy_data.CloseTable(); in GlobalEnemy()
1385 enemy_data.CloseTable(); in GlobalEnemy()
1396 enemy_data.CloseTable(); in GlobalEnemy()
1398 enemy_data.CloseTable(); in GlobalEnemy()
1408 enemy_data.CloseTable(); in GlobalEnemy()
1417 enemy_data.CloseTable(); in GlobalEnemy()
[all …]
/dports/games/allacrost/allacrost-1.0.2/src/editor/
H A Dtileset.cpp165 read_data.CloseTable(); in Load()
166 read_data.CloseTable(); in Load()
179 read_data.CloseTable(); in Load()
181 read_data.CloseTable(); in Load()
193 read_data.CloseTable(); in Load()
221 read_data.CloseTable(); in Load()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/
H A Dmap_sprite.cpp95 animations_script.CloseTable(); in _LoadAnimations()
166 animations_script.CloseTable(); // frames[ANIM_DIRECTION][frame_table_id] table in _LoadAnimations()
179 animations_script.CloseTable(); in _LoadAnimations()
184 animations_script.CloseTable(); in _LoadAnimations()
203 animations_script.CloseTable(); // sprite_animation table in _LoadAnimations()
320 script.CloseTable(); // sprite_name in ReloadSprite()
330 script.CloseTable(); // standard_animations in ReloadSprite()
334 script.CloseTable(); // sprite_name in ReloadSprite()
346 script.CloseTable(); // custom_animations in ReloadSprite()
347 script.CloseTable(); // sprite_name in ReloadSprite()
/dports/games/allacrost/allacrost-1.0.2/src/engine/script/
H A Dscript_read.h286 void CloseTable();
334 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
337 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
340 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
343 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
346 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
349 { OpenTable(table_name); _ReadTableKeys(keys); CloseTable(); } in ReadTableKeys()
504 CloseTable(); in _ReadDataVector()
519 CloseTable(); in _ReadDataVector()
H A Dscript_read.cpp348 void ReadScriptDescriptor::CloseTable() { in CloseTable() function in hoa_script::ReadScriptDescriptor
362 CloseTable(); in CloseAllTables()
373 CloseTable(); in GetTableSize()
389 CloseTable(); in GetTableSize()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/
H A Dparticle_effect.cpp57 particle_script.CloseTable(); // map_effect_collision in _LoadEffectDef()
74 particle_script.CloseTable(); in _LoadEffectDef()
159 particle_script.CloseTable(); in _LoadEffectDef()
192 particle_script.CloseTable(); in _LoadEffectDef()
196 particle_script.CloseTable(); in _LoadEffectDef()
268 particle_script.CloseTable(); in _LoadEffectDef()
302 particle_script.CloseTable(); // rotate_to_velocity in _LoadEffectDef()
308 particle_script.CloseTable(); // rotation in _LoadEffectDef()
332 particle_script.CloseTable(); in _LoadEffectDef()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/shop/
H A Dshop_data_handler.cpp70 file.CloseTable(); // available_buy in LoadShopData()
79 file.CloseTable(); // available_trade in LoadShopData()
82 file.CloseTable(); // shop_id in LoadShopData()
84 file.CloseTable(); // shop_data in LoadShopData()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/utils/src/script/
H A Dscript_read.h350 void CloseTable();
403 CloseTable(); in ReadTableKeys()
410 CloseTable(); in ReadTableKeys()
417 CloseTable(); in ReadTableKeys()
424 CloseTable(); in ReadTableKeys()
431 CloseTable(); in ReadTableKeys()
438 CloseTable(); in ReadTableKeys()
616 CloseTable(); in _ReadDataVector()
633 CloseTable(); in _ReadDataVector()
H A Dscript_read.cpp361 void ReadScriptDescriptor::CloseTable() in CloseTable() function in vt_script::ReadScriptDescriptor
375 CloseTable(); in CloseAllTables()
385 CloseTable(); in GetTableSize()
403 CloseTable(); in GetTableSize()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/objects/
H A Dglobal_inventory_handler.cpp55 _items_script.CloseTable(); in CloseScripts()
58 _weapons_script.CloseTable(); in CloseScripts()
61 _head_armor_script.CloseTable(); in CloseScripts()
64 _torso_armor_script.CloseTable(); in CloseScripts()
67 _arm_armor_script.CloseTable(); in CloseScripts()
70 _leg_armor_script.CloseTable(); in CloseScripts()
73 _spirits_script.CloseTable(); in CloseScripts()
396 file.CloseTable(); in _LoadInventory()
H A Dglobal_weapon.cpp66 script_file.CloseTable(); // id in GlobalWeapon()
122 script.CloseTable(); // char_id in _LoadWeaponBattleAnimations()
125 script.CloseTable(); // battle_animations in _LoadWeaponBattleAnimations()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/
H A Dmain.cpp137 settings.CloseTable(); // key_settings in LoadSettings()
169 settings.CloseTable(); // joystick_settings in LoadSettings()
187 settings.CloseTable(); // video_settings in LoadSettings()
202 settings.CloseTable(); // audio_settings in LoadSettings()
221 settings.CloseTable(); // game_options in LoadSettings()
224 settings.CloseTable(); // settings in LoadSettings()
307 theme_script.CloseTable(); // Theme name in LoadGUIThemes()
310 theme_script.CloseTable(); // themes in LoadGUIThemes()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_tiles.cpp143 map_file.CloseTable(); // layers[i] in Load()
179 map_file.CloseTable(); // layers[layer_id] in Load()
182 map_file.CloseTable(); // layers in Load()
277 tileset_script.CloseTable(); in Load()
280 tileset_script.CloseTable(); in Load()
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_tiles.cpp124 map_file.CloseTable(); in Load()
134 map_file.CloseTable(); in Load()
144 map_file.CloseTable(); in Load()
281 tileset_script.CloseTable(); in Load()
284 tileset_script.CloseTable(); in Load()
/dports/games/allacrost/allacrost-1.0.2/src/
H A Dmain.cpp136 settings.CloseTable(); in LoadSettings()
166 settings.CloseTable(); in LoadSettings()
176 settings.CloseTable(); in LoadSettings()
193 settings.CloseTable(); in LoadSettings()
/dports/editors/lazarus/examples/address_book/
H A Dfrmmain.pas121 procedure CloseTable; procedure
148 CloseTable;
202 procedure TMainForm.CloseTable; procedure
/dports/editors/lazarus-devel/examples/address_book/
H A Dfrmmain.pas124 procedure CloseTable; procedure
151 CloseTable;
205 procedure TMainForm.CloseTable; procedure
/dports/editors/lazarus-qt5/examples/address_book/
H A Dfrmmain.pas121 procedure CloseTable; procedure
148 CloseTable;
202 procedure TMainForm.CloseTable; procedure
/dports/editors/lazarus-qt5-devel/examples/address_book/
H A Dfrmmain.pas124 procedure CloseTable; procedure
151 CloseTable;
205 procedure TMainForm.CloseTable; procedure

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