/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/support/ |
H A D | ability_arg.lst | 61 …nal|Combat Trick Tracker.MOD … 65 …nal|Combat Trick Tracker.MOD … 67 …nal|Combat Trick Tracker.MOD … 70 …nal|Combat Trick Tracker.MOD … 75 …nal|Combat Trick Tracker.MOD … 82 …nal|Combat Trick Tracker.MOD … 91 …nal|Combat Trick Tracker.MOD … 97 …nal|Combat Trick Tracker.MOD … 98 …nal|Combat Trick Tracker.MOD … 100 …nal|Combat Trick Tracker.MOD … [all …]
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H A D | ability_uc.lst | 22 Combat Style Master KEY:Combat Trick ~ Combat Style Master CATEGORY:Special Ability TYPE:Speci… 60 …Combat Training KEY:Combat Trick ~ Feral Combat Training CATEGORY:Special Ability TYPE:Specia… 102 Master Combat Performer KEY:Combat Trick ~ Master Combat Performer CATEGORY:Special Ability TYP… 199 …Combat Trick Tracker.MOD … 203 …Combat Trick Tracker.MOD … 226 …Combat Trick Tracker.MOD … 241 …Combat Trick Tracker.MOD … 283 …Combat Trick Tracker.MOD … 296 …Combat Trick Tracker.MOD … 311 …Combat Trick Tracker.MOD … [all …]
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H A D | ability_acg.lst | 59 …Combat Trick Tracker.MOD … 62 …Combat Trick Tracker.MOD … 66 …Combat Trick Tracker.MOD … 67 …Combat Trick Tracker.MOD … 71 …Combat Trick Tracker.MOD … 74 …Combat Trick Tracker.MOD … 86 …Combat Trick Tracker.MOD … 87 …Combat Trick Tracker.MOD … 94 …Combat Trick Tracker.MOD … 97 …Combat Trick Tracker.MOD … [all …]
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H A D | ability_apg.lst | 12 Combat Patrol KEY:Combat Trick ~ Combat Patrol CATEGORY:Special Ability TYPE:SpecialQuality… 88 …Combat Trick Tracker.MOD … 92 …Combat Trick Tracker.MOD … 106 …Combat Trick Tracker.MOD … 110 …Combat Trick Tracker.MOD … 126 …Combat Trick Tracker.MOD … 127 …Combat Trick Tracker.MOD … 130 …Combat Trick Tracker.MOD … 149 …Combat Trick Tracker.MOD … 150 …Combat Trick Tracker.MOD … [all …]
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H A D | ability_um.lst | 4 Quarterstaff Master KEY:Combat Trick ~ Quarterstaff Master CATEGORY:Special Ability TYPE:Specia… 5 Tripping Staff KEY:Combat Trick ~ Tripping Staff CATEGORY:Special Ability TYPE:SpecialQuality… 6 Tripping Twirl KEY:Combat Trick ~ Tripping Twirl CATEGORY:Special Ability TYPE:SpecialQuality… 11 …GORY=Internal|Combat Trick Tracker.MOD … 12 …GORY=Internal|Combat Trick Tracker.MOD … 13 …GORY=Internal|Combat Trick Tracker.MOD …
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/weapon_masters_handbook/support/ |
H A D | wmh_abilities_isg.lst | 2 ###Block: Combat Tricks 4 Bloodletting KEY:Combat Trick ~ Bloodletting CATEGORY:Special Ability TYPE:Combat Trick.SpecialQ… 5 Bloody Sabres KEY:Combat Trick ~ Bloody Sabres CATEGORY:Special Ability TYPE:Combat Trick.Specia… 6 Bullseye Shot KEY:Combat Trick ~ Bullseye Shot CATEGORY:Special Ability TYPE:Combat Trick.Specia… 7 Butterfly's Sting KEY:Combat Trick ~ Butterfly's Sting CATEGORY:Special Ability TYPE:Combat Trick… 8 …rge of the Righteous KEY:Combat Trick ~ Charge of the Righteous CATEGORY:Special Ability TYPE:Comb… 10 Heroic Interposition KEY:Combat Trick ~ Heroic Interposition CATEGORY:Special Ability TYPE:Combat … 12 Measured Response KEY:Combat Trick ~ Measured Response CATEGORY:Special Ability TYPE:Combat Trick… 15 Spiked Destroyer KEY:Combat Trick ~ Spiked Destroyer CATEGORY:Special Ability TYPE:Combat Trick.… 19 To the Last KEY:Combat Trick ~ To the Last CATEGORY:Special Ability TYPE:Combat Trick.SpecialQu… [all …]
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H A D | wmh_abilities_isc.lst | 2 ###Block: Combat Tricks 13 Perfect Style KEY:Combat Trick ~ Perfect Style CATEGORY:Special Ability TYPE:Combat Trick.Speci… 14 Redirected Shot KEY:Combat Trick ~ Redirected Shot CATEGORY:Special Ability TYPE:Combat Trick.S… 15 Savage Surge KEY:Combat Trick ~ Savage Surge CATEGORY:Special Ability TYPE:Combat Trick.Special… 17 Thrilling Vengeance KEY:Combat Trick ~ Thrilling Vengeance CATEGORY:Special Ability TYPE:Combat T… 18 …linking Flame Feint KEY:Combat Trick ~ Unblinking Flame Feint CATEGORY:Special Ability TYPE:Comb… 19 …blinking Flame Fist KEY:Combat Trick ~ Unblinking Flame Fist CATEGORY:Special Ability TYPE:Comba… 20 Unfolding Wind Rush KEY:Combat Trick ~ Unfolding Wind Rush CATEGORY:Special Ability TYPE:Combat T… 21 …folding Wind Strike KEY:Combat Trick ~ Unfolding Wind Strike CATEGORY:Special Ability TYPE:Comba… 22 Untwisting Iron Skin KEY:Combat Trick ~ Untwisting Iron Skin CATEGORY:Special Ability TYPE:Combat… [all …]
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H A D | wmh_abilities_iswg.lst | 2 ###Block: Combat Tricks 4 …dori Dueling Mastery KEY:Combat Trick ~ Aldori Dueling Mastery CATEGORY:Special Ability TYPE:Comba… 5 Demon Hunter KEY:Combat Trick ~ Demon Hunter CATEGORY:Special Ability TYPE:Combat Trick.SpecialQu… 6 Desperate Battler KEY:Combat Trick ~ Desperate Battler CATEGORY:Special Ability TYPE:Combat Trick.… 7 Flagbearer KEY:Combat Trick ~ Flagbearer CATEGORY:Special Ability TYPE:Combat Trick.SpecialQual… 8 Focused Discipline KEY:Combat Trick ~ Focused Discipline CATEGORY:Special Ability TYPE:Combat Trick… 9 Hamatulatsu KEY:Combat Trick ~ Hamatulatsu CATEGORY:Special Ability TYPE:Combat Trick.SpecialQua… 10 Shrewd Tactician KEY:Combat Trick ~ Shrewd Tactician CATEGORY:Special Ability TYPE:Combat Trick.S… 11 Taldan Duelist KEY:Combat Trick ~ Taldan Duelist CATEGORY:Special Ability TYPE:Combat Trick.Speci…
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/campaign_setting/inner_sea_combat/ |
H A D | isc_equip_arms_armor.lst | 49 Blackjacket.MOD EQMOD:PLUS3A SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.50 50 Broadside Bulwark.MOD EQMOD:PLUS2S SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.… 54 Gelugon Plate.MOD EQMOD:PLUS3A SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.51 55 Ghoul Hide.MOD EQMOD:PLUS1A SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.51 58 Lyrune-Quah Klar.MOD EQMOD:PLUS2S SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.52 59 Mammoth Hide.MOD EQMOD:PLUS3A SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.52 62 Okeno Madu.MOD EQMOD:PLUS1S SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.52 74 Final Word.MOD EQMOD:PLUS1W SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.54 79 Purging Falcata.MOD EQMOD:PLUS2W SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.55 85 Shearing Sword.MOD EQMOD:PLUS1W SOURCELONG:Inner Sea Combat SOURCESHORT:ISC SOURCEPAGE:p.57 [all …]
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/dports/games/vultures-eye/vulture-2.3.67/vulture/gamedata/config/ |
H A D | jtp_snds.new | 1151 Combat: 1162 Combat: 1173 Combat: 1185 Combat: 1196 Combat: 1207 Combat: 1218 Combat: 1229 Combat: 1240 Combat: 1251 Combat: [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | combat.cpp | 37 Combat::Combat(BladeRunnerEngine *vm) { in Combat() function in BladeRunner::Combat 46 Combat::~Combat() { in ~Combat() 49 void Combat::reset() { in reset() 63 void Combat::activate() { in activate() 70 void Combat::deactivate() { in deactivate() 77 void Combat::change() { in change() 87 bool Combat::isActive() const{ in isActive() 91 void Combat::enable() { in enable() 95 void Combat::disable() { in disable() 107 int Combat::getHitSound() const { in getHitSound() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | combat.cpp | 37 Combat::Combat(BladeRunnerEngine *vm) { in Combat() function in BladeRunner::Combat 46 Combat::~Combat() { in ~Combat() 49 void Combat::reset() { in reset() 63 void Combat::activate() { in activate() 70 void Combat::deactivate() { in deactivate() 77 void Combat::change() { in change() 87 bool Combat::isActive() const{ in isActive() 91 void Combat::enable() { in enable() 95 void Combat::disable() { in disable() 107 int Combat::getHitSound() const { in getHitSound() [all …]
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/dports/games/pcgen/pcgen/data/modern/swords_edge_publishing/roles_and_classes/combat_hero/ |
H A D | combathero_class.lst | 2 SOURCELONG:Roles and Classes - Combat Hero SOURCESHORT:RnC - Cmbt SOURCEWEB:http://www.swordsedgepu… 5 # Class Name Hit Dice Type Max Level Source Page Combat bonus Save bonus … 6 CLASS:Combat Hero HD:10 TYPE:PC.Specialized MAXLEVEL:10 SOURCEPAGE:p. BONUS:COMBAT|BASEAB|classlev… 8 CLASS:Combat Hero PREABILITY:1,CATEGORY=FEAT,Brawl,Combat Martial Arts,Defensive Martial Arts,Perso… 10 CLASS:Combat Hero STARTSKILLPTS:4 CSKILL:Climb|Craft (Chemical)|Craft (Electronic)|Craft (Mechanica… 11 1 BONUS:ABILITYPOOL|Combat Hero Talent|1 ADD:ABILITY|FEAT|NORMAL|TYPE=CombatHero TEMPLATE:Combat He… 13 3 BONUS:ABILITYPOOL|Combat Hero Talent|1 15 5 BONUS:ABILITYPOOL|Combat Hero Talent|1 17 7 BONUS:ABILITYPOOL|Combat Hero Talent|1 19 9 BONUS:ABILITYPOOL|Combat Hero Talent|1
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/cheliax_empire_of_devils/ |
H A D | ceod_feats.lst | 5 ###Block: Combat Feats 6 …ill Required Stat PRETOTALAB Var. Min. Value Description Combat bonus Mod… 7 …ill Required Stat PRETOTALAB Var. Min. Value Description Combat bonus Mod… 8 Belier's Bite CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Improved Unarmed Strike … 10 Cornugon Smash CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Power Attack PRES… 11 Cornugon Stun CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Stunning Fist … 13 Fury's Fall CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Improved Trip … 14 Fury's Snare CATEGORY:FEAT TYPE:Combat PREABILITY:2,CATEGORY=FEAT,Fury's Fall,Improved Trip … 15 Hamatula Grasp CATEGORY:FEAT TYPE:Combat PREABILITY:2,CATEGORY=FEAT,Hamatula Strike,Improved Grapp… 18 Hellcat Stealth CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Skill Focus (Stealth) … [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1dialogs/ |
H A D | combat.cpp | 34 BEGIN_MESSAGE_MAP(Combat, Dialog) in BEGIN_MESSAGE_MAP() argument 38 Combat::Combat(Ultima1Game *game, Shared::Maps::Direction direction, int weaponType, in BEGIN_MESSAGE_MAP() 42 bool Combat::KeypressMsg(CKeypressMsg *msg) { in KeypressMsg() 72 void Combat::draw() { in draw() 77 void Combat::drawSelection() { in drawSelection() 81 void Combat::nothing() { in nothing()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | spells.cpp | 170 Combat &combat = *_vm->_combat; in castSpell() 248 Combat &combat = *_vm->_combat; in acidSpray() 275 Combat &combat = *_vm->_combat; in beastMaster() 286 Combat &combat = *_vm->_combat; in bless() 300 Combat &combat = *_vm->_combat; in coldRay() 376 Combat &combat = *_vm->_combat; in dancingSword() 387 Combat &combat = *_vm->_combat; in dayOfProtection() 405 Combat &combat = *_vm->_combat; in dayOfSorcery() 420 Combat &combat = *_vm->_combat; in deadlySwarm() 435 Combat &combat = *_vm->_combat; in divineIntervention() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | spells.cpp | 178 Combat &combat = *_vm->_combat; in castSpell() 256 Combat &combat = *_vm->_combat; in acidSpray() 283 Combat &combat = *_vm->_combat; in beastMaster() 294 Combat &combat = *_vm->_combat; in bless() 308 Combat &combat = *_vm->_combat; in coldRay() 384 Combat &combat = *_vm->_combat; in dancingSword() 395 Combat &combat = *_vm->_combat; in dayOfProtection() 413 Combat &combat = *_vm->_combat; in dayOfSorcery() 428 Combat &combat = *_vm->_combat; in deadlySwarm() 443 Combat &combat = *_vm->_combat; in divineIntervention() [all …]
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | combat.c | 90 } Combat; variable 106 return Combat.state; in combat_get_state() 130 if (Combat.state == new_state) in combat_set_state() 134 switch (Combat.state) { in combat_set_state() 204 Combat.state = new_state; in combat_set_state() 816 if (Combat.enemy_vehicle in combat_position_enemy() 1147 memset(&Combat, 0, sizeof (Combat)); in combatInit() 1498 Place == Combat.place) { in position_player_party() 1568 Combat.round = 0; in combat_enter() 1687 switch (Combat.state) { in combatGetState() [all …]
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | MiscOptions_gump.cc | 129 difficulty = Combat::difficulty; in load_settings() 135 show_hits = Combat::show_hits ? 1 : 0; in load_settings() 136 mode = static_cast<int>(Combat::mode); in load_settings() 139 charmDiff = Combat::charmed_more_difficult; in load_settings() 176 Combat::difficulty = difficulty - 3; in save_settings() 178 Combat::difficulty, false); in save_settings() 179 Combat::show_hits = (show_hits != 0); in save_settings() 182 Combat::mode = static_cast<Combat::Mode>(mode); in save_settings() 183 str = Combat::mode == Combat::keypause ? "keypause" in save_settings() 186 Combat::charmed_more_difficult = charmDiff; in save_settings()
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/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/dragonstar/starfarers_handbook/ |
H A D | starfarershb_equip_armorshields.lst | 4 …eight AC Penalty Check Maximum DEX Bonus Source Page % of Spell Failure Combat bonus Bonus to s… 8 Combat fatigues PROFICIENCY:ARMOR|Combat fatigues TYPE:Armor.HighTechLight.Suit.Standard.Nonmetal… 13 Combat armor PROFICIENCY:ARMOR|Combat armor TYPE:Armor.HighTechMedium.Suit.Standard.Nonmetal COST… 17 Combat exoskeleton PROFICIENCY:ARMOR|Combat exoskeleton TYPE:Armor.HighTechHeavy.Suit.Standard.Nonm… 21 Combat hardsuit PROFICIENCY:ARMOR|Combat hardsuit TYPE:Armor.HighTechPowered.Suit.Standard.Nonmet…
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H A D | starfarershb_profs_armor.lst | 8 Combat fatigues 11 Combat armor 13 Combat exoskeleton 15 Combat hardsuit
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/martial_arts_mayhem/ |
H A D | martialmayhem_feats_schools.lst | 35 …ILITY:8,CATEGORY=FEAT,Agile Riposte,Combat Martial Arts,Combat Expertise,Defensive Martial Arts,Do… 36 …ORY=FEAT,Advanced Combat Martial Arts,Combat Martial Arts,Combat Expertise,Defensive Martial Arts,… 39 …=FEAT,Advanced Combat Martial Arts,Agile Riposte,Alertness,Brawl,Combat Expertise,Combat Martial A… 44 …e Move PREABILITY:9,CATEGORY=FEAT,Agile Riposte,Combat Martial Arts,Combat Reflexes,Dodge,Improved… 45 …LITY:11,CATEGORY=FEAT,Advanced Combat Martial Arts,Agile Riposte,Combat Martial Arts,Combat Reflex… 57 …anced Combat Martial Arts,Agile Riposte,Alertness,Combat Martial Arts,Combat Reflexes,Dodge,Genshi… 58 …TYPE:MartialArtsSchool PREABILITY:6,CATEGORY=FEAT,Combat Expertise,Combat Martial Arts,Improved Co… 59 …ticky Hands PREABILITY:8,CATEGORY=FEAT,Combat Expertise,Combat Martial Arts,Defensive Martial Arts… 60 …dvanced Combat Martial Arts,Combat Expertise,Combat Martial Arts,Combat Throw,Defensive Martial Ar… 66 …ILITY:8,CATEGORY=FEAT,Acrobatic,Advanced Combat Martial Arts,Combat Martial Arts,Combat Reflexes,I… [all …]
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/sargava_the_lost_colony/ |
H A D | stlc_feats.lst | 5 ###Block: Combat Feats 8 Elephant Stomp CATEGORY:FEAT TYPE:Combat PREABILITY:2,CATEGORY=FEAT,Improved Overrun,Power Attack … 9 Equipment Trick CATEGORY:FEAT TYPE:Combat PRETOTALAB:1 DESC:You understand how to… 10 Jaguar Pounce CATEGORY:FEAT TYPE:Combat PRETOTALAB:4 DESC:Your ambushes are espec… 11 Monkey Lunge CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Lunge PRESKILL:1,Acrobatics=… 12 Piranha Strike CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Weapon Finesse PRETO… 13 Rhino Charge CATEGORY:FEAT TYPE:Combat PREABILITY:2,CATEGORY=FEAT,Improved Bull Rush,Power Attack …
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/dports/games/pcgen/pcgen/data/3e/wizards_of_the_coast/srd/psionics/ |
H A D | srd_classes_psionic.lst | 91 3 KNOWN:3,1 BONUS:ABILITYPOOL|Psionic Combat Mode|1 95 7 KNOWN:3,3,2,1 BONUS:ABILITYPOOL|Psionic Combat Mode|1 97 9 KNOWN:3,3,3,2 BONUS:ABILITYPOOL|Psionic Combat Mode|1 98 10 KNOWN:3,3,3,2,1 BONUS:ABILITYPOOL|Psionic Combat Mode|1 100 12 KNOWN:3,3,3,3,2 BONUS:ABILITYPOOL|Psionic Combat Mode|1 101 13 KNOWN:3,3,3,3,2,1 BONUS:ABILITYPOOL|Psionic Combat Mode|1 103 15 KNOWN:3,3,3,3,3,2 BONUS:ABILITYPOOL|Psionic Combat Mode|1 256 1 BONUS:ABILITYPOOL|Psionic Combat Mode|2 258 3 BONUS:ABILITYPOOL|Psionic Combat Mode|1 262 7 KNOWN:2,2 BONUS:ABILITYPOOL|Psionic Combat Mode|1 [all …]
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/dports/games/pcgen/pcgen/data/modern/blue_devil_games/dawning_star/operation_quick_launch/ |
H A D | ds_oql_equip_armorshield.lst | 5 …r Proficiency Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus 11 … Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus … 12 EDF Combat Armor PROFICIENCY:ARMOR|EDF Combat Armor TYPE:Armor.Medium.Suit.Tactical.PL6 COST:22 W… 16 … Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus … 17 Heavy Combat Armor PROFICIENCY:ARMOR|Heavy Combat Armor TYPE:Armor.Heavy.Suit.Tactical.PL5 COST:24 … 21 …Type Cost Weight AC Penalty Check Maximum DEX Bonus Source Page Combat bonus … 22 EFL Robotic Combat Armor PROFICIENCY:ARMOR|EFL Robotic Combat Armor TYPE:Armor.Heavy.Powered.Suit.… 28 … Cost Weight Required Ability AC Penalty Check Maximum DEX Bonus Source Page Combat bonus
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