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Searched refs:CreateUniverse (Results 1 – 17 of 17) sorted by relevance

/dports/games/antipolix/antipolix-2.1_2/
H A Dcreation.h33 void CreateUniverse(Univers *U, int NbNiveaux, int Taille);
H A Dcreation.c10 void CreateUniverse(Univers *U, int NbNiveaux, int Taille) in CreateUniverse() function
H A Dserver.c199 CreateUniverse(&U2, U->NbPlateaux, U->P[0].Taille); in EnvoiCasesPrises()
612 CreateUniverse(&U, NBPLX, s_params.SIZE_X); in BeginTheGameServer()
613 CreateUniverse(&U2, NBPLX, s_params.SIZE_X); in BeginTheGameServer()
678 CreateUniverse(&U2, NBPLX, s_params.SIZE_X); in BeginTheGameServer()
774 CreateUniverse(&U2, NBPLX, s_params.SIZE_X); in BeginTheGameServer()
H A Dclient.c1688 CreateUniverse(&U, NBPLX, c_params.SIZE_X); /* pour malloquer .... */ in BeginTheGameClient()
/dports/games/golly/golly-3.3-src/gui-common/
H A Dfile.h17 void CreateUniverse();
H A Dfile.cpp88 void CreateUniverse() in CreateUniverse() function
122 CreateUniverse(); in NewPattern()
H A Dcontrol.cpp234 CreateUniverse(); in ResetPattern()
308 CreateUniverse(); in RestorePattern()
H A Dselect.cpp889 CreateUniverse(); in EmptyUniverse()
/dports/games/spacezero/spacezero/include/
H A Dspacezero.h44 void CreateUniverse(int,int,struct HeadObjList *,char **);
/dports/games/freeorion/freeorion-0.4.10.2/server/
H A DServerFramework.h19 …bool CreateUniverse(std::map<int, PlayerSetupData>& player_setup_data); // Wraps call to the main …
H A DServerFramework.cpp264 bool PythonServer::CreateUniverse(std::map<int, PlayerSetupData>& player_setup_data) { in CreateUniverse() function in PythonServer
H A DServerApp.cpp1511 success = m_python_server.CreateUniverse(player_setup_data); in GenerateUniverse()
/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxmain.h50 void CreateUniverse();
H A Dwxfile.cpp113 void MainFrame::CreateUniverse() in CreateUniverse() function in MainFrame
153 CreateUniverse(); in NewPattern()
H A Dwxcontrol.cpp177 CreateUniverse(); in ResetPattern()
255 CreateUniverse(); in RestorePattern()
H A Dwxselect.cpp954 mainptr->CreateUniverse(); in EmptyUniverse()
/dports/games/spacezero/spacezero/src/
H A Dspacezero.c3451 void CreateUniverse(int ulx,int uly,struct HeadObjList *lheadobjs,char **ptnames){ in CreateUniverse() function
4619 CreateUniverse(GameParametres(GET,GULX,0),GameParametres(GET,GULY,0),&listheadobjs,planetnames); in InitGameVars()