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Searched refs:D3DPAL_READONLY (Results 1 – 11 of 11) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DWrapDD.cpp184 m_paletteEntries[i].peFlags = D3DPAL_READONLY; in SetPaletteEntries()
189 m_paletteEntries[i].peFlags = D3DPAL_READONLY; in SetPaletteEntries()
194 m_paletteEntries[i].peFlags = D3DPAL_READONLY; in SetPaletteEntries()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H947 #define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h1214 #define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h1216 #define D3DPAL_READONLY 0x40 macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h1590 #define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1220 #define D3DPAL_READONLY 0x40 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1220 #define D3DPAL_READONLY 0x40 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h1907 #define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h1907 #define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ macro
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs556 pub const D3DPAL_READONLY: u32 = 64u32; const
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs5017 pub const D3DPAL_READONLY: u32 = 64u32; const