Searched refs:D3DRENDERSTATE_SHADEMODE (Results 1 – 10 of 10) sorted by relevance
/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | Flexible.cpp | 199 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in Flexible()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dtypes.h | 1196 D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ enumerator 1359 #define D3DRENDERSTATE_SHADEMODE (D3DRENDERSTATETYPE)9 macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dtypes.h | 1196 D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ enumerator 1359 #define D3DRENDERSTATE_SHADEMODE (D3DRENDERSTATETYPE)9 macro
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DTYPES.H | 682 D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ enumerator
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vd3dtypes.h | 923 D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ enumerator
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | d3d_render.cpp | 964 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_BackdropPolygon_Output() 1179 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_ZBufferedGouraudTexturedPolygon_Output() 1289 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_ZBufferedGouraudPolygon_Output() 1367 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_PredatorThermalVisionPolygon_Output() 1580 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_ZBufferedCloakedPolygon_Output() 1711 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_CloakedPredatorPolygon_Output() 1937 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_ZBufferedTexturedPolygon_Output() 5904 STATE_DATA(D3DRENDERSTATE_SHADEMODE, in D3D_SkyPolygon_Output()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 835 D3DRENDERSTATE_SHADEMODE = 9, enumerator
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | d3dtypes.h | 1104 D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ enumerator
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 836 D3DRENDERSTATE_SHADEMODE = 9, enumerator
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 836 D3DRENDERSTATE_SHADEMODE = 9, enumerator
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