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Searched refs:D3DRENDERSTATE_TEXTUREPERSPECTIVE (Results 1 – 10 of 10) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp980 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_BackdropPolygon_Output()
1195 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_ZBufferedGouraudTexturedPolygon_Output()
1596 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_ZBufferedCloakedPolygon_Output()
1727 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_CloakedPredatorPolygon_Output()
1956 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, in D3D_ZBufferedTexturedPolygon_Output()
1966 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, in D3D_ZBufferedTexturedPolygon_Output()
2077 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, FALSE, ExecBufInstPtr); in D3D_HUD_Setup()
2687 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_Decal_Output()
2854 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_Particle_Output()
2946 STATE_DATA(D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE, ExecBufInstPtr); in D3D_FMVParticle_Output()
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h1193 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ enumerator
1356 #define D3DRENDERSTATE_TEXTUREPERSPECTIVE (D3DRENDERSTATETYPE)4 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h1193 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ enumerator
1356 #define D3DRENDERSTATE_TEXTUREPERSPECTIVE (D3DRENDERSTATETYPE)4 macro
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H677 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ enumerator
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dscene.cpp143 pd3dDevice->SetRenderState (D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE); in App_InitDeviceObjects()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h918 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ enumerator
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h830 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, enumerator
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h1099 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ enumerator
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h831 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, enumerator
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h831 D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, enumerator