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Searched refs:D3DRENDERSTATE_WRAP1 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h1250 D3DRENDERSTATE_WRAP1 = 129, /* wrap for 2nd texture coord. set */ enumerator
1394 #define D3DRENDERSTATE_WRAP1 (D3DRENDERSTATETYPE)129 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h1250 D3DRENDERSTATE_WRAP1 = 129, /* wrap for 2nd texture coord. set */ enumerator
1394 #define D3DRENDERSTATE_WRAP1 (D3DRENDERSTATETYPE)129 macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h925 D3DRENDERSTATE_WRAP1 = 129, enumerator
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h1195 D3DRENDERSTATE_WRAP1 = 129, /* wrap for 2nd texture coord. set */ enumerator
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h928 D3DRENDERSTATE_WRAP1 = 129, enumerator
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h928 D3DRENDERSTATE_WRAP1 = 129, enumerator