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Searched refs:D3DTFG_POINT (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_d3d.cpp1846 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2007 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2008 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2014 pD3DDevice->SetTextureStageState(1, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2038 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2039 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2065 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2066 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2090 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2091 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_d3d.cpp1837 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
1998 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
1999 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2005 pD3DDevice->SetTextureStageState(1, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2029 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2030 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2056 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2057 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
2081 pD3DDevice->SetTextureStageState(0, D3DTSS_MAGFILTER, D3DTFG_POINT); in vidRenderImageB()
2082 pD3DDevice->SetTextureStageState(0, D3DTSS_MINFILTER, D3DTFG_POINT); in vidRenderImageB()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h1092 D3DTFG_POINT = 1, enumerator
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h1386 D3DTFG_POINT = 1, // nearest enumerator
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1096 D3DTFG_POINT = 1, enumerator
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h1096 D3DTFG_POINT = 1, enumerator
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h1718 D3DTFG_POINT = 1, // nearest enumerator
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h1718 D3DTFG_POINT = 1, // nearest enumerator
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs5547 pub const D3DTFG_POINT: D3DTEXTUREMAGFILTER = D3DTEXTUREMAGFILTER(1i32); const