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Searched refs:D3DTLVERTEX (Results 1 – 24 of 24) sorted by relevance

/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/
H A DDirect3D.cpp69 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
525 D3DTLVERTEX verts[4]; in BlitRect()
526 verts[0]=D3DTLVERTEX(D3DXVECTOR3(left-0.5f, top-0.5f, z),rhw,col,0.0f,0.0f); in BlitRect()
527 verts[1]=D3DTLVERTEX(D3DXVECTOR3(right-0.5f, top-0.5f, z),rhw,col,1.0f,0.0f); in BlitRect()
528 verts[2]=D3DTLVERTEX(D3DXVECTOR3(right-0.5f, bottom-0.5f, z),rhw,col,1.0f,1.0f); in BlitRect()
529 verts[3]=D3DTLVERTEX(D3DXVECTOR3(left-0.5f, bottom-0.5f, z),rhw,col,0.0f,1.0f); in BlitRect()
541 lpDevice->DrawPrimitiveUP(D3DPT_TRIANGLEFAN,2,verts,sizeof(D3DTLVERTEX)); in BlitRect()
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/
H A DD3dCtx.hpp71 } D3DTLVERTEX; typedef
229 D3DTLVERTEX rasterRect[4];
321 VOID transform(D3DVERTEX *worldCoord, D3DTLVERTEX *screenCoord);
H A DD3dUtil.hpp313 D3DTLVERTEX screenCoord,
H A DD3dCtx.cpp1584 hr = pDevice->CreateVertexBuffer(sizeof(D3DTLVERTEX), in createVertexBuffer()
1596 VOID D3dCtx::transform(D3DVERTEX *worldCoord, D3DTLVERTEX *screenCoord) { in transform()
1598 D3DTLVERTEX *tlpv; in transform()
H A DCanvas3D.cpp268 D3DTLVERTEX screenCoord; in Java_javax_media_j3d_NativePipeline_texturemapping()
734 D3DTLVERTEX screenCoord; in Java_javax_media_j3d_NativePipeline_executeRasterDepth()
H A DGeometryArrayRetained.cpp2430 D3DTLVERTEX screenCoord[3]; in renderGeometry()
2978 D3DTLVERTEX screenCoord[3]; in renderIndexGeometry()
H A DD3dUtil.cpp12294 D3DTLVERTEX screenCoord, in drawTextureRect()
12425 sizeof(D3DTLVERTEX)); in drawTextureRect()
12436 sizeof(D3DTLVERTEX)); in drawTextureRect()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp244 + (int) (sizeof(D3DTLVERTEX) * MaxVerticesInExecuteBuffer)); in SetExecuteBufferDefaults()
406 + (int) (sizeof(D3DTLVERTEX) * MaxVerticesInExecuteBuffer)); in LockExecuteBuffer()
811 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_Line()
909 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_BackdropPolygon_Output()
1062 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_ZBufferedGouraudTexturedPolygon_Output()
1231 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_ZBufferedGouraudPolygon_Output()
1317 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_PredatorThermalVisionPolygon_Output()
1395 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_PredatorSeeAliensVisionPolygon_Output()
1513 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_ZBufferedCloakedPolygon_Output()
1649 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices]; in D3D_CloakedPredatorPolygon_Output()
[all …]
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3dtypes.py81 D3DTLVERTEX = Struct("D3DTLVERTEX", [ variable
91 LPD3DTLVERTEX = Pointer(D3DTLVERTEX)
/dports/audio/mumble/mumble-1.3.3/overlay/
H A Dd3d9.cpp32 struct D3DTLVERTEX { struct
52 D3DTLVERTEX vertices[4]; argument
248 dev->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, 2, vertices, sizeof(D3DTLVERTEX)); in draw()
/dports/audio/murmur/mumble-1.3.3/overlay/
H A Dd3d9.cpp32 struct D3DTLVERTEX { struct
52 D3DTLVERTEX vertices[4]; argument
248 dev->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, 2, vertices, sizeof(D3DTLVERTEX)); in draw()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_d3d.cpp216 static D3DTLVERTEX vFeedbackImage[4]; // Vectors for feedback
1645 vFeedbackImage[nRotateGame & 2 ? 3 : 0] = D3DTLVERTEX(D3DVECTOR(-0.5, -0.5, 2.0f), 1, 0, 0, 0, 0); in vidInit()
1646 …vFeedbackImage[nRotateGame & 2 ? 2 : 1] = D3DTLVERTEX(D3DVECTOR(-0.5 + nWidth, -0.5, 2.0f), 1, 0, … in vidInit()
1647 …vFeedbackImage[nRotateGame & 2 ? 1 : 2] = D3DTLVERTEX(D3DVECTOR(-0.5, -0.5 + nHeight, 2.0f), 1, 0,… in vidInit()
1648 …vFeedbackImage[nRotateGame & 2 ? 0 : 3] = D3DTLVERTEX(D3DVECTOR(-0.5 + nWidth, -0.5 + nHeight, 2.0… in vidInit()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_d3d.cpp216 static D3DTLVERTEX vFeedbackImage[4]; // Vectors for feedback
1636 vFeedbackImage[nRotateGame & 2 ? 3 : 0] = D3DTLVERTEX(D3DVECTOR(-0.5, -0.5, 2.0f), 1, 0, 0, 0, 0); in vidInit()
1637 …vFeedbackImage[nRotateGame & 2 ? 2 : 1] = D3DTLVERTEX(D3DVECTOR(-0.5 + nWidth, -0.5, 2.0f), 1, 0, … in vidInit()
1638 …vFeedbackImage[nRotateGame & 2 ? 1 : 2] = D3DTLVERTEX(D3DVECTOR(-0.5, -0.5 + nHeight, 2.0f), 1, 0,… in vidInit()
1639 …vFeedbackImage[nRotateGame & 2 ? 0 : 3] = D3DTLVERTEX(D3DVECTOR(-0.5 + nWidth, -0.5 + nHeight, 2.0… in vidInit()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h252 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
606 D3DTLVERTEX *lpOut;
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h252 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
606 D3DTLVERTEX *lpOut;
/dports/games/avp/avp-20170505/src/win95/
H A Dd3_func.cpp386 + (sizeof(D3DTLVERTEX) * MaxD3DVertices); in InitialiseDirect3DImmediateMode()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H227 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h326 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h251 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h403 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h386 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h386 } D3DTLVERTEX, *LPD3DTLVERTEX; typedef
/dports/games/avp/avp-20170505/src/
H A Dopengl.c4354 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices];
4463 D3DTLVERTEX *vertexPtr = &((LPD3DTLVERTEX)ExecuteBufferDataArea)[NumVertices];
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/
H A Dmod.rs2170 pub lpOut: *mut D3DTLVERTEX,
5596 pub struct D3DTLVERTEX { struct
5606 impl D3DTLVERTEX {} implementation
5607 impl ::std::default::Default for D3DTLVERTEX { implementation
5612 impl ::std::cmp::PartialEq for D3DTLVERTEX { implementation
5617 impl ::std::cmp::Eq for D3DTLVERTEX {} implementation
5618 unsafe impl ::windows::runtime::Abi for D3DTLVERTEX { implementation