Searched refs:DINO_IGNORE (Results 1 – 4 of 4) sorted by relevance
70 #define DINO_IGNORE (-1) macro
388 w->dino.currentDirection = DINO_IGNORE; in SetValuesDino()389 } else if (w->dino.currentDirection != DINO_IGNORE) { in SetValuesDino()392 w->dino.currentDirection = DINO_IGNORE; in SetValuesDino()416 w->dino.currentFace = DINO_IGNORE; in SelectDino()417 w->dino.currentDirection = DINO_IGNORE; in SelectDino()428 if (w->dino.currentFace == DINO_IGNORE) in ReleaseDino()452 w->dino.currentFace = DINO_IGNORE; in ReleaseDino()453 w->dino.currentDirection = DINO_IGNORE; in ReleaseDino()
230 XtNdirection, DINO_IGNORE, in MakeEquivalent()239 XtNdirection, DINO_IGNORE, in MakeEquivalent()
324 XtNdirection, DINO_IGNORE, in MakeEquivalent()333 XtNdirection, DINO_IGNORE, in MakeEquivalent()