/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | Object.h | 78 long EERIE_OBJECT_GetGroup(const EERIE_3DOBJ * obj, const std::string & groupname); 79 long EERIE_OBJECT_GetSelection(const EERIE_3DOBJ * obj, const std::string & selname); 81 long GetGroupOriginByName(const EERIE_3DOBJ * eobj, const std::string & text); 82 long GetActionPointIdx(const EERIE_3DOBJ * eobj, const std::string & text); 83 long GetActionPointGroup(const EERIE_3DOBJ * eobj, long idx); 90 EERIE_3DOBJ * loadObject(const res::path & file, bool pbox = true); 101 EERIE_3DOBJ * Eerie_Copy(const EERIE_3DOBJ * obj); 102 void EERIE_Object_Precompute_Fast_Access(EERIE_3DOBJ * obj); 103 void EERIE_3DOBJ_RestoreTextures(EERIE_3DOBJ * eobj); 104 void EERIE_OBJECT_CenterObjectCoordinates(EERIE_3DOBJ * ret); [all …]
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H A D | LinkedObject.h | 52 struct EERIE_3DOBJ; 55 void EERIE_LINKEDOBJ_InitData(EERIE_3DOBJ * obj); 56 void EERIE_LINKEDOBJ_ReleaseData(EERIE_3DOBJ * obj); 57 void EERIE_LINKEDOBJ_UnLinkObjectFromObject(EERIE_3DOBJ * obj, EERIE_3DOBJ * tounlink); 58 bool EERIE_LINKEDOBJ_LinkObjectToObject(EERIE_3DOBJ * obj, EERIE_3DOBJ * tolink, const std::string …
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H A D | LinkedObject.cpp | 59 void EERIE_LINKEDOBJ_ReleaseData(EERIE_3DOBJ * obj) { in EERIE_LINKEDOBJ_ReleaseData() 72 void EERIE_LINKEDOBJ_InitData(EERIE_3DOBJ * obj) in EERIE_LINKEDOBJ_InitData() 83 static long EERIE_LINKEDOBJ_Create(EERIE_3DOBJ * obj) in EERIE_LINKEDOBJ_Create() 100 static void EERIE_LINKEDOBJ_Remove(EERIE_3DOBJ * obj, long num) in EERIE_LINKEDOBJ_Remove() 124 void EERIE_LINKEDOBJ_UnLinkObjectFromObject(EERIE_3DOBJ * obj, EERIE_3DOBJ * tounlink) { in EERIE_LINKEDOBJ_UnLinkObjectFromObject() 141 bool EERIE_LINKEDOBJ_LinkObjectToObject(EERIE_3DOBJ * obj, EERIE_3DOBJ * tolink, const std::string&… in EERIE_LINKEDOBJ_LinkObjectToObject()
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H A D | Object.cpp | 90 void EERIE_RemoveCedricData(EERIE_3DOBJ * eobj); 526 static void ReCreateUVs(EERIE_3DOBJ * eerie) { in ReCreateUVs() 955 seerie->objs[id] = new EERIE_3DOBJ(); in ScnToEerie() 1179 void EERIE_3DOBJ::clear() { in clear() 1247 EERIE_3DOBJ::~EERIE_3DOBJ() { in ~EERIE_3DOBJ() 1271 EERIE_3DOBJ * Eerie_Copy(const EERIE_3DOBJ * obj) { in Eerie_Copy() 1273 EERIE_3DOBJ * nouvo = new EERIE_3DOBJ(); in Eerie_Copy() 1407 void EERIE_RemoveCedricData(EERIE_3DOBJ * eobj) { in EERIE_RemoveCedricData() 1597 EERIE_3DOBJ * eerie = new EERIE_3DOBJ; in TheoToEerie() 1755 EERIE_3DOBJ * obj = entities[i]->obj; in GetExistingEerie() [all …]
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/spells/ |
H A D | Spells05.h | 52 extern EERIE_3DOBJ * ssol; 54 extern EERIE_3DOBJ * slight; 56 extern EERIE_3DOBJ * srune; 58 extern EERIE_3DOBJ * smotte; 60 extern EERIE_3DOBJ * stone1; 62 extern EERIE_3DOBJ * stone0; 64 extern EERIE_3DOBJ * stite; 66 extern EERIE_3DOBJ * smissile; 68 extern EERIE_3DOBJ * spapi; 70 extern EERIE_3DOBJ * svoodoo; [all …]
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/physics/ |
H A D | Box.h | 54 struct EERIE_3DOBJ; 56 void EERIE_PHYSICS_BOX_Create(EERIE_3DOBJ * obj); 57 void EERIE_PHYSICS_BOX_Release(EERIE_3DOBJ * obj); 58 void EERIE_PHYSICS_BOX_Show(EERIE_3DOBJ * obj); 59 void EERIE_PHYSICS_BOX_Launch(EERIE_3DOBJ * obj, Vec3f * pos, Vec3f * vect, long flags = 0, Anglef … 60 bool IsObjectVertexCollidingTriangle(EERIE_3DOBJ * obj, Vec3f * verts, long k, long * validd);
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H A D | Clothes.h | 50 struct EERIE_3DOBJ; 52 void MOLLESS_Clear(EERIE_3DOBJ * obj, long flag = 0); 53 void EERIEOBJECT_AddClothesData(EERIE_3DOBJ * obj); 54 void KillClothesData(EERIE_3DOBJ * obj);
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H A D | CollisionShapes.h | 47 struct EERIE_3DOBJ; 50 void EERIE_COLLISION_SPHERES_Create(EERIE_3DOBJ * obj); 51 void EERIE_COLLISION_SPHERES_Release(EERIE_3DOBJ * obj);
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H A D | CollisionShapes.cpp | 63 EERIE_3DOBJ * obj = io->obj; in EERIE_COLLISION_Cylinder_Create() 110 void EERIE_COLLISION_SPHERES_Release(EERIE_3DOBJ * obj) { in EERIE_COLLISION_SPHERES_Release() 120 void AddCollisionSphere(EERIE_3DOBJ * obj, long idx, float radius) { in AddCollisionSphere() 143 long GetFirstChildGroup(EERIE_3DOBJ * obj, long group) in GetFirstChildGroup() 161 bool IsExclusiveGroupMember(EERIE_3DOBJ * obj, long idx, long group) in IsExclusiveGroupMember() 178 float GetSphereRadiusForGroup(EERIE_3DOBJ * obj, Vec3f * center, Vec3f * dirvect, long group, float… in GetSphereRadiusForGroup() 225 long AddVertexToVertexList(EERIE_3DOBJ * obj, Vec3f * center, long group) in AddVertexToVertexList() 274 void EERIE_COLLISION_SPHERES_Create(EERIE_3DOBJ * obj) in EERIE_COLLISION_SPHERES_Create()
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H A D | Clothes.cpp | 64 void MOLLESS_Clear(EERIE_3DOBJ * obj, long flag) { in MOLLESS_Clear() 81 void AddSpring(EERIE_3DOBJ * obj, short vert1, short vert2, float constant, float damping, long typ… in AddSpring() 104 short GetIDXVert(EERIE_3DOBJ * obj, short num) in GetIDXVert() 117 void EERIEOBJECT_AddClothesData(EERIE_3DOBJ * obj) in EERIEOBJECT_AddClothesData() 277 void KillClothesData(EERIE_3DOBJ * obj) { in KillClothesData()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/ |
H A D | MeshManipulation.h | 50 struct EERIE_3DOBJ; 75 long IsInSelection(const EERIE_3DOBJ * obj, long vert, long tw); 76 void AddVertexIdxToGroup(EERIE_3DOBJ * obj, long group, long val); 77 void EERIE_MESH_TWEAK_Skin(EERIE_3DOBJ * obj, const res::path & skintochange, const res::path & ski… 78 long ObjectAddMap(EERIE_3DOBJ * obj, TextureContainer * tc);
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H A D | Progressive.h | 50 struct EERIE_3DOBJ; 52 void CreateNeighbours(EERIE_3DOBJ * obj); 53 void KillNeighbours(EERIE_3DOBJ * obj); 54 void KillProgressiveData(EERIE_3DOBJ * obj);
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H A D | FTL.h | 50 struct EERIE_3DOBJ; 61 bool ARX_FTL_Save(const fs::path & file, const EERIE_3DOBJ * obj); 68 EERIE_3DOBJ * ARX_FTL_Load(const res::path & file);
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H A D | MeshManipulation.cpp | 132 long IsInSelection(const EERIE_3DOBJ * obj, long vert, long tw) { in IsInSelection() 162 static long ObjectAddVertex(EERIE_3DOBJ * obj, const EERIE_VERTEX * vert) { in ObjectAddVertex() 176 static long GetActionPoint(const EERIE_3DOBJ * obj, const char * name) { in GetActionPoint() 190 static long ObjectAddFace(EERIE_3DOBJ * obj, const EERIE_FACE * face, const EERIE_3DOBJ * srcobj) { in ObjectAddFace() 263 long ObjectAddMap(EERIE_3DOBJ * obj, TextureContainer * tc) { in ObjectAddMap() 291 void AddVertexIdxToGroup(EERIE_3DOBJ * obj, long group, long val) { in AddVertexIdxToGroup() 312 static EERIE_3DOBJ * CreateIntermediaryMesh(const EERIE_3DOBJ * obj1, const EERIE_3DOBJ * obj2, lon… in CreateIntermediaryMesh() 411 EERIE_3DOBJ * work = new EERIE_3DOBJ(); in CreateIntermediaryMesh() 768 EERIE_3DOBJ * tobj = NULL; in EERIE_MESH_TWEAK_Do() 769 EERIE_3DOBJ * result = NULL; in EERIE_MESH_TWEAK_Do() [all …]
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H A D | Progressive.cpp | 61 void AddNeighBoringVertex(EERIE_3DOBJ * obj, long i, long b) { in AddNeighBoringVertex() 86 void AddNeighBoringFace(EERIE_3DOBJ * obj, long i, long b) { in AddNeighBoringFace() 118 void CreateNeighbours(EERIE_3DOBJ * obj) in CreateNeighbours() 148 void KillNeighbours(EERIE_3DOBJ * obj) { in KillNeighbours() 162 void KillProgressiveData(EERIE_3DOBJ * obj) { in KillProgressiveData()
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H A D | Mesh.h | 245 bool IsVertexIdxInGroup(EERIE_3DOBJ * eobj,long idx,long grs); 276 void DrawEERIEObjEx(EERIE_3DOBJ * eobj, Anglef * angle, Vec3f * pos, Vec3f * scale, Color3f * col); 277 void DrawEERIEObjExEx(EERIE_3DOBJ * eobj, Anglef * angle, Vec3f * pos, Vec3f * scale, int coll); 329 bool TryToQuadify(EERIEPOLY * ep,EERIE_3DOBJ * eobj); 351 float PtIn2DPolyProj(EERIE_3DOBJ * obj,EERIE_FACE * ef, float x, float z); 352 float PtIn2DPolyProjV2(EERIE_3DOBJ * obj,EERIE_FACE * ef, float x, float z); 427 float CEDRIC_PtIn2DPolyProjV2(EERIE_3DOBJ * obj,EERIE_FACE * ef, float x, float z);
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | Core.h | 61 struct EERIE_3DOBJ; 71 extern EERIE_3DOBJ * cabal; 72 extern EERIE_3DOBJ * cameraobj; 73 extern EERIE_3DOBJ * markerobj; 80 extern EERIE_3DOBJ * GoldCoinsObj[MAX_GOLD_COINS_VISUALS]; 81 extern EERIE_3DOBJ * nodeobj;
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/ |
H A D | Animation.h | 57 struct EERIE_3DOBJ; 87 void CalculateInterZMapp(EERIE_3DOBJ * _pobj3dObj, long lIdList, long * _piInd, TextureContainer * … 90 void EERIEDrawAnimQuat(EERIE_3DOBJ * eobj, ANIM_USE * eanim, Anglef * angle, Vec3f * pos, unsigned… 92 void DrawEERIEInterMatrix(EERIE_3DOBJ * eobj, EERIEMATRIX * mat, Vec3f * pos, Entity * io, EERIE_M… 94 void DrawEERIEInter(EERIE_3DOBJ * eobj, Anglef * angle, Vec3f * pos, Entity * io, EERIE_MOD_INFO * …
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H A D | AnimationRender.h | 50 struct EERIE_3DOBJ; 57 void Cedric_AnimateDrawEntity(EERIE_3DOBJ * eobj, ANIM_USE * animuse, Anglef * angle, Vec3f * pos, … 61 void MakeCLight(Entity * io, Color3f * infra, Anglef * angle, Vec3f * pos, EERIE_3DOBJ * eobj, EERI… 62 void MakeCLight2(Entity * io, Color3f * infra, Anglef * angle, Vec3f * pos, EERIE_3DOBJ * eobj, EER…
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/ |
H A D | Paths.h | 61 struct EERIE_3DOBJ; 198 EERIE_3DOBJ * obj; 255 void EERIE_PHYSICS_BOX_Launch_NOCOL(Entity * io, EERIE_3DOBJ * obj, Vec3f * pos, Vec3f * vect, long… 257 long ARX_PHYSICS_BOX_ApplyModel(EERIE_3DOBJ * obj, float framediff, float rubber, long source);
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/effects/ |
H A D | Fog.h | 52 struct EERIE_3DOBJ; 54 void ARX_FOGS_Set_Object(EERIE_3DOBJ * _fogobj);
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/ |
H A D | GraphicsTypes.h | 64 struct EERIE_3DOBJ; 349 EERIE_3DOBJ * obj; 420 struct EERIE_3DOBJ struct 422 EERIE_3DOBJ() in EERIE_3DOBJ() argument 481 ~EERIE_3DOBJ(); 522 EERIE_3DOBJ ** objs; argument
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H A D | Draw.h | 51 struct EERIE_3DOBJ; 80 void EERIEOBJECT_Quadify(EERIE_3DOBJ * obj);
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Player.h | 58 struct EERIE_3DOBJ; 64 EERIE_3DOBJ * lacet; 65 EERIE_3DOBJ * runes[RUNE_COUNT]; 308 extern EERIE_3DOBJ * hero;
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H A D | Entity.h | 67 struct EERIE_3DOBJ; 255 EERIE_3DOBJ * obj; // IO Mesh data 266 EERIE_3DOBJ * tweaky; // tweaked original obj backup
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