/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | init.c | 2766 EL_EMERALD_RED, in InitElementPropertiesStatic() 3042 EL_EMERALD_RED, in InitElementPropertiesStatic() 3114 EL_EMERALD_RED, in InitElementPropertiesStatic() 3145 EL_EMERALD_RED, in InitElementPropertiesStatic() 3570 EL_EMERALD_RED, in InitElementPropertiesStatic() 3584 EL_EMERALD_RED, in InitElementPropertiesStatic() 3762 EL_EMERALD_RED, in InitElementPropertiesStatic() 3788 EL_EMERALD_RED, in InitElementPropertiesStatic() 3802 EL_EMERALD_RED, in InitElementPropertiesStatic() 3816 EL_EMERALD_RED, in InitElementPropertiesStatic()
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H A D | conf_e2g.c | 2269 EL_EMERALD_RED, -1, -1, FALSE, 2273 EL_EMERALD_RED, ACTION_MOVING, -1, FALSE, 2277 EL_EMERALD_RED, ACTION_FALLING, -1, FALSE,
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H A D | main.h | 838 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 848 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 1164 #define EL_EMERALD_RED 96 macro
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H A D | game.c | 1487 { EL_EMERALD_RED, 1 }, 3432 i == EL_PLAYER_2 ? EL_EMERALD_RED : in InitGameEngine() 3435 i == EL_MOLE ? EL_EMERALD_RED : in InitGameEngine() 3445 i == EL_WALL_EMERALD_RED ? EL_EMERALD_RED : in InitGameEngine() 16154 case EL_EMERALD_RED: in RaiseScoreElement()
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H A D | editor.c | 3637 EL_EMERALD_RED, 8336 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, 9735 { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, in SetElementIntelliDraw()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | init.c | 2766 EL_EMERALD_RED, in InitElementPropertiesStatic() 3042 EL_EMERALD_RED, in InitElementPropertiesStatic() 3114 EL_EMERALD_RED, in InitElementPropertiesStatic() 3145 EL_EMERALD_RED, in InitElementPropertiesStatic() 3570 EL_EMERALD_RED, in InitElementPropertiesStatic() 3584 EL_EMERALD_RED, in InitElementPropertiesStatic() 3762 EL_EMERALD_RED, in InitElementPropertiesStatic() 3788 EL_EMERALD_RED, in InitElementPropertiesStatic() 3802 EL_EMERALD_RED, in InitElementPropertiesStatic() 3816 EL_EMERALD_RED, in InitElementPropertiesStatic()
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H A D | conf_e2g.c | 2269 EL_EMERALD_RED, -1, -1, FALSE, 2273 EL_EMERALD_RED, ACTION_MOVING, -1, FALSE, 2277 EL_EMERALD_RED, ACTION_FALLING, -1, FALSE,
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H A D | main.h | 838 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 848 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 1164 #define EL_EMERALD_RED 96 macro
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H A D | game.c | 1487 { EL_EMERALD_RED, 1 }, 3432 i == EL_PLAYER_2 ? EL_EMERALD_RED : in InitGameEngine() 3435 i == EL_MOLE ? EL_EMERALD_RED : in InitGameEngine() 3445 i == EL_WALL_EMERALD_RED ? EL_EMERALD_RED : in InitGameEngine() 16154 case EL_EMERALD_RED: in RaiseScoreElement()
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H A D | editor.c | 3637 EL_EMERALD_RED, 8336 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, 9735 { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, in SetElementIntelliDraw()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | init.c | 2676 EL_EMERALD_RED, in InitElementPropertiesStatic() 2952 EL_EMERALD_RED, in InitElementPropertiesStatic() 3024 EL_EMERALD_RED, in InitElementPropertiesStatic() 3055 EL_EMERALD_RED, in InitElementPropertiesStatic() 3480 EL_EMERALD_RED, in InitElementPropertiesStatic() 3494 EL_EMERALD_RED, in InitElementPropertiesStatic() 3672 EL_EMERALD_RED, in InitElementPropertiesStatic() 3698 EL_EMERALD_RED, in InitElementPropertiesStatic() 3712 EL_EMERALD_RED, in InitElementPropertiesStatic() 3726 EL_EMERALD_RED, in InitElementPropertiesStatic()
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H A D | conf_e2g.c | 2269 EL_EMERALD_RED, -1, -1, FALSE, 2273 EL_EMERALD_RED, ACTION_MOVING, -1, FALSE, 2277 EL_EMERALD_RED, ACTION_FALLING, -1, FALSE,
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H A D | main.h | 835 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 845 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 1128 #define EL_EMERALD_RED 96 macro
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H A D | game.c | 1527 { EL_EMERALD_RED, 1 }, 3640 i == EL_PLAYER_2 ? EL_EMERALD_RED : in InitGameEngine() 3643 i == EL_MOLE ? EL_EMERALD_RED : in InitGameEngine() 3653 i == EL_WALL_EMERALD_RED ? EL_EMERALD_RED : in InitGameEngine() 16288 case EL_EMERALD_RED: in RaiseScoreElement()
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H A D | editor.c | 3632 EL_EMERALD_RED, 8331 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, 9730 { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, in SetElementIntelliDraw()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | init.c | 2676 EL_EMERALD_RED, in InitElementPropertiesStatic() 2952 EL_EMERALD_RED, in InitElementPropertiesStatic() 3024 EL_EMERALD_RED, in InitElementPropertiesStatic() 3055 EL_EMERALD_RED, in InitElementPropertiesStatic() 3480 EL_EMERALD_RED, in InitElementPropertiesStatic() 3494 EL_EMERALD_RED, in InitElementPropertiesStatic() 3672 EL_EMERALD_RED, in InitElementPropertiesStatic() 3698 EL_EMERALD_RED, in InitElementPropertiesStatic() 3712 EL_EMERALD_RED, in InitElementPropertiesStatic() 3726 EL_EMERALD_RED, in InitElementPropertiesStatic()
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H A D | conf_e2g.c | 2269 EL_EMERALD_RED, -1, -1, FALSE, 2273 EL_EMERALD_RED, ACTION_MOVING, -1, FALSE, 2277 EL_EMERALD_RED, ACTION_FALLING, -1, FALSE,
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H A D | main.h | 835 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 845 (e) == EL_EMERALD_RED ? EL_DIAMOND : \ 1128 #define EL_EMERALD_RED 96 macro
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H A D | game.c | 1527 { EL_EMERALD_RED, 1 }, 3640 i == EL_PLAYER_2 ? EL_EMERALD_RED : in InitGameEngine() 3643 i == EL_MOLE ? EL_EMERALD_RED : in InitGameEngine() 3653 i == EL_WALL_EMERALD_RED ? EL_EMERALD_RED : in InitGameEngine() 16288 case EL_EMERALD_RED: in RaiseScoreElement()
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H A D | editor.c | 3632 EL_EMERALD_RED, 8331 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, 9730 { EL_EMERALD_RED, EL_WALL_EMERALD_RED }, in SetElementIntelliDraw()
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