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/dports/security/cargo-audit/rustsec-cargo-audit-v0.15.2/cargo-audit/cargo-crates/entities-1.0.1/src/
H A Dentities.rs1 use super::{Entity, Codepoints};
7 pub static ENTITIES: [Entity; 2231] = [
8 Entity { entity: "Á", codepoints: Codepoints::Single(193), characters: "Á" },
9 Entity { entity: "&Aacute", codepoints: Codepoints::Single(193), characters: "Á" },
10 Entity { entity: "á", codepoints: Codepoints::Single(225), characters: "á" },
11 Entity { entity: "&aacute", codepoints: Codepoints::Single(225), characters: "á" },
12 Entity { entity: "Ă", codepoints: Codepoints::Single(258), characters: "Ă" },
13 Entity { entity: "ă", codepoints: Codepoints::Single(259), characters: "ă" },
14 Entity { entity: "∾", codepoints: Codepoints::Single(8766), characters: "∾" },
15 Entity { entity: "∿", codepoints: Codepoints::Single(8767), characters: "∿" },
[all …]
/dports/net-im/fractal/fractal-4.4.0/vendor/entities/src/
H A Dentities.rs1 use super::{Entity, Codepoints};
7 pub static ENTITIES: [Entity; 2231] = [
8 Entity { entity: "Á", codepoints: Codepoints::Single(193), characters: "Á" },
9 Entity { entity: "&Aacute", codepoints: Codepoints::Single(193), characters: "Á" },
10 Entity { entity: "á", codepoints: Codepoints::Single(225), characters: "á" },
11 Entity { entity: "&aacute", codepoints: Codepoints::Single(225), characters: "á" },
12 Entity { entity: "Ă", codepoints: Codepoints::Single(258), characters: "Ă" },
13 Entity { entity: "ă", codepoints: Codepoints::Single(259), characters: "ă" },
14 Entity { entity: "∾", codepoints: Codepoints::Single(8766), characters: "∾" },
15 Entity { entity: "∿", codepoints: Codepoints::Single(8767), characters: "∿" },
[all …]
/dports/devel/dtool/dtool-0.11.0/cargo-crates/entities-1.0.1/src/
H A Dentities.rs1 use super::{Entity, Codepoints};
7 pub static ENTITIES: [Entity; 2231] = [
8 Entity { entity: "Á", codepoints: Codepoints::Single(193), characters: "Á" },
9 Entity { entity: "&Aacute", codepoints: Codepoints::Single(193), characters: "Á" },
10 Entity { entity: "á", codepoints: Codepoints::Single(225), characters: "á" },
11 Entity { entity: "&aacute", codepoints: Codepoints::Single(225), characters: "á" },
12 Entity { entity: "Ă", codepoints: Codepoints::Single(258), characters: "Ă" },
13 Entity { entity: "ă", codepoints: Codepoints::Single(259), characters: "ă" },
14 Entity { entity: "∾", codepoints: Codepoints::Single(8766), characters: "∾" },
15 Entity { entity: "∿", codepoints: Codepoints::Single(8767), characters: "∿" },
[all …]
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DEntityState.cpp57 Entity::State::~State() { in ~State()
93 Entity& Entity::State::get_entity() { in get_entity()
101 const Entity& Entity::State::get_entity() const { in get_entity()
109 void Entity::State::set_entity(Entity& entity) { in set_entity()
121 bool Entity::State::has_entity() const { in has_entity()
129 Map& Entity::State::get_map() { in get_map()
153 Game& Entity::State::get_game() { in get_game()
259 void Entity::State::update() { in update()
270 void Entity::State::draw_on_map() { in draw_on_map()
1217 bool Entity::State::get_can_be_hurt(Entity* /* attacker */) { in get_can_be_hurt() argument
[all …]
H A DEntity.cpp58 Entity::Entity( in Entity() function in Solarus::Entity
105 Entity::~Entity() { in ~Entity()
1093 Entity* Entity::get_facing_entity() { in get_facing_entity()
1101 const Entity* Entity::get_facing_entity() const { in get_facing_entity()
1112 void Entity::set_facing_entity(Entity* facing_entity) { in set_facing_entity()
1994 void Entity::check_collision(Entity& other) { in check_collision()
2487 void Entity::notify_moving_by(Entity& /* entity */) { in notify_moving_by() argument
2496 void Entity::notify_moved_by(Entity& /* entity */) { in notify_moved_by() argument
2620 bool Entity::is_obstacle_for(Entity& /* other */) { in is_obstacle_for() argument
3140 double Entity::get_angle(const Entity& other) const { in get_angle()
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/dports/devel/awless/awless-0.1.11/aws/spec/
H A Dgen_cmds_defs.go193 Entity: "alarm",
259 Entity: "role",
277 Entity: "user",
547 Entity: "role",
613 Entity: "tag",
631 Entity: "user",
643 Entity: "vpc",
649 Entity: "zone",
841 Entity: "role",
907 Entity: "tag",
[all …]
/dports/games/barony/Barony-3.3.7/src/
H A Dmonster.hpp429 bool monsterMoveAside(Entity* my, Entity* entity);
498 void humanDie(Entity* my);
499 void ratDie(Entity* my);
501 void slimeDie(Entity* my);
504 void trollDie(Entity* my);
508 void ghoulDie(Entity* my);
509 void demonDie(Entity* my);
511 void lichDie(Entity* my);
512 void impDie(Entity* my);
513 void gnomeDie(Entity* my);
[all …]
H A Dgame.hpp28 class Entity;
220 void actEmpty(Entity* my);
222 void actMCaxe(Entity* my);
226 void actTorch(Entity* my);
228 void actDoor(Entity* my);
233 void actItem(Entity* my);
235 void actGib(Entity* my);
236 Entity* spawnGib(Entity* parentent, int customGibSprite = -1);
245 Entity* spawnFlame(Entity* parentent, Sint32 sprite);
247 Entity* castMagic(Entity* parentent);
[all …]
/dports/devel/bit/bit-1.1.2/cmd/
H A Dgitmoji.go81 Entity: "🎨",
88 Entity: "⚡",
95 Entity: "🔥",
102 Entity: "🐛",
109 Entity: "🚑",
116 Entity: "✨",
151 Entity: "✅",
193 Entity: "⬇️",
200 Entity: "⬆️",
284 Entity: "⏪",
[all …]
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Data.Entity/
H A DSystem.Data.Entity.dll.sources12 ../referencesource/System.Data.Entity/misc/HResults.cs
51 ../referencesource/System.Data.Entity/System/Data/Common/DataRecord.cs
94 ../referencesource/System.Data.Entity/System/Data/Common/EntityUtil.cs
145 ../referencesource/System.Data.Entity/System/Data/Common/Utils/Set.cs
168 ../referencesource/System.Data.Entity/System/Data/EntityException.cs
169 ../referencesource/System.Data.Entity/System/Data/EntityKey.cs
242 ../referencesource/System.Data.Entity/System/Data/EntityState.cs
243 ../referencesource/System.Data.Entity/System/Data/IEntityAdapter.cs
257 ../referencesource/System.Data.Entity/System/Data/Mapping/Mapping.cs
626 ../referencesource/System.Data.Entity/System/Data/Objects/Span.cs
[all …]
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/
H A DSliderJointComponents.h57 Entity* mJointEntities;
223 SliderJoint* getJoint(Entity jointEntity) const;
259 Vector3& getImpulseRotation(Entity jointEntity);
283 Vector3& getBiasRotation(Entity jointEntity);
307 Vector3& getR1(Entity jointEntity);
313 Vector3& getR2(Entity jointEntity);
319 Vector3& getN1(Entity jointEntity);
325 Vector3& getN2(Entity jointEntity);
421 Vector3& getR2CrossN1(Entity jointEntity);
427 Vector3& getR2CrossN2(Entity jointEntity);
[all …]
H A DHingeJointComponents.h57 Entity* mJointEntities;
208 HingeJoint* getJoint(Entity jointEntity) const;
238 const Matrix3x3& getI1(Entity jointEntity) const;
256 Vector2& getImpulseRotation(Entity jointEntity);
274 Vector3& getBiasTranslation(Entity jointEntity);
280 Vector2& getBiasRotation(Entity jointEntity);
304 Vector3& getA1(Entity jointEntity);
310 Vector3& getB2CrossA1(Entity jointEntity);
316 Vector3& getC2CrossA1(Entity jointEntity);
376 decimal getLowerLimit(Entity jointEntity) const;
[all …]
H A DRigidBodyComponents.h68 Entity* mBodiesEntities;
146 List<Entity>* mJoints;
190 RigidBody* getRigidBody(Entity bodyEntity);
211 BodyType getBodyType(Entity bodyEntity);
241 decimal getMass(Entity bodyEntity) const;
337 const List<Entity>& getJoints(Entity bodyEntity) const;
340 void addJointToBody(Entity bodyEntity, Entity jointEntity);
343 void removeJointFromBody(Entity bodyEntity, Entity jointEntity);
752 inline const List<Entity>& RigidBodyComponents::getJoints(Entity bodyEntity) const { in getJoints()
759 inline void RigidBodyComponents::addJointToBody(Entity bodyEntity, Entity jointEntity) { in addJointToBody()
[all …]
H A DFixedJointComponents.h56 Entity* mJointEntities;
137 FixedJoint* getJoint(Entity jointEntity) const;
155 const Vector3& getR1World(Entity jointEntity) const;
161 const Vector3& getR2World(Entity jointEntity) const;
167 const Matrix3x3& getI1(Entity jointEntity) const;
170 void setI1(Entity jointEntity, const Matrix3x3& i1);
173 const Matrix3x3& getI2(Entity jointEntity) const;
179 Vector3& getImpulseTranslation(Entity jointEntity);
185 Vector3& getImpulseRotation(Entity jointEntity);
203 Vector3& getBiasTranslation(Entity jointEntity);
[all …]
H A DColliderComponents.h59 Entity* mBodiesEntities;
62 Entity* mCollidersEntities;
122 Entity bodyEntity;
154 Entity getBody(Entity colliderEntity) const;
157 Collider* getCollider(Entity colliderEntity) const;
166 CollisionShape* getCollisionShape(Entity colliderEntity) const;
169 int32 getBroadPhaseId(Entity colliderEntity) const;
193 List<uint64>& getOverlappingPairs(Entity colliderEntity);
202 bool getIsTrigger(Entity colliderEntity) const;
205 void setIsTrigger(Entity colliderEntity, bool isTrigger);
[all …]
H A DBallAndSocketJointComponents.h56 Entity* mJointEntities;
125 BallAndSocketJoint* getJoint(Entity jointEntity) const;
143 const Vector3& getR1World(Entity jointEntity) const;
149 const Vector3& getR2World(Entity jointEntity) const;
155 const Matrix3x3& getI1(Entity jointEntity) const;
158 void setI1(Entity jointEntity, const Matrix3x3& i1);
161 const Matrix3x3& getI2(Entity jointEntity) const;
164 void setI2(Entity jointEntity, const Matrix3x3& i2);
167 Vector3& getBiasVector(Entity jointEntity);
173 Matrix3x3& getInverseMassMatrix(Entity jointEntity);
[all …]
/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/lexpress/doctrine1/tests/Relation/
H A DNestTestCase.php50 $this->assertTrue($e->Entity[0] instanceof Entity);
51 $this->assertTrue($e->Entity[1] instanceof Entity);
59 $e->Entity[0]->Entity[0]->name = 'Friend 1 1';
60 $e->Entity[0]->Entity[1]->name = 'Friend 1 2';
62 $e->Entity[1]->Entity[0]->name = 'Friend 2 1';
63 $e->Entity[1]->Entity[1]->name = 'Friend 2 2';
68 $this->assertEqual($e->Entity[0]->Entity[0]->name, 'Friend 1 1');
91 $this->assertTrue($e->Entity[0] instanceof Entity);
92 $this->assertTrue($e->Entity[1] instanceof Entity);
129 $this->assertTrue($e->Entity[0] instanceof Entity);
[all …]
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DInteractive.h138 void LinkObjToMe(Entity * io, Entity * io2, const std::string & attach);
175 void SelectIO(Entity * io);
176 void UnSelectIO(Entity * io);
185 void MakeIOIdent(Entity * io);
221 Entity * CloneIOItem(Entity * src);
224 long ARX_INTERACTIVE_GetPrice(Entity * io, Entity * shop);
229 Entity * io;
241 bool IsSameObject(Entity * io, Entity * ioo);
243 bool HaveCommonGroup(Entity * io, Entity * ioo);
244 void ShowIOPath(Entity * io);
[all …]
/dports/math/dune-grid/dune-grid-de36e4b4e99da4cd7a120a39779345e701821115/dune/python/grid/
H A Dentity.hh31 template<class Entity>
57 template<class Entity>
60 typedef PyHierarchicIterator<Entity> Iterator; in registerPyHierarchicIterator()
77 template< class Entity, int codim >
92 template< class Entity, int codim >
108 template< class Entity, class... options >
112 const int dimension = Entity::dimension; in registerExtendedEntityInterface()
169 template< class Entity, class... options >
173 template< class Entity, class... options >
184 template< class Entity, class... options >
[all …]
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dmagic.hpp501 void actMagicTrap(Entity* my);
507 Entity* spawnMagicParticle(Entity* parentent);
531 Entity* createParticleSapCenter(Entity* parent, Entity* target, int spell, int sprite, int endSprit…
532 Entity* createParticleTimer(Entity* parent, int duration, int sprite);
540 void magicDig(Entity* parent, Entity* projectile, int numRocks, int randRocks);
598 extern Entity* magicLeftHand;
599 extern Entity* magicRightHand;
610 bool spellEffectDominate(Entity& my, spellElement_t& element, Entity& caster, Entity* parent);
619 bool spellEffectFear(Entity* my, spellElement_t& element, Entity* forceParent, Entity* target, int …
620 bool spellEffectTeleportPull(Entity* my, spellElement_t& element, Entity* parent, Entity* target, i…
[all …]
/dports/devel/entt/entt-3.8.1/src/entt/entity/
H A Dentity.hpp140 template<typename Entity>
153 template<typename Entity>
182 template<typename Entity>
193 template<typename Entity>
205 [[nodiscard]] constexpr Entity operator|(const Entity entity) const ENTT_NOEXCEPT { in operator |()
206 …return entt_traits<Entity>::construct(entt_traits<Entity>::to_entity(*this), entt_traits<Entity>::… in operator |()
218 template<typename Entity>
231 template<typename Entity>
297 return entt_traits<Entity>::construct(entt_traits<Entity>::to_entity(entity)); in operator |()
309 template<typename Entity>
[all …]
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DInventory.h54 class Entity; variable
57 Entity * io;
62 Entity * io;
76 extern Entity * DRAGINTER;
77 extern Entity * ioSteal;
120 static bool insert(Entity * item);
172 bool giveToPlayer(Entity * item);
229 void PutInFrontOfPlayer(Entity * io);
235 void CheckForInventoryReplaceMe(Entity * io, Entity * old);
247 bool IsInPlayerInventory(Entity * io);
[all …]
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dentity.h22 Entity *getFreeEntity(void);
34 void entityTouch(Entity *);
35 void pushEntity(Entity *);
36 Entity *addEntity(Entity, int, int);
51 void changeDirection(Entity *);
57 int countSiblings(Entity *, int *);
60 int getLeftEdge(Entity *);
61 int getRightEdge(Entity *);
72 Entity *getEntityByName(char *);
76 void addDuplicateImage(Entity *);
[all …]
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/meta/tests/
H A Dtest_entityvector.cpp49 const Entity* entity_ptr = entity.get(); in TEST_SUITE()
51 Entity* parent = (Entity*)0x123; in TEST_SUITE()
72 Entity* parent1 = (Entity*)0x123; in TEST_SUITE()
76 Entity* parent2 = (Entity*)0x456; in TEST_SUITE()
89 Entity* entity_ptr = entity.get(); in TEST_SUITE()
103 Entity* entity_ptr = entity.get(); in TEST_SUITE()
117 Entity* entity1_ptr = entity1.get(); in TEST_SUITE()
118 Entity* entity2_ptr = entity2.get(); in TEST_SUITE()
134 Entity* entity1_ptr = entity1.get(); in TEST_SUITE()
135 Entity* entity2_ptr = entity2.get(); in TEST_SUITE()
[all …]
/dports/devel/matreshka/matreshka-0.7.0/source/xml/sax/
H A Dmatreshka-internals-xml-entity_tables.adb65 Entity : Entity_Identifier)
309 Self.Data (Entity) :=
335 Entity := Self.Last;
372 Self.Data (Entity) :=
413 Self.Data (Entity) :=
453 Self.Data (Entity) :=
480 Self.Data (Entity) :=
508 Self.Data (Entity) :=
536 Self.Data (Entity) :=
559 Entity := No_Entity;
[all …]

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