/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Modules/Image/src/ |
H A D | Erosion.cc | 32 Erosion<VoxelType>::Erosion() in Erosion() function in mirtk::Erosion 40 Erosion<VoxelType>::~Erosion() in ~Erosion() 50 void Erosion<VoxelType>::Initialize() in Initialize() 58 void Erosion<VoxelType>::Run() in Run() 75 template class Erosion<BytePixel>; variable 76 template class Erosion<GreyPixel>; variable 77 template class Erosion<RealPixel>; variable
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/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Modules/Image/include/mirtk/ |
H A D | Erosion.h | 35 class Erosion : public ImageToImage<TVoxel> 37 mirtkImageFilterMacro(Erosion, TVoxel); 48 Erosion(); 51 virtual ~Erosion(); 70 Erosion<TVoxel> erosion; in Erode()
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/dports/graphics/opencv/opencv-4.5.3/samples/cpp/tutorial_code/ImgProc/ |
H A D | Morphology_1.cpp | 25 void Erosion( int, void* ); 52 Erosion ); in main() 56 Erosion ); in main() 68 Erosion( 0, 0 ); in main() 80 void Erosion( int, void* ) in Erosion() function
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/dports/graphics/opencv/opencv-4.5.3/doc/py_tutorials/py_imgproc/py_morphological_ops/ |
H A D | py_morphological_ops.markdown | 8 - We will learn different morphological operations like Erosion, Dilation, Opening, Closing 19 operators are Erosion and Dilation. Then its variant forms like Opening, Closing, Gradient etc also 24 ### 1. Erosion 76 Closing is reverse of Opening, **Dilation followed by Erosion**. It is useful in closing small holes
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/dports/graphics/mahotas/mahotas-1.4.11/docs/source/ |
H A D | morphology.rst | 38 Dilation & Erosion 65 Erosion, by contrast, thins them out:
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/dports/graphics/opencv/opencv-4.5.3/doc/js_tutorials/js_imgproc/js_morphological_ops/ |
H A D | js_morphological_ops.markdown | 7 - We will learn different morphological operations like Erosion, Dilation, Opening, Closing 18 operators are Erosion and Dilation. Then its variant forms like Opening, Closing, Gradient etc also 23 ### 1. Erosion 104 Closing is reverse of Opening, **Dilation followed by Erosion**. It is useful in closing small holes
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/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/data/ |
H A D | CHALLENG.DAT | 12 2 = Primary O-Ring Erosion
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/dports/graphics/opencv/opencv-4.5.3/doc/py_tutorials/py_imgproc/ |
H A D | py_table_of_contents_imgproc.markdown | 26 Learn about morphological transformations like Erosion, Dilation, Opening, Closing etc
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/dports/graphics/opencv/opencv-4.5.3/doc/tutorials/imgproc/morph_lines_detection/ |
H A D | morph_lines_detection.md | 19 - Apply two very common morphology operators (i.e. Dilation and Erosion), with the creation of cu… 42 ![Erosion on a Binary Image](images/morph211.png) 44 ![Erosion on a Grayscale Image](images/morph61.png)
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/dports/graphics/opencv/opencv-4.5.3/doc/js_tutorials/js_imgproc/ |
H A D | js_table_of_contents_imgproc.markdown | 25 Learn about morphological transformations like Erosion, Dilation, Opening, Closing etc.
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/dports/graphics/opencv/opencv-4.5.3/doc/tutorials/imgproc/erosion_dilatation/ |
H A D | erosion_dilatation.markdown | 19 - Apply two very common morphological operators: Erosion and Dilation. For this purpose, you will… 31 - The most basic morphological operations are: Erosion and Dilation. They have a wide array of 57 ### Erosion subsection 109 Every time we move any slider, the user's function **Erosion** or **Dilation** will be
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/dports/databases/grass7/grass-7.8.6/raster/r.carve/ |
H A D | README | 2 Terrain modeling and Soil Erosion Simulations for Fort Hood and Fort Polk
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/dports/misc/openvdb/openvdb-9.0.0/tsc/meetings/ |
H A D | 2020-01-09.md | 36 * Erosion to work better
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H A D | 2020-01-23.md | 43 c) Erosion Improvements
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/dports/graphics/opencv/opencv-4.5.3/doc/js_tutorials/js_imgproc/js_watershed/ |
H A D | js_watershed.markdown | 58 So we need to extract the area which we are sure they are coins. Erosion removes the boundary 100 just erosion is sufficient. Erosion is just another method to extract sure foreground area, that's
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/dports/graphics/opencv/opencv-4.5.3/doc/py_tutorials/py_imgproc/py_watershed/ |
H A D | py_watershed.markdown | 64 So we need to extract the area which we are sure they are coins. Erosion removes the boundary 97 just erosion is sufficient. Erosion is just another method to extract sure foreground area, that's
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/warp/shaders/ |
H A D | smart-morph.slang | 28 #pragma parameter SM_MODE "SmartMorph Dilation / Erosion" 0.0 0.0 1.0 1.0 // Switches between di…
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/dports/devel/upp/upp/bazaar/PixRaster/src.tpp/ |
H A D | Morph_en-us.tpp | 18 [s3; Erosion remove pixels on objects boundaries; the amount of eroded
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/dports/graphics/geomorph/geomorph-0.60.1/po/ |
H A D | de.po | 648 msgstr "Einfache Erosion" 652 msgstr "Willkürliche Erosion" 656 msgstr "Wasser-Erosion" 1708 msgstr "Regen-Erosion" 1717 msgstr "Gravitations-Erosion" 1720 msgstr "ausgerichtete Gravitations-Erosion" 1723 msgstr "Flussartige Erosion"
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/dports/graphics/opencv/opencv-4.5.3/doc/tutorials/imgproc/opening_closing_hats/ |
H A D | opening_closing_hats.markdown | 33 - Erosion
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/dports/games/redeclipse-data16/redeclipse-data-v1.6.0/maps/ |
H A D | erosion.cfg | 1 // Erosion by Greaserpirate (maps/erosion) 93 // maptitle "Erosion"
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/dports/devel/R-cran-caTools/caTools/man/ |
H A D | GIF.Rd | 226 asp=1, main="Erosion in Drainage Basins")
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/io_epoch/ui/ |
H A D | v3dImportDialog.ui | 429 <string>Erosion</string>
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/dports/math/py-mathics/Mathics3-2.2.0/mathics/builtin/drawing/ |
H A D | image.py | 1191 class Erosion(_MorphologyFilter): class
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/ |
H A D | acg_abilities_race.lst | 436 Erosion Curse KEY:Elf Shaman Hex Range Choice ~ Erosion Curse CATEGORY:Special Ability TYPE:Spec…
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