Searched refs:FACING_ADJUST_LEFT (Results 1 – 4 of 4) sorted by relevance
901 FACING_ADJUST_LEFT, //Always face left. enumerator
20192 else if(self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_LEFT) in update_animation()29145 … else if(self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_RIGHT) in player_think()29207 …((self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_LEFT) && self->… in is_in_backrun()
1356 FACING_ADJUST_LEFT, //Always face left. enumerator
21279 else if(self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_LEFT) in update_animation()32042 … else if(self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_RIGHT) in player_think()32105 …((self->modeldata.facing == FACING_ADJUST_LEFT || level->facing == FACING_ADJUST_LEFT) && self->… in is_in_backrun()