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Searched refs:FLASHED_LIGHT (Results 1 – 25 of 36) sorted by relevance

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/dports/games/nethack33/nethack-3.3.1/include/
H A Dhack.h87 #define FLASHED_LIGHT 3 macro
/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Dhack.h87 #define FLASHED_LIGHT 3 macro
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Dhack.h87 #define FLASHED_LIGHT 3 macro
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dhack.h100 #define FLASHED_LIGHT 3 macro
/dports/games/nethack34/nethack-3.4.3/include/
H A Dhack.h100 #define FLASHED_LIGHT 3 macro
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dhack.h100 #define FLASHED_LIGHT 3 macro
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dhack.h108 #define FLASHED_LIGHT 3 macro
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dhack.h109 #define FLASHED_LIGHT 3 macro
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dhack.h101 #define FLASHED_LIGHT 3 macro
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dhack.h181 FLASHED_LIGHT = 4, enumerator
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dhack.h181 FLASHED_LIGHT = 4, enumerator
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dhack.h217 FLASHED_LIGHT = 4, enumerator
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dzap.c3423 if (weapon == FLASHED_LIGHT) { in bhit()
3484 } else if (weapon == FLASHED_LIGHT) { in bhit()
3561 if (weapon == FLASHED_LIGHT) { in bhit()
3663 if (IS_SINK(typ) && weapon != FLASHED_LIGHT) in bhit()
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dzap.c2639 if (weapon == FLASHED_LIGHT) {
2704 if (weapon != FLASHED_LIGHT) {
2798 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/nethack34/nethack-3.4.3/src/
H A Dzap.c2639 if (weapon == FLASHED_LIGHT) {
2704 if (weapon != FLASHED_LIGHT) {
2798 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dzap.c2639 if (weapon == FLASHED_LIGHT) {
2704 if (weapon != FLASHED_LIGHT) {
2798 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dzap.c2735 if (weapon == FLASHED_LIGHT) {
2805 if (weapon != FLASHED_LIGHT) {
2899 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dzap.c2829 if (weapon == FLASHED_LIGHT) {
2899 if (weapon != FLASHED_LIGHT) {
2993 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dzap.c3249 if (weapon == FLASHED_LIGHT) {
3367 if (weapon == FLASHED_LIGHT) {
3469 if (IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dzap.c3249 if (weapon == FLASHED_LIGHT) {
3367 if (weapon == FLASHED_LIGHT) {
3469 if (IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dzap.c3173 if (weapon == FLASHED_LIGHT) {
3246 if (weapon != FLASHED_LIGHT) {
3362 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/nethack33/nethack-3.3.1/src/
H A Dzap.c2439 if (weapon == FLASHED_LIGHT) {
2580 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dzap.c2439 if (weapon == FLASHED_LIGHT) {
2580 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)
H A Dapply.c75 } else if ((mtmp = bhit(u.dx, u.dy, COLNO, FLASHED_LIGHT,
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dzap.c2439 if (weapon == FLASHED_LIGHT) {
2580 if(IS_SINK(typ) && weapon != FLASHED_LIGHT)

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