Searched refs:FLYBACKHIT_STOP (Results 1 – 5 of 5) sorted by relevance
139 case FLYBACKHIT_STOP: return "FLYBACKHIT_STOP"; in getAnimationName()
174 FLYBACKHIT_STOP, enumerator
535 gubAnimSurfaceIndex[REGMALE][FLYBACKHIT_STOP] = RGMHITHARD; in InitAnimationSurfacesPerBodytype()827 gubAnimSurfaceCorpseID[REGMALE][FLYBACKHIT_STOP] = SMERC_DHD; in InitAnimationSurfacesPerBodytype()896 gubAnimSurfaceIndex[BIGMALE][FLYBACKHIT_STOP] = BGMHITHARD; in InitAnimationSurfacesPerBodytype()1189 gubAnimSurfaceCorpseID[BIGMALE][FLYBACKHIT_STOP] = MMERC_DHD; in InitAnimationSurfacesPerBodytype()1258 gubAnimSurfaceIndex[STOCKYMALE][FLYBACKHIT_STOP] = RGMHITHARD; in InitAnimationSurfacesPerBodytype()1504 gubAnimSurfaceCorpseID[STOCKYMALE][FLYBACKHIT_STOP] = SMERC_DHD; in InitAnimationSurfacesPerBodytype()1617 gubAnimSurfaceIndex[REGFEMALE][FLYBACKHIT_STOP] = RGFHITHARD; in InitAnimationSurfacesPerBodytype()1855 gubAnimSurfaceCorpseID[REGFEMALE][FLYBACKHIT_STOP] = FMERC_DHD; in InitAnimationSurfacesPerBodytype()
3219 case FLYBACKHIT_STOP: state = FLYBACK_HIT_DEATH; break; in CheckForAndHandleSoldierDyingNotFromHit()3392 ChangeSoldierState( pSoldier, FLYBACKHIT_STOP, 0, FALSE ); in HandleCheckForDeathCommonCode()3442 case FLYBACK_HIT: state = FLYBACKHIT_STOP; break; in HandleCheckForDeathCommonCode()
2925 case FLYBACKHIT_STOP: state = FALLBACK_DEATHTWICH; break; in EVENT_SoldierGotHit()5327 case FLYBACKHIT_STOP: in BeginSoldierGetup()