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Searched refs:FLYBACKHIT_STOP (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/internals/
H A Denums.cc139 case FLYBACKHIT_STOP: return "FLYBACKHIT_STOP"; in getAnimationName()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Control.h174 FLYBACKHIT_STOP, enumerator
H A DAnimation_Control.cc535 gubAnimSurfaceIndex[REGMALE][FLYBACKHIT_STOP] = RGMHITHARD; in InitAnimationSurfacesPerBodytype()
827 gubAnimSurfaceCorpseID[REGMALE][FLYBACKHIT_STOP] = SMERC_DHD; in InitAnimationSurfacesPerBodytype()
896 gubAnimSurfaceIndex[BIGMALE][FLYBACKHIT_STOP] = BGMHITHARD; in InitAnimationSurfacesPerBodytype()
1189 gubAnimSurfaceCorpseID[BIGMALE][FLYBACKHIT_STOP] = MMERC_DHD; in InitAnimationSurfacesPerBodytype()
1258 gubAnimSurfaceIndex[STOCKYMALE][FLYBACKHIT_STOP] = RGMHITHARD; in InitAnimationSurfacesPerBodytype()
1504 gubAnimSurfaceCorpseID[STOCKYMALE][FLYBACKHIT_STOP] = SMERC_DHD; in InitAnimationSurfacesPerBodytype()
1617 gubAnimSurfaceIndex[REGFEMALE][FLYBACKHIT_STOP] = RGFHITHARD; in InitAnimationSurfacesPerBodytype()
1855 gubAnimSurfaceCorpseID[REGFEMALE][FLYBACKHIT_STOP] = FMERC_DHD; in InitAnimationSurfacesPerBodytype()
H A DSoldier_Ani.cc3219 case FLYBACKHIT_STOP: state = FLYBACK_HIT_DEATH; break; in CheckForAndHandleSoldierDyingNotFromHit()
3392 ChangeSoldierState( pSoldier, FLYBACKHIT_STOP, 0, FALSE ); in HandleCheckForDeathCommonCode()
3442 case FLYBACK_HIT: state = FLYBACKHIT_STOP; break; in HandleCheckForDeathCommonCode()
H A DSoldier_Control.cc2925 case FLYBACKHIT_STOP: state = FALLBACK_DEATHTWICH; break; in EVENT_SoldierGotHit()
5327 case FLYBACKHIT_STOP: in BeginSoldierGetup()