Searched refs:FOLLOW_CONDITION_HOSTILE_NOKILL_BLOCK (Results 1 – 4 of 4) sorted by relevance
918 …FOLLOW_CONDITION_HOSTILE_NOKILL_BLOCK, //Perform if target is hostile, will not be killed … enumerator
19404 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_BLOCK) || ((self->health > 0)… in do_attack()
1373 …FOLLOW_CONDITION_HOSTILE_NOKILL_BLOCK, //Perform if target is hostile, will not be killed … enumerator
20368 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_BLOCK) || ((self->energy_stat… in do_attack()