Searched refs:FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK (Results 1 – 4 of 4) sorted by relevance
916 …FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK, //Perform if target is hostile, will not be killed … enumerator
19402 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK) || ((self->health > … in do_attack()
1371 …FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK, //Perform if target is hostile, will not be killed … enumerator
20366 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK) || ((self->energy_st… in do_attack()