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Searched refs:FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK_NOGRAB (Results 1 – 4 of 4) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h917FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK_NOGRAB, //Perform if target is hostile, will not be killed… enumerator
H A Dopenbor.c19403 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK_NOGRAB) || ((self->he… in do_attack()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1372FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK_NOGRAB, //Perform if target is hostile, will not be killed… enumerator
H A Dopenbor.c20367 …((e->animation->followup.condition < FOLLOW_CONDITION_HOSTILE_NOKILL_NOBLOCK_NOGRAB) || ((self->en… in do_attack()