Searched refs:FOR_ALL_CHARACTERS (Results 1 – 12 of 12) sorted by relevance
/dports/games/warmux/warmux-11.04/src/game/ |
H A D | game.cpp | 320 FOR_ALL_CHARACTERS(team, character) in InitTeams() 564 FOR_ALL_CHARACTERS(team,character) in RefreshObject() 601 FOR_ALL_CHARACTERS(team, character) in Draw() 605 FOR_ALL_CHARACTERS(team, character) in Draw() 836 FOR_ALL_CHARACTERS(team,character) { in MainLoop() 854 FOR_ALL_CHARACTERS(team,character) { in MainLoop() 908 FOR_ALL_CHARACTERS(team,character) { in MainLoop() 959 FOR_ALL_CHARACTERS(team,character) { in MainLoop() 1107 FOR_ALL_CHARACTERS(team,character) { in GetMovingObject()
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/dports/games/warmux/warmux-11.04/src/team/ |
H A D | macro.h | 53 #define FOR_ALL_CHARACTERS(team,character) \ macro
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/dports/games/warmux/warmux-11.04/src/weapon/ |
H A D | construct.cpp | 141 FOR_ALL_CHARACTERS(team, c) { in ChooseTarget()
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H A D | explosion.cpp | 110 FOR_ALL_CHARACTERS(team, character) { in ApplyExplosion()
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/dports/print/tex-luatex/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/print/tex-xetex/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/devel/tex-synctex/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/devel/tex-web2c/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/japanese/tex-ptex/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/print/tex-basic-engines/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/print/tex-aleph/texlive-20150521-source/texk/web2c/omegafonts/ |
H A D | char_routines.c | 197 #define FOR_ALL_CHARACTERS(FOR_ALL_CHARACTERS_ACTION) \ macro 210 FOR_ALL_CHARACTERS( \ 370 FOR_ALL_CHARACTERS( in print_characters() 695 FOR_ALL_CHARACTERS( in adjust_labels() 799 FOR_ALL_CHARACTERS( in check_charlist_infinite_loops()
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/dports/games/warmux/warmux-11.04/src/ai/ |
H A D | ai_idea.cpp | 180 FOR_ALL_CHARACTERS(team, character) { in GetObjectAt() 228 FOR_ALL_CHARACTERS(team, character) { in ShotMisses()
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