Searched refs:GC_Depth (Results 1 – 7 of 7) sorted by relevance
/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | picasso96.h | 480 uae_u8 GC_Depth; /* From SetGC() */ member
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-win32/ |
H A D | picasso96_win.h | 529 uae_u8 GC_Depth; /* From SetGC() */ member
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H A D | picasso96_win.cpp | 2855 picasso96_state.GC_Depth, picasso96_state.RGBFormat); 2860 (picasso_vidinfo.depth == (picasso96_state.GC_Depth >> 3)) && 2901 picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth); 2904 …d,%d,%d,%d)\n"), picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth, border)); 5098 picasso96_state.GC_Depth = restore_u8 (); 5143 save_u8 (picasso96_state.GC_Depth);
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | picasso96.h | 506 uae_u8 GC_Depth; /* From SetGC() */ member
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | picasso96.h | 695 uae_u8 GC_Depth; /* From SetGC() */ member
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | picasso96.c | 2285 picasso96_state.GC_Depth, picasso96_state.RGBFormat); in init_picasso_screen() 2290 (picasso_vidinfo.depth == (picasso96_state.GC_Depth >> 3)) && in init_picasso_screen() 2327 picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth); in picasso_SetGC() 2330 …d,%d,%d,%d)\n"), picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth, border)); in picasso_SetGC() 4472 picasso96_state.GC_Depth = restore_u8 (); in restore_p96() 4517 save_u8 (picasso96_state.GC_Depth); in save_p96()
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | picasso96.c | 1109 gfx_set_picasso_modeinfo (width, height, picasso96_state.GC_Depth, picasso96_state.RGBFormat); in init_picasso_screen() 1138 picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth); in picasso_SetGC() 1141 …E (("SetGC(%d,%d,%d)\n", picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth)); in picasso_SetGC()
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