Searched refs:GENERIC_HIT_CROUCH (Results 1 – 5 of 5) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/internals/ |
H A D | enums.cc | 121 case GENERIC_HIT_CROUCH: return "GENERIC_HIT_CROUCH"; in getAnimationName()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Animation_Control.h | 153 GENERIC_HIT_CROUCH, enumerator
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H A D | Animation_Control.cc | 518 gubAnimSurfaceIndex[REGMALE][GENERIC_HIT_CROUCH] = RGMHITCROUCH; in InitAnimationSurfacesPerBodytype() 879 gubAnimSurfaceIndex[BIGMALE][GENERIC_HIT_CROUCH] = BGMHITCROUCH; in InitAnimationSurfacesPerBodytype() 1241 gubAnimSurfaceIndex[STOCKYMALE][GENERIC_HIT_CROUCH] = RGMHITCROUCH; in InitAnimationSurfacesPerBodytype() 1600 gubAnimSurfaceIndex[REGFEMALE][GENERIC_HIT_CROUCH] = RGFHITCROUCH; in InitAnimationSurfacesPerBodytype()
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H A D | Soldier_Control.cc | 1645 case GENERIC_HIT_CROUCH: in EVENT_InitNewSoldierAnim() 3157 EVENT_InitNewSoldierAnim( pSoldier, GENERIC_HIT_CROUCH, 0 , FALSE ); in DoGenericHit() 3391 EVENT_InitNewSoldierAnim( pSoldier, GENERIC_HIT_CROUCH, 0 , FALSE ); in SoldierGotHitBlade() 3426 EVENT_InitNewSoldierAnim( pSoldier, GENERIC_HIT_CROUCH, 0 , FALSE ); in SoldierGotHitPunch()
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H A D | Soldier_Ani.cc | 3177 case GENERIC_HIT_CROUCH: in CheckForAndHandleSoldierIncompacitated()
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