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Searched refs:GLUT_KEY_F10 (Results 1 – 25 of 59) sorted by relevance

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/dports/lang/ypsilon/ypsilon-0.9.6-update3/sitelib/
H A Dglut.scm18 GLUT_KEY_F10
/dports/games/gracer/gracer-0.1.5/src/
H A Dgluthash.h40 {"key_f10", (void *) GLUT_KEY_F10},
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DMiniGLUT.h70 #define GLUT_KEY_F10 10 macro
/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Dcommon.h167 #define KEY_F10 GLUT_KEY_F10
/dports/games/tuxracer/tuxracer-0.61/src/
H A Dwinsys.h178 WSK_F10 = GLUT_KEY_F10,
/dports/lang/ypsilon/ypsilon-0.9.6-update3/sitelib/ypsilon/
H A Dglut.scm34 GLUT_KEY_F10
223 (define GLUT_KEY_F10 10)
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLUT/
H A Dconstants.py87 GLUT_KEY_F10 = Constant( 'GLUT_KEY_F10', 10) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLUT/
H A Dconstants.py87 GLUT_KEY_F10 = Constant( 'GLUT_KEY_F10', 10) variable
/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/GLUT/GL/
H A Dglut.h100 #define GLUT_KEY_F10 10 macro
/dports/games/torcs/torcs-1.3.7/src/libs/tgfclient/
H A Dcontrol.cpp84 {"F10", GLUT_KEY_F10},
/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/include/GL/
H A Dfreeglut_std.h99 #define GLUT_KEY_F10 0x000A macro
/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/src/
H A Dfreeglut_main.c983 case XK_F10: special = GLUT_KEY_F10; break; in glutMainLoopEvent()
1598 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
1664 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
/dports/math/giacxcas/fltk-1.3.0/FL/
H A Dglut.H266 # define GLUT_KEY_F10 10 macro
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A Dgrmain.cpp273 GfuiAddSKey(screen, GLUT_KEY_F10, "Follow Car Zoomed", (void*)8, grSelectCamera, NULL); in initView()
/dports/x11-toolkits/fltk/fltk-1.3.8/FL/
H A Dglut.H256 # define GLUT_KEY_F10 10 macro
/dports/x11/virtualgl/virtualgl-3.0/server/fltk/FL/
H A Dglut.H265 # define GLUT_KEY_F10 10 macro
/dports/x11-toolkits/ntk/ntk/FL/
H A Dglut.H266 # define GLUT_KEY_F10 10 macro
/dports/graphics/freeglut/freeglut-3.2.1/src/wayland/
H A Dfg_input_devices_wl.c110 case XKB_KEY_F10: special = GLUT_KEY_F10; break; in fghKeyboardInterpretKeysym()
/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/
H A Dglut.h171 #define GLUT_KEY_F10 10 macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglut.h176 #define GLUT_KEY_F10 10 macro
/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/samples/glut/
H A Dglut.h170 #define GLUT_KEY_F10 10 macro
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/freeglut/
H A Dfreeglut_std.h92 #define GLUT_KEY_F10 0x000A macro
H A Dfreeglut_main.c1363 case XK_F10: special = GLUT_KEY_F10; break; in glutMainLoopEvent()
2000 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
2086 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
/dports/graphics/freeglut/freeglut-3.2.1/include/GL/
H A Dfreeglut_std.h159 #define GLUT_KEY_F10 0x000A macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dfreeglut_std.h137 #define GLUT_KEY_F10 0x000A macro

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