/dports/lang/ypsilon/ypsilon-0.9.6-update3/sitelib/ |
H A D | glut.scm | 18 GLUT_KEY_F10
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | gluthash.h | 40 {"key_f10", (void *) GLUT_KEY_F10},
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | MiniGLUT.h | 70 #define GLUT_KEY_F10 10 macro
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | common.h | 167 #define KEY_F10 GLUT_KEY_F10
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/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | winsys.h | 178 WSK_F10 = GLUT_KEY_F10,
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/dports/lang/ypsilon/ypsilon-0.9.6-update3/sitelib/ypsilon/ |
H A D | glut.scm | 34 GLUT_KEY_F10 223 (define GLUT_KEY_F10 10)
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLUT/ |
H A D | constants.py | 87 GLUT_KEY_F10 = Constant( 'GLUT_KEY_F10', 10) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLUT/ |
H A D | constants.py | 87 GLUT_KEY_F10 = Constant( 'GLUT_KEY_F10', 10) variable
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/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/GLUT/GL/ |
H A D | glut.h | 100 #define GLUT_KEY_F10 10 macro
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/dports/games/torcs/torcs-1.3.7/src/libs/tgfclient/ |
H A D | control.cpp | 84 {"F10", GLUT_KEY_F10},
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/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/include/GL/ |
H A D | freeglut_std.h | 99 #define GLUT_KEY_F10 0x000A macro
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/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/src/ |
H A D | freeglut_main.c | 983 case XK_F10: special = GLUT_KEY_F10; break; in glutMainLoopEvent() 1598 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc() 1664 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
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/dports/math/giacxcas/fltk-1.3.0/FL/ |
H A D | glut.H | 266 # define GLUT_KEY_F10 10 macro
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | grmain.cpp | 273 GfuiAddSKey(screen, GLUT_KEY_F10, "Follow Car Zoomed", (void*)8, grSelectCamera, NULL); in initView()
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/dports/x11-toolkits/fltk/fltk-1.3.8/FL/ |
H A D | glut.H | 256 # define GLUT_KEY_F10 10 macro
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/dports/x11/virtualgl/virtualgl-3.0/server/fltk/FL/ |
H A D | glut.H | 265 # define GLUT_KEY_F10 10 macro
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/dports/x11-toolkits/ntk/ntk/FL/ |
H A D | glut.H | 266 # define GLUT_KEY_F10 10 macro
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/dports/graphics/freeglut/freeglut-3.2.1/src/wayland/ |
H A D | fg_input_devices_wl.c | 110 case XKB_KEY_F10: special = GLUT_KEY_F10; break; in fghKeyboardInterpretKeysym()
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/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/ |
H A D | glut.h | 171 #define GLUT_KEY_F10 10 macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glut.h | 176 #define GLUT_KEY_F10 10 macro
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/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/samples/glut/ |
H A D | glut.h | 170 #define GLUT_KEY_F10 10 macro
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/freeglut/ |
H A D | freeglut_std.h | 92 #define GLUT_KEY_F10 0x000A macro
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H A D | freeglut_main.c | 1363 case XK_F10: special = GLUT_KEY_F10; break; in glutMainLoopEvent() 2000 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc() 2086 KEY( VK_F10, GLUT_KEY_F10 ); in fgWindowProc()
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/dports/graphics/freeglut/freeglut-3.2.1/include/GL/ |
H A D | freeglut_std.h | 159 #define GLUT_KEY_F10 0x000A macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | freeglut_std.h | 137 #define GLUT_KEY_F10 0x000A macro
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