/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_texture_border_clamp.java | 35 int GL_CLAMP_TO_BORDER_ARB = 0x812D; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_border_clamp | 4 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_texture_border_clamp | 5 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_border_clamp | 4 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_border_clamp | 5 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_texture_border_clamp | 3 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_border_clamp | 5 GL_CLAMP_TO_BORDER_ARB 0x812D
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | texture_border_clamp.py | 14 GL_CLAMP_TO_BORDER_ARB=_C('GL_CLAMP_TO_BORDER_ARB',0x812D) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | texture_border_clamp.py | 14 GL_CLAMP_TO_BORDER_ARB=_C('GL_CLAMP_TO_BORDER_ARB',0x812D) variable
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/dports/games/flightgear/flightgear-2020.3.11/src/Viewer/ |
H A D | renderingpipeline.cxx | 197 {"clamp-to-border", GL_CLAMP_TO_BORDER_ARB}, 213 wrapMode = GL_CLAMP_TO_BORDER_ARB; in Buffer()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | renderglsl.cpp | 135 GL_CLAMP_TO_BORDER_ARB); in renderSphere_GLSL() 406 GL_CLAMP_TO_BORDER_ARB); in renderClouds_GLSL()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | renderglsl.cpp | 135 GL_CLAMP_TO_BORDER_ARB); in renderSphere_GLSL() 406 GL_CLAMP_TO_BORDER_ARB); in renderClouds_GLSL()
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | glext.h | 189 #define GL_CLAMP_TO_BORDER_ARB 0x812D macro
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/dports/lang/clover/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/libosmesa/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-dri/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-libs/mesa-21.3.6/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/docs/relnotes/ |
H A D | 3.5 | 108 Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | Texture | 173 #ifndef GL_CLAMP_TO_BORDER_ARB 174 #define GL_CLAMP_TO_BORDER_ARB 0x812D 463 CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER_ARB,
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