/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_paletted_texture | 16 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_paletted_texture | 17 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_paletted_texture | 17 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_paletted_texture | 17 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_paletted_texture | 16 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_paletted_texture | 17 GL_COLOR_INDEX1_EXT 0x80E2
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_paletted_texture.java | 45 int GL_COLOR_INDEX1_EXT = 0x80E2; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | paletted_texture.py | 16 GL_COLOR_INDEX1_EXT=_C('GL_COLOR_INDEX1_EXT',0x80E2) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | paletted_texture.py | 16 GL_COLOR_INDEX1_EXT=_C('GL_COLOR_INDEX1_EXT',0x80E2) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-formats.c | 132 GL_COLOR_INDEX1_EXT,
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 184 #ifndef GL_COLOR_INDEX1_EXT 185 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/ExternalLibs/glpng/ |
H A D | glpng.c | 51 #ifdef GL_COLOR_INDEX1_EXT 502 case 1<<1: intf = GL_COLOR_INDEX1_EXT; break; in pngLoadCommon()
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/dports/graphics/glpng/glpng-1079563/src/ |
H A D | glpng.c | 40 #ifdef GL_COLOR_INDEX1_EXT 491 case 1<<1: intf = GL_COLOR_INDEX1_EXT; break; in pngLoadCommon()
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 606 {"color_index1_ext", GL_COLOR_INDEX1_EXT},
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | extensions.h | 66 # define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | gltypes.h | 728 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.h | 1123 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/ |
H A D | tiny_gl.h | 774 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ldg/ |
H A D | tiny_gl.h | 778 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/ |
H A D | glew_head.h | 741 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/glew/glew-2.2.0/auto/src/ |
H A D | glew_head.h | 770 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/src/ |
H A D | glew_head.h | 709 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/glew-wayland/glew-2.2.0/auto/src/ |
H A D | glew_head.h | 770 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/ |
H A D | gl.h | 1122 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/src/ |
H A D | glew_head.h | 756 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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