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Searched refs:GL_COMBINER1_NV (Results 1 – 25 of 337) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_arb.cpp168 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGlowShaders()
169 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders()
170 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGlowShaders()
171 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders()
172 …qglCombinerOutputNV( GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE1_NV, GL_NONE,… in ARB_InitGlowShaders()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_arb.cpp183 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGPUShaders()
184 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders()
185 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGPUShaders()
186 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders()
187 …qglCombinerOutputNV( GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE1_NV, GL_NONE,… in ARB_InitGPUShaders()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpgf.c105 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_N… in GL_EnableDiffuseShaderGF3()
106 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, GL_UNSIGNED_IDE… in GL_EnableDiffuseShaderGF3()
107 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableDiffuseShaderGF3()
108 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableDiffuseShaderGF3()
240 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_N… in GL_EnableSpecularShaderGF3()
241 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, GL_UNSIGNED_IDE… in GL_EnableSpecularShaderGF3()
242 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableSpecularShaderGF3()
243 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableSpecularShaderGF3()
247 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3()
248 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3()
[all …]
H A Dgl_bumpmap.c90 …qglCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_DISCARD_NV, GL_NONE,… in GL_EnableSpecularShader()
93 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShader()
94 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShader()
95 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_C_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_N… in GL_EnableSpecularShader()
96 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShader()
97 …qglCombinerOutputNV(GL_COMBINER1_NV, GL_ALPHA, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE0_NV, GL_SCAL… in GL_EnableSpecularShader()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp22 Combiner1 = GL_COMBINER1_NV,
286 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, in SetupCombinersDecalAndBumpMap()
288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap()
290 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in SetupCombinersDecalAndBumpMap()
292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap()
294 glx::glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, in SetupCombinersDecalAndBumpMap()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp22 Combiner1 = GL_COMBINER1_NV,
286 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, in SetupCombinersDecalAndBumpMap()
288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap()
290 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in SetupCombinersDecalAndBumpMap()
292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap()
294 glx::glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, in SetupCombinersDecalAndBumpMap()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h203 #ifndef GL_COMBINER1_NV
204 #define GL_COMBINER1_NV 0x8551 macro
H A Dgl_common.c891 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, in glSetupYUVCombiners()
893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners()
895 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in glSetupYUVCombiners()
897 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in glSetupYUVCombiners()
899 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, in glSetupYUVCombiners()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h203 #ifndef GL_COMBINER1_NV
204 #define GL_COMBINER1_NV 0x8551 macro
H A Dgl_common.c891 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, in glSetupYUVCombiners()
893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners()
895 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in glSetupYUVCombiners()
897 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in glSetupYUVCombiners()
899 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, in glSetupYUVCombiners()
/dports/games/foobillard/foobillard-3.0a/src/
H A Dbumpref.c483 glCombinerOutputNV(GL_COMBINER1_NV, in bumpref_setup_vp_ts_rc()
856 glCombinerOutputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
866 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
872 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
878 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
884 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners48 GL_COMBINER1_NV 0x8551
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners49 GL_COMBINER1_NV 0x8551
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_register_combiners47 GL_COMBINER1_NV 0x8551
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_register_combiners49 GL_COMBINER1_NV 0x8551
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners49 GL_COMBINER1_NV 0x8551
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners48 GL_COMBINER1_NV 0x8551
/dports/games/glaxium/glaxium_0.5/
H A Dmyship.cpp228 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SECONDARY_COLOR_NV, GL_UNSIGNED_ID… in initList()
229 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_UNSIGNED_IDENTITY… in initList()
230 …glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_SPARE1_NV, GL_DISCARD_NV, GL_DISCARD_NV, GL_SCALE_B… in initList()
H A Dscene.cpp436 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_SIGNED_IDENTITY_NV, … in drawFloor()
437 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_IDEN… in drawFloor()
438 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RG… in drawFloor()
439 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR1_NV, GL_UNSIGNED_ID… in drawFloor()
440 …glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE0_NV, GL_NONE, G… in drawFloor()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_register_combiners.java44 int GL_COMBINER1_NV = 0x8551; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py17 GL_COMBINER1_NV=_C('GL_COMBINER1_NV',0x8551) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py17 GL_COMBINER1_NV=_C('GL_COMBINER1_NV',0x8551) variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h568 #ifndef GL_COMBINER1_NV
569 #define GL_COMBINER1_NV 0x8551 macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h106 #define GL_COMBINER1_NV 0x8551 macro
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Drenderstate.cpp703 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB,
705 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE3_ARB,
707 glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_SPARE1_NV, GL_DISCARD_NV, GL_DISCARD_NV,

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