/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_arb.cpp | 168 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGlowShaders() 169 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 170 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGlowShaders() 171 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 172 …qglCombinerOutputNV( GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE1_NV, GL_NONE,… in ARB_InitGlowShaders()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_arb.cpp | 183 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGPUShaders() 184 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 185 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTI… in ARB_InitGPUShaders() 186 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 187 …qglCombinerOutputNV( GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE1_NV, GL_NONE,… in ARB_InitGPUShaders()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 105 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_N… in GL_EnableDiffuseShaderGF3() 106 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, GL_UNSIGNED_IDE… in GL_EnableDiffuseShaderGF3() 107 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableDiffuseShaderGF3() 108 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableDiffuseShaderGF3() 240 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_N… in GL_EnableSpecularShaderGF3() 241 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, GL_UNSIGNED_IDE… in GL_EnableSpecularShaderGF3() 242 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableSpecularShaderGF3() 243 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableSpecularShaderGF3() 247 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3() 248 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3() [all …]
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H A D | gl_bumpmap.c | 90 …qglCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_DISCARD_NV, GL_NONE,… in GL_EnableSpecularShader() 93 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShader() 94 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShader() 95 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_C_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_N… in GL_EnableSpecularShader() 96 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShader() 97 …qglCombinerOutputNV(GL_COMBINER1_NV, GL_ALPHA, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE0_NV, GL_SCAL… in GL_EnableSpecularShader()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 22 Combiner1 = GL_COMBINER1_NV, 286 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, in SetupCombinersDecalAndBumpMap() 288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 290 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in SetupCombinersDecalAndBumpMap() 292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 294 glx::glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, in SetupCombinersDecalAndBumpMap()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 22 Combiner1 = GL_COMBINER1_NV, 286 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, in SetupCombinersDecalAndBumpMap() 288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 290 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in SetupCombinersDecalAndBumpMap() 292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 294 glx::glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, in SetupCombinersDecalAndBumpMap()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 203 #ifndef GL_COMBINER1_NV 204 #define GL_COMBINER1_NV 0x8551 macro
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H A D | gl_common.c | 891 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, in glSetupYUVCombiners() 893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners() 895 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in glSetupYUVCombiners() 897 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in glSetupYUVCombiners() 899 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, in glSetupYUVCombiners()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 203 #ifndef GL_COMBINER1_NV 204 #define GL_COMBINER1_NV 0x8551 macro
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H A D | gl_common.c | 891 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, in glSetupYUVCombiners() 893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners() 895 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, in glSetupYUVCombiners() 897 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in glSetupYUVCombiners() 899 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, in glSetupYUVCombiners()
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 483 glCombinerOutputNV(GL_COMBINER1_NV, in bumpref_setup_vp_ts_rc() 856 glCombinerOutputNV(GL_COMBINER1_NV, in bump_setup_vp_rc() 866 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc() 872 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc() 878 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc() 884 glCombinerInputNV(GL_COMBINER1_NV, in bump_setup_vp_rc()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 48 GL_COMBINER1_NV 0x8551
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 49 GL_COMBINER1_NV 0x8551
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 47 GL_COMBINER1_NV 0x8551
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 49 GL_COMBINER1_NV 0x8551
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 49 GL_COMBINER1_NV 0x8551
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 48 GL_COMBINER1_NV 0x8551
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/dports/games/glaxium/glaxium_0.5/ |
H A D | myship.cpp | 228 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SECONDARY_COLOR_NV, GL_UNSIGNED_ID… in initList() 229 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_UNSIGNED_IDENTITY… in initList() 230 …glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_SPARE1_NV, GL_DISCARD_NV, GL_DISCARD_NV, GL_SCALE_B… in initList()
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H A D | scene.cpp | 436 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, GL_SIGNED_IDENTITY_NV, … in drawFloor() 437 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_IDEN… in drawFloor() 438 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RG… in drawFloor() 439 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR1_NV, GL_UNSIGNED_ID… in drawFloor() 440 …glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, GL_SPARE0_NV, GL_NONE, G… in drawFloor()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 44 int GL_COMBINER1_NV = 0x8551; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 17 GL_COMBINER1_NV=_C('GL_COMBINER1_NV',0x8551) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 17 GL_COMBINER1_NV=_C('GL_COMBINER1_NV',0x8551) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 568 #ifndef GL_COMBINER1_NV 569 #define GL_COMBINER1_NV 0x8551 macro
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | loadgl.h | 106 #define GL_COMBINER1_NV 0x8551 macro
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | renderstate.cpp | 703 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE2_ARB, 705 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE3_ARB, 707 glCombinerOutputNV(GL_COMBINER1_NV, GL_RGB, GL_SPARE1_NV, GL_DISCARD_NV, GL_DISCARD_NV,
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