/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_buffer_object/ |
H A D | invalid-internal-format.c | 104 {GL_COMPRESSED_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 35 #ifndef GL_COMPRESSED_LUMINANCE 36 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 35 #ifndef GL_COMPRESSED_LUMINANCE 36 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/ |
H A D | samples-pnames.c | 58 GL_COMPRESSED_LUMINANCE,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query/ |
H A D | api-errors.c | 90 GL_COMPRESSED_LUMINANCE,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_compression/ |
H A D | internal-format-query.c | 93 {GL_COMPRESSED_LUMINANCE, GL_LUMINANCE},
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-formats.c | 140 GL_COMPRESSED_LUMINANCE,
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H A D | fbo-formats.h | 135 { GL_COMPRESSED_LUMINANCE, GL_LUMINANCE, 0 },
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 655 #define GL_COMPRESSED_LUMINANCE ((GLenum)0x84EA) macro 667 #define GL_COMPRESSED_LUMINANCE_ARB GL_COMPRESSED_LUMINANCE
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H A D | GLextensions.cpp | 1476 …ESSED_LUMINANCE" || str == "GL_COMPRESSED_LUMINANCE_ARB") format = GL_COMPRESSED_LUMINANCE ; in InternalFormat() 1642 case GL_COMPRESSED_LUMINANCE: str = "GL_COMPRESSED_LUMINANCE" ; break ; in InternalFormatString()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL13.java | 99 int GL_COMPRESSED_LUMINANCE = 0x84EA; field
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/ |
H A D | formats.c | 169 GL_COMPRESSED_LUMINANCE, in test_format_errors()
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 53 GL_COMPRESSED_LUMINANCE 0x84EA
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_3 | 50 GL_COMPRESSED_LUMINANCE 0x84EA
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 53 GL_COMPRESSED_LUMINANCE 0x84EA
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 53 GL_COMPRESSED_LUMINANCE 0x84EA
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_3 | 52 GL_COMPRESSED_LUMINANCE 0x84EA
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | glexts.h | 35 #ifndef GL_COMPRESSED_LUMINANCE 36 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 77 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/gl/ |
H A D | texture_gl.cpp | 89 case GL_COMPRESSED_LUMINANCE: in getSupportCompressedTextureFormatString() 354 return GL_COMPRESSED_LUMINANCE; in toCompressionFormatGl()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/ |
H A D | texture-storage.c | 482 GL_COMPRESSED_LUMINANCE, in test_internal_formats()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 750 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 750 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 750 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 750 #define GL_COMPRESSED_LUMINANCE 0x84EA macro
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