/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_buffer_object/ |
H A D | invalid-internal-format.c | 105 {GL_COMPRESSED_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 48 #ifndef GL_COMPRESSED_LUMINANCE_ALPHA 49 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 48 #ifndef GL_COMPRESSED_LUMINANCE_ALPHA 49 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/ |
H A D | samples-pnames.c | 59 GL_COMPRESSED_LUMINANCE_ALPHA,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query/ |
H A D | api-errors.c | 91 GL_COMPRESSED_LUMINANCE_ALPHA,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_compression/ |
H A D | internal-format-query.c | 94 {GL_COMPRESSED_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA},
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-formats.c | 141 GL_COMPRESSED_LUMINANCE_ALPHA,
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H A D | fbo-formats.h | 136 { GL_COMPRESSED_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0 },
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 656 #define GL_COMPRESSED_LUMINANCE_ALPHA ((GLenum)0x84EB) macro 668 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB GL_COMPRESSED_LUMINANCE_ALPHA
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H A D | GLextensions.cpp | 1477 …ANCE_ALPHA" || str == "GL_COMPRESSED_LUMINANCE_ALPHA_ARB") format = GL_COMPRESSED_LUMINANCE_ALPHA ; in InternalFormat() 1643 case GL_COMPRESSED_LUMINANCE_ALPHA: str = "GL_COMPRESSED_LUMINANCE_ALPHA" ; break ; in InternalFormatString()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL13.java | 100 int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; field
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/ |
H A D | formats.c | 168 GL_COMPRESSED_LUMINANCE_ALPHA, in test_format_errors()
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 54 GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_3 | 51 GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 54 GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 54 GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_3 | 53 GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | glexts.h | 48 #ifndef GL_COMPRESSED_LUMINANCE_ALPHA 49 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 78 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/ |
H A D | texture-storage.c | 481 GL_COMPRESSED_LUMINANCE_ALPHA, in test_internal_formats()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 751 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 751 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 751 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 751 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 751 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB macro
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