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Searched refs:GL_COMPRESSED_RED (Results 1 – 25 of 416) sorted by relevance

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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl59 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BY…
69 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_IN…
75 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE…
85 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_INT},
91 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_BYTE},
96 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_SHORT},
101 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_INT},
107 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT},
112 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_FLOAT},
118 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT},
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl59 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BY…
69 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_IN…
75 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE…
85 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_INT},
91 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_BYTE},
96 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_SHORT},
101 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_INT},
107 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT},
112 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_FLOAT},
118 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT},
[all …]
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_rg4 GL_COMPRESSED_RED 0x8225
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_texture_rg5 GL_COMPRESSED_RED 0x8225
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_rg4 GL_COMPRESSED_RED 0x8225
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_rg5 GL_COMPRESSED_RED 0x8225
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_rg5 GL_COMPRESSED_RED 0x8225
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dcopyteximage.c76 { GL_COMPRESSED_RED, fcolor[0] },
147 case GL_COMPRESSED_RED: in is_compressed_format()
185 case GL_COMPRESSED_RED: in supported_format()
H A Dtexture-rg.c77 { GL_COMPRESSED_RED, GL_RED, GL_FALSE, GL_FALSE, GL_TRUE },
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/
H A Dcolor-encoding.c118 GL_COMPRESSED_RED,
H A Dformat-components.c128 case GL_COMPRESSED_RED: in is_color_format()
H A Dsamples-pnames.c65 GL_COMPRESSED_RED,
H A Dcommon.h270 GL_COMPRESSED_RED,
/dports/games/taisei/taisei-1.3.2/src/renderer/glcommon/
H A Dtexture.c90 case GL_COMPRESSED_RED: return GL_RED; in glcommon_texture_base_format()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query/
H A Dapi-errors.c97 GL_COMPRESSED_RED,
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_compression/
H A Dinternal-format-query.c104 { GL_COMPRESSED_RED, GL_RED },
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-storage-formats.c151 GL_COMPRESSED_RED,
H A Dfbo-formats.h238 { GL_COMPRESSED_RED, GL_RED, 0 },
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_3_018 GL_COMPRESSED_RED 0x8225
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dglexts.h449 #define GL_COMPRESSED_RED 0x8225 macro
/dports/games/sauerbraten/sauerbraten/src/shared/
H A Dglexts.h446 #define GL_COMPRESSED_RED 0x8225 macro
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/
H A Dtexcompress.c79 case GL_COMPRESSED_RED: in _mesa_gl_compressed_format_base_format()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dtexformat.c671 case GL_COMPRESSED_RED: in _mesa_choose_tex_format()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dtexformat.c671 case GL_COMPRESSED_RED: in _mesa_choose_tex_format()
H A Dtexcompress.c79 case GL_COMPRESSED_RED: in _mesa_gl_compressed_format_base_format()

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