/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/ |
H A D | gl_texture2d.inl | 59 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BY… 69 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_IN… 75 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE… 85 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_INT}, 91 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_BYTE}, 96 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_SHORT}, 101 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_INT}, 107 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT}, 112 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_FLOAT}, 118 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT}, [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/ |
H A D | gl_texture2d.inl | 59 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BY… 69 …//{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_IN… 75 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE… 85 …{GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_UNSIGNED_INT}, 91 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_BYTE}, 96 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_SHORT}, 101 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_INT}, 107 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT}, 112 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_FLOAT}, 118 {GL_RED, GL_COMPRESSED_RED, GL_RED, GL_COMPRESSED_RED, GL_RED, GL_RED, GL_HALF_FLOAT}, [all …]
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_rg | 4 GL_COMPRESSED_RED 0x8225
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_texture_rg | 5 GL_COMPRESSED_RED 0x8225
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_rg | 4 GL_COMPRESSED_RED 0x8225
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_rg | 5 GL_COMPRESSED_RED 0x8225
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_rg | 5 GL_COMPRESSED_RED 0x8225
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | copyteximage.c | 76 { GL_COMPRESSED_RED, fcolor[0] }, 147 case GL_COMPRESSED_RED: in is_compressed_format() 185 case GL_COMPRESSED_RED: in supported_format()
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H A D | texture-rg.c | 77 { GL_COMPRESSED_RED, GL_RED, GL_FALSE, GL_FALSE, GL_TRUE },
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/ |
H A D | color-encoding.c | 118 GL_COMPRESSED_RED,
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H A D | format-components.c | 128 case GL_COMPRESSED_RED: in is_color_format()
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H A D | samples-pnames.c | 65 GL_COMPRESSED_RED,
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H A D | common.h | 270 GL_COMPRESSED_RED,
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/dports/games/taisei/taisei-1.3.2/src/renderer/glcommon/ |
H A D | texture.c | 90 case GL_COMPRESSED_RED: return GL_RED; in glcommon_texture_base_format()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query/ |
H A D | api-errors.c | 97 GL_COMPRESSED_RED,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_compression/ |
H A D | internal-format-query.c | 104 { GL_COMPRESSED_RED, GL_RED },
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-formats.c | 151 GL_COMPRESSED_RED,
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H A D | fbo-formats.h | 238 { GL_COMPRESSED_RED, GL_RED, 0 },
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_3_0 | 18 GL_COMPRESSED_RED 0x8225
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 449 #define GL_COMPRESSED_RED 0x8225 macro
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 446 #define GL_COMPRESSED_RED 0x8225 macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | texcompress.c | 79 case GL_COMPRESSED_RED: in _mesa_gl_compressed_format_base_format()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | texformat.c | 671 case GL_COMPRESSED_RED: in _mesa_choose_tex_format()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | texformat.c | 671 case GL_COMPRESSED_RED: in _mesa_choose_tex_format()
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H A D | texcompress.c | 79 case GL_COMPRESSED_RED: in _mesa_gl_compressed_format_base_format()
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