/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_REGAL_enable | 6 GL_DEBUG_REGAL 0x9323
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_REGAL_enable | 6 GL_DEBUG_REGAL 0x9323
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_REGAL_enable | 6 GL_DEBUG_REGAL 0x9323
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 13920 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 14206 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 13920 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 13920 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 13923 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 13920 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/include/GL/ |
H A D | glew.h | 13920 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 14984 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 15627 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 15627 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 15627 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | glew.h | 14656 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/include/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/include/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 15290 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/nanort/nanort-b1feea8/examples/common/ThirdPartyLibs/Glew/CustomGL/ |
H A D | glew.h | 14603 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 15627 #define GL_DEBUG_REGAL 0x9323 macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glew.h | 17956 #define GL_DEBUG_REGAL 0x9323 macro
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