/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/hiz/ |
H A D | hiz-util.c | 94 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo() 109 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo() 124 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo() 171 GL_DRAW_FRAMEBUFFER, in hiz_delete_fbo() 250 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_test_fbo() 262 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_test_fbo() 354 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_read_fbo() 366 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_read_fbo() 461 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_stencil_test_fbo() 576 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_stencil_read_fbo() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fFramebufferDefaultStateQueryTests.cpp | 81 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate() 127 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 0, m_verifier); in checkInitial() 134 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, pname, 32); in checkSet() 137 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 32, m_verifier); in checkSet() 155 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, … in checkInitial() 160 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 1); in checkSet() 162 …verifyStateFramebufferIntegerMin(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, … in checkSet() 164 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0); in checkSet() 166 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, … in checkSet() 184 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE… in checkInitial() [all …]
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H A D | es31fFboNoAttachmentTests.cpp | 101 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferSize() 108 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferSize() 203 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferRenderable() 206 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferRenderable() 295 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in iterate() 299 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 16); in iterate() 302 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, 16); in iterate() 305 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 0); in iterate() 370 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in iterate() 371 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, width); in iterate() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-incomplete.cpp | 60 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in incomplete_fbo_test() 71 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in ~incomplete_fbo_test() 81 GLenum status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in check_fbo_status() 131 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in incomplete_0_by_0_texture() 173 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in incomplete_0_by_0_renderbuffer() 215 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice() 224 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice() 235 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice() 259 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_array_layer_common() 268 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_array_layer_common() [all …]
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H A D | fbo-scissor-blit.c | 63 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in setup_framebuffer() 67 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in setup_framebuffer() 69 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in setup_framebuffer() 131 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, src_fbo); in piglit_display() 156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display() 169 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ref_fbo); in piglit_display() 187 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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H A D | fbo-incomplete-invalid-texture.c | 63 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init() 79 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 89 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_init() 90 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init() 92 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in piglit_init()
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H A D | fbo-deriv.c | 87 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in create_fbo() 88 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in create_fbo() 133 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display() 138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_display() 144 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | clear-color-mismatched-layer-count.c | 135 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init() 138 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, in piglit_init() 142 GL_DRAW_FRAMEBUFFER); in piglit_init() 156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init() 159 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 161 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, in piglit_init() 164 GL_DRAW_FRAMEBUFFER); in piglit_init() 167 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, 0, 0); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_es2_compatibility/ |
H A D | fbo-missing-attachment-blit.c | 106 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in do_blit_test() 113 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[1]); in do_blit_test() 114 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in do_blit_test() 116 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in do_blit_test() 139 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[src]); in do_blit_test() 149 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[dst]); in do_blit_test() 150 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in do_blit_test() 185 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in do_blit_test()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredFBO.cpp | 57 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in checkFBOCompleteness() 60 current_fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in checkFBOCompleteness() 143 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_a); in initFBOs() 155 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_b); in initFBOs() 169 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_c); in initFBOs() 182 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_d); in initFBOs() 450 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[0]); in iterate() 475 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[1]); in iterate() 500 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[2]); in iterate() 521 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[3]); in iterate() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | piglit-fbo.cpp | 90 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in attach_color_renderbuffer() 111 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in attach_color_texture() 129 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in attach_multisample_color_texture() 143 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, in attach_multisample_color_texture() 199 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, handle); in try_setup() 232 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup() 243 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup() 255 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup() 261 bool success = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in try_setup() 264 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in try_setup()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_multisample/ |
H A D | alpha-blending-after-rendering.c | 122 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo); in piglit_init() 128 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 130 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_init() 156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, msaa_fbo); in piglit_display() 162 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_display() 164 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_display() 206 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo); in piglit_display() 213 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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H A D | bitmap.cpp | 112 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ms_fbo.handle); in test_multisample_bitmap() 117 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo.handle); in test_multisample_bitmap() 126 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in test_multisample_bitmap() 138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in test_multisample_bitmap() 179 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo.handle); in piglit_display() 187 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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H A D | enable-flag.cpp | 110 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display() 122 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_fbo.handle); in piglit_display() 132 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display() 138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo.handle); in piglit_display() 144 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | antialiasing.cpp | 97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing() 98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing() 99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing() 101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing() 107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing() 129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin() 146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | antialiasing.cpp | 97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing() 98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing() 99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing() 101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing() 107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing() 129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin() 146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | antialiasing.cpp | 97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing() 98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing() 99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing() 101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing() 107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing() 129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin() 146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusFBORenderTexture.cpp | 148 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); in _createTempFramebuffer() 169 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, tid, 0); in _createTempFramebuffer() 171 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tid, 0); in _createTempFramebuffer() 216 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryFormat() 220 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in _tryFormat() 224 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in _tryFormat() 254 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in _tryPackedFormat() 258 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryPackedFormat() 261 GLuint status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in _tryPackedFormat() 299 GLuint status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in detectFBOFormats() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-es-3.00/execution/ |
H A D | varying-struct-centroid.c | 134 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init() 140 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 142 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_init() 165 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_display() 180 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | ClearMultiviewGL.cpp | 60 mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in clearLayeredFBO() 128 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, in attachTextures() 142 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachTextures() 152 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in attachTextures() 162 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in attachTextures() 180 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, 0, 0, 0); in detachTextures() 188 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, in detachTextures() 193 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 0, 0, 0); in detachTextures() 197 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 0, 0, 0); in detachTextures()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | ClearMultiviewGL.cpp | 60 mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in clearLayeredFBO() 128 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, in attachTextures() 142 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachTextures() 152 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in attachTextures() 162 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in attachTextures() 180 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, 0, 0, 0); in detachTextures() 188 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, in detachTextures() 193 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 0, 0, 0); in detachTextures() 197 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 0, 0, 0); in detachTextures()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusFBORenderTexture.cpp | 155 mRenderSystem->_getStateCacheManager()->bindGLFrameBuffer( GL_DRAW_FRAMEBUFFER, fb ); in _createTempFramebuffer() 179 … GL_DRAW_FRAMEBUFFER, fmt == GL_DEPTH_COMPONENT ? GL_DEPTH_ATTACHMENT : GL_COLOR_ATTACHMENT0, in _createTempFramebuffer() 225 … OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryFormat() 229 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in _tryFormat() 233 …OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERB… in _tryFormat() 263 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in _tryPackedFormat() 267 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryPackedFormat() 271 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in _tryPackedFormat() 274 …OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERB… in _tryPackedFormat() 323 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in detectFBOFormats() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleDependenciesTests.cpp | 233 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate() 390 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate() 423 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() 442 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() 485 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit() 583 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate() 720 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit() 783 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate() 905 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit() 965 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate() [all …]
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/dports/graphics/libplacebo/libplacebo-4.157.0/src/opengl/ |
H A D | gpu_tex.c | 432 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_create() 454 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_create() 490 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in gl_fb_query() 517 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_fb_query() 712 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in pl_opengl_wrap() 727 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in pl_opengl_wrap() 790 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_invalidate() 795 glInvalidateFramebuffer(GL_DRAW_FRAMEBUFFER, in gl_tex_invalidate() 797 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_invalidate() 834 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_clear_ex() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/ |
H A D | blit.c | 227 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in setup_fbo() 241 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in setup_fbo() 251 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in setup_fbo() 450 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in piglit_display() 453 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display() 457 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, src_fbo); in piglit_display() 470 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display() 482 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in piglit_display()
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