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Searched refs:GL_DRAW_FRAMEBUFFER (Results 1 – 25 of 1521) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/hiz/
H A Dhiz-util.c94 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo()
109 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo()
124 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in hiz_make_fbo()
171 GL_DRAW_FRAMEBUFFER, in hiz_delete_fbo()
250 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_test_fbo()
262 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_test_fbo()
354 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_read_fbo()
366 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_depth_read_fbo()
461 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_stencil_test_fbo()
576 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in hiz_run_test_stencil_read_fbo()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/
H A Des31fFramebufferDefaultStateQueryTests.cpp81 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate()
127 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 0, m_verifier); in checkInitial()
134 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, pname, 32); in checkSet()
137 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 32, m_verifier); in checkSet()
155 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, … in checkInitial()
160 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 1); in checkSet()
162 …verifyStateFramebufferIntegerMin(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, … in checkSet()
164 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0); in checkSet()
166 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, … in checkSet()
184 …verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE… in checkInitial()
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H A Des31fFboNoAttachmentTests.cpp101 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferSize()
108 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferSize()
203 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferRenderable()
206 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferRenderable()
295 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in iterate()
299 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 16); in iterate()
302 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, 16); in iterate()
305 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 0); in iterate()
370 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in iterate()
371 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, width); in iterate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-incomplete.cpp60 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in incomplete_fbo_test()
71 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in ~incomplete_fbo_test()
81 GLenum status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in check_fbo_status()
131 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in incomplete_0_by_0_texture()
173 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in incomplete_0_by_0_renderbuffer()
215 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice()
224 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice()
235 glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_3d_slice()
259 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_array_layer_common()
268 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in invalid_array_layer_common()
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H A Dfbo-scissor-blit.c63 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in setup_framebuffer()
67 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in setup_framebuffer()
69 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in setup_framebuffer()
131 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, src_fbo); in piglit_display()
156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display()
169 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ref_fbo); in piglit_display()
187 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
H A Dfbo-incomplete-invalid-texture.c63 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init()
79 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
89 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_init()
90 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init()
92 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in piglit_init()
H A Dfbo-deriv.c87 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in create_fbo()
88 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in create_fbo()
133 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_display()
144 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/
H A Dclear-color-mismatched-layer-count.c135 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init()
138 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, in piglit_init()
142 GL_DRAW_FRAMEBUFFER); in piglit_init()
156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init()
159 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
161 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, in piglit_init()
164 GL_DRAW_FRAMEBUFFER); in piglit_init()
167 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, 0, 0); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_es2_compatibility/
H A Dfbo-missing-attachment-blit.c106 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in do_blit_test()
113 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[1]); in do_blit_test()
114 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in do_blit_test()
116 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in do_blit_test()
139 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[src]); in do_blit_test()
149 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb[dst]); in do_blit_test()
150 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in do_blit_test()
185 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in do_blit_test()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFBO.cpp57 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in checkFBOCompleteness()
60 current_fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in checkFBOCompleteness()
143 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_a); in initFBOs()
155 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_b); in initFBOs()
169 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_c); in initFBOs()
182 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_d); in initFBOs()
450 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[0]); in iterate()
475 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[1]); in iterate()
500 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[2]); in iterate()
521 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[3]); in iterate()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/
H A Dpiglit-fbo.cpp90 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in attach_color_renderbuffer()
111 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in attach_color_texture()
129 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in attach_multisample_color_texture()
143 glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, in attach_multisample_color_texture()
199 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, handle); in try_setup()
232 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup()
243 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup()
255 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in try_setup()
261 bool success = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in try_setup()
264 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in try_setup()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_multisample/
H A Dalpha-blending-after-rendering.c122 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo); in piglit_init()
128 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
130 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_init()
156 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, msaa_fbo); in piglit_display()
162 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_display()
164 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_display()
206 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo); in piglit_display()
213 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
H A Dbitmap.cpp112 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ms_fbo.handle); in test_multisample_bitmap()
117 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo.handle); in test_multisample_bitmap()
126 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in test_multisample_bitmap()
138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in test_multisample_bitmap()
179 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo.handle); in piglit_display()
187 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
H A Denable-flag.cpp110 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
122 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_fbo.handle); in piglit_display()
132 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo.handle); in piglit_display()
144 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dantialiasing.cpp97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing()
98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing()
99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing()
101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing()
107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing()
129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin()
146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dantialiasing.cpp97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing()
98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing()
99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing()
101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing()
107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing()
129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin()
146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dantialiasing.cpp97 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in Antialiasing()
98 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, multisample… in Antialiasing()
99 …glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, multi… in Antialiasing()
101 GLenum multisample_status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in Antialiasing()
107 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_framebuffer_id); in Antialiasing()
129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisample_framebuffer_id); in multisample_begin()
146 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint)multisample_orig_draw_framebuffer_id); in multisample_end()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusFBORenderTexture.cpp148 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); in _createTempFramebuffer()
169 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, tid, 0); in _createTempFramebuffer()
171 glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tid, 0); in _createTempFramebuffer()
216 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryFormat()
220 status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in _tryFormat()
224 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in _tryFormat()
254 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in _tryPackedFormat()
258 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryPackedFormat()
261 GLuint status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in _tryPackedFormat()
299 GLuint status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in detectFBOFormats()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-es-3.00/execution/
H A Dvarying-struct-centroid.c134 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_init()
140 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
142 if (glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) in piglit_init()
165 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in piglit_display()
180 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/
H A DClearMultiviewGL.cpp60 mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in clearLayeredFBO()
128 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, in attachTextures()
142 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachTextures()
152 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in attachTextures()
162 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in attachTextures()
180 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, 0, 0, 0); in detachTextures()
188 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, in detachTextures()
193 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 0, 0, 0); in detachTextures()
197 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 0, 0, 0); in detachTextures()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/
H A DClearMultiviewGL.cpp60 mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in clearLayeredFBO()
128 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, in attachTextures()
142 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachTextures()
152 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in attachTextures()
162 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in attachTextures()
180 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, 0, 0, 0); in detachTextures()
188 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, in detachTextures()
193 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 0, 0, 0); in detachTextures()
197 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 0, 0, 0); in detachTextures()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusFBORenderTexture.cpp155 mRenderSystem->_getStateCacheManager()->bindGLFrameBuffer( GL_DRAW_FRAMEBUFFER, fb ); in _createTempFramebuffer()
179GL_DRAW_FRAMEBUFFER, fmt == GL_DEPTH_COMPONENT ? GL_DEPTH_ATTACHMENT : GL_COLOR_ATTACHMENT0, in _createTempFramebuffer()
225 … OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryFormat()
229 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in _tryFormat()
233 …OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERB… in _tryFormat()
263 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in _tryPackedFormat()
267 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryPackedFormat()
271 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in _tryPackedFormat()
274 …OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERB… in _tryPackedFormat()
323 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in detectFBOFormats()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleDependenciesTests.cpp233 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate()
390 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate()
423 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()
442 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()
485 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit()
583 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate()
720 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit()
783 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate()
905 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit()
965 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in iterate()
[all …]
/dports/graphics/libplacebo/libplacebo-4.157.0/src/opengl/
H A Dgpu_tex.c432 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_create()
454 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_create()
490 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in gl_fb_query()
517 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_fb_query()
712 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in pl_opengl_wrap()
727 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in pl_opengl_wrap()
790 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_invalidate()
795 glInvalidateFramebuffer(GL_DRAW_FRAMEBUFFER, in gl_tex_invalidate()
797 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_invalidate()
834 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in gl_tex_clear_ex()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/
H A Dblit.c227 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in setup_fbo()
241 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in setup_fbo()
251 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, in setup_fbo()
450 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in piglit_display()
453 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display()
457 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, src_fbo); in piglit_display()
470 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo); in piglit_display()
482 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in piglit_display()

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