/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_final.cpp | 32 (GL_E_TIMES_F_NV == product.e.reg.bits.name || in Validate() 35 GL_E_TIMES_F_NV == product.f.reg.bits.name || in Validate() 45 if (GL_E_TIMES_F_NV == alpha.g.reg.bits.name || in Validate() 87 if ((GL_E_TIMES_F_NV == rgb.a.reg.bits.name || in Validate() 88 GL_E_TIMES_F_NV == rgb.b.reg.bits.name || in Validate() 89 GL_E_TIMES_F_NV == rgb.c.reg.bits.name || in Validate() 90 GL_E_TIMES_F_NV == rgb.d.reg.bits.name) && !hasProduct) in Validate()
|
H A D | rc1.0_register.h | 94 #define RCP_FINAL_PRODUCT RCP_SET_REGISTER_ENUM(GL_E_TIMES_F_NV, RCP_NONE, 1, 1)
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_final.cpp | 32 (GL_E_TIMES_F_NV == product.e.reg.bits.name || in Validate() 35 GL_E_TIMES_F_NV == product.f.reg.bits.name || in Validate() 45 if (GL_E_TIMES_F_NV == alpha.g.reg.bits.name || in Validate() 87 if ((GL_E_TIMES_F_NV == rgb.a.reg.bits.name || in Validate() 88 GL_E_TIMES_F_NV == rgb.b.reg.bits.name || in Validate() 89 GL_E_TIMES_F_NV == rgb.c.reg.bits.name || in Validate() 90 GL_E_TIMES_F_NV == rgb.d.reg.bits.name) && !hasProduct) in Validate()
|
H A D | rc1.0_register.h | 94 #define RCP_FINAL_PRODUCT RCP_SET_REGISTER_ENUM(GL_E_TIMES_F_NV, RCP_NONE, 1, 1)
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 19 GL_E_TIMES_F_NV 0x8531
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 20 GL_E_TIMES_F_NV 0x8531
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 18 GL_E_TIMES_F_NV 0x8531
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 20 GL_E_TIMES_F_NV 0x8531
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 20 GL_E_TIMES_F_NV 0x8531
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 19 GL_E_TIMES_F_NV 0x8531
|
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 216 GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersSmooth() 311 GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersDecalAndBumpMap()
|
H A D | glext.h | 272 #define GL_E_TIMES_F_NV ((GLenum) 0x8531) macro
|
/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 216 GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersSmooth() 311 GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersDecalAndBumpMap()
|
H A D | glext.h | 272 #define GL_E_TIMES_F_NV ((GLenum) 0x8531) macro
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 72 int GL_E_TIMES_F_NV = 0x8531; field
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 40 GL_E_TIMES_F_NV=_C('GL_E_TIMES_F_NV',0x8531) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 40 GL_E_TIMES_F_NV=_C('GL_E_TIMES_F_NV',0x8531) variable
|
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 652 #ifndef GL_E_TIMES_F_NV 653 #define GL_E_TIMES_F_NV 0x8531 macro
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 119 qglFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableDiffuseShaderGF3() 278 qglFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableSpecularShaderGF3()
|
H A D | glquake.h | 621 #define GL_E_TIMES_F_NV 0x8531 macro
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | loadgl.h | 77 #define GL_E_TIMES_F_NV 0x8531 macro
|
/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 1071 GL_E_TIMES_F_NV, in bump_setup_vp_rc()
|
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 2466 #ifndef GL_E_TIMES_F_NV 2467 #define GL_E_TIMES_F_NV 0x8531 macro
|
/dports/games/glaxium/glaxium_0.5/ |
H A D | scene.cpp | 443 glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in drawFloor()
|
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 1244 #define GL_E_TIMES_F_NV 0x8531 macro
|