/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | vptorus.c | 143 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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H A D | vpwarpmesh.c | 202 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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H A D | vparray.c | 196 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in init_program()
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H A D | debugger.c | 685 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | vptorus.c | 143 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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H A D | vpwarpmesh.c | 202 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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H A D | vparray.c | 196 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in init_program()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | fplight.c | 250 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | fplight.c | 250 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | vcp1.0_impl.cpp | 339 transformLookupTable[3].ID = GL_INVERSE_TRANSPOSE_NV; in LookupTrackMatrixTransform()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | vcp1.0_impl.cpp | 339 transformLookupTable[3].ID = GL_INVERSE_TRANSPOSE_NV; in LookupTrackMatrixTransform()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_vertex_program.java | 123 int GL_INVERSE_TRANSPOSE_NV = 0x862D; field
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 446 …ackMatrixNV(GL_VERTEX_PROGRAM_NV, 4 /* c[4..7] */, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV /*GL_IDEN… in bumpref_setup_vp_ts_rc() 743 …glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV /*GL_IDENTITY_NV*/); in bump_setup_vp_rc()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 245 4, GL_MODELVIEW_PROJECTION_NV, GL_INVERSE_TRANSPOSE_NV); in initNV()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 245 4, GL_MODELVIEW_PROJECTION_NV, GL_INVERSE_TRANSPOSE_NV); in initNV()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_program | 16 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_program | 17 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_program | 17 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_vertex_program | 15 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_vertex_program | 17 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_program | 16 GL_INVERSE_TRANSPOSE_NV 0x862D
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | vertex_program.py | 23 GL_INVERSE_TRANSPOSE_NV=_C('GL_INVERSE_TRANSPOSE_NV',0x862D) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | vertex_program.py | 23 GL_INVERSE_TRANSPOSE_NV=_C('GL_INVERSE_TRANSPOSE_NV',0x862D) variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glquake.h | 914 #define GL_INVERSE_TRANSPOSE_NV 0x862D macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 3546 #ifndef GL_INVERSE_TRANSPOSE_NV 3547 #define GL_INVERSE_TRANSPOSE_NV 0x862D macro
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