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Searched refs:GL_MAD_ATI (Results 1 – 25 of 357) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ati_fragment_shader/
H A Derror03-outside.c73 glColorFragmentOp3ATI(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, in piglit_init()
88 glAlphaFragmentOp3ATI(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, in piglit_init()
H A Derror13-invalidarg.c88 GL_MAD_ATI,
H A Derror12-invalidsrc.c96 GL_MAD_ATI,
H A Derror11-invaliddst.c103 GL_MAD_ATI,
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h269 #ifndef GL_MAD_ATI
270 #define GL_MAD_ATI 0x8968 macro
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h269 #ifndef GL_MAD_ATI
270 #define GL_MAD_ATI 0x8968 macro
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dafsmultiarb.c335 glColorFragmentOp3ATI(GL_MAD_ATI, in Init()
386 glColorFragmentOp3ATI(GL_MAD_ATI, in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dafsmultiarb.c335 glColorFragmentOp3ATI(GL_MAD_ATI, in Init()
386 glColorFragmentOp3ATI(GL_MAD_ATI, in Init()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DATI_fragment_shader.java113 int GL_MAD_ATI = 0x8968; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader38 GL_MAD_ATI 0x8968
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader39 GL_MAD_ATI 0x8968
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ATI_fragment_shader37 GL_MAD_ATI 0x8968
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ATI_fragment_shader39 GL_MAD_ATI 0x8968
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader39 GL_MAD_ATI 0x8968
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader38 GL_MAD_ATI 0x8968
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py64 GL_MAD_ATI=_C('GL_MAD_ATI',0x8968) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py64 GL_MAD_ATI=_C('GL_MAD_ATI',0x8968) variable
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpradeon.c378 qglAlphaFragmentOp3ATI(GL_MAD_ATI, in GL_CreateShadersRadeon()
499 qglAlphaFragmentOp3ATI(GL_MAD_ATI, in GL_CreateShadersRadeon()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dati.h121 #define GL_MAD_ATI 0x8968 macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()
/dports/lang/clover/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/swrast/
H A Ds_atifragshader.c398 case GL_MAD_ATI: in execute_shader()

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