/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | afsmultiarb.c | 396 GL_ZERO, GL_NONE, GL_COMP_BIT_ATI | GL_NEGATE_BIT_ATI, in Init() 411 GL_REG_5_ATI, GL_ALPHA, GL_NEGATE_BIT_ATI, in Init() 413 GL_ONE, GL_ALPHA, GL_2X_BIT_ATI | GL_NEGATE_BIT_ATI); in Init() 417 GL_REG_4_ATI, GL_BLUE, GL_NEGATE_BIT_ATI | GL_2X_BIT_ATI, in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | afsmultiarb.c | 396 GL_ZERO, GL_NONE, GL_COMP_BIT_ATI | GL_NEGATE_BIT_ATI, in Init() 411 GL_REG_5_ATI, GL_ALPHA, GL_NEGATE_BIT_ATI, in Init() 413 GL_ONE, GL_ALPHA, GL_2X_BIT_ATI | GL_NEGATE_BIT_ATI); in Init() 417 GL_REG_4_ATI, GL_BLUE, GL_NEGATE_BIT_ATI | GL_2X_BIT_ATI, in Init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ati_fragment_shader/ |
H A D | error13-invalidarg.c | 110 GL_NEGATE_BIT_ATI,
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H A D | error12-invalidsrc.c | 119 GL_NEGATE_BIT_ATI,
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H A D | error11-invaliddst.c | 126 GL_NEGATE_BIT_ATI,
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ATI_fragment_shader.java | 144 int GL_NEGATE_BIT_ATI = 0x00000004; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ATI_fragment_shader | 11 GL_NEGATE_BIT_ATI 0x00000004
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ATI_fragment_shader | 12 GL_NEGATE_BIT_ATI 0x00000004
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ATI_fragment_shader | 10 GL_NEGATE_BIT_ATI 0x00000004
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ATI_fragment_shader | 12 GL_NEGATE_BIT_ATI 0x00000004
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ATI_fragment_shader | 12 GL_NEGATE_BIT_ATI 0x00000004
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ATI_fragment_shader | 11 GL_NEGATE_BIT_ATI 0x00000004
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/ |
H A D | fragment_shader.py | 67 GL_NEGATE_BIT_ATI=_C('GL_NEGATE_BIT_ATI',0x00000004) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/ |
H A D | fragment_shader.py | 67 GL_NEGATE_BIT_ATI=_C('GL_NEGATE_BIT_ATI',0x00000004) variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpradeon.c | 382 GL_CON_0_ATI, GL_BLUE, GL_NEGATE_BIT_ATI); in GL_CreateShadersRadeon() 503 GL_CON_0_ATI, GL_BLUE, GL_NEGATE_BIT_ATI); in GL_CreateShadersRadeon()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | ati.h | 152 #define GL_NEGATE_BIT_ATI 0x00000004 macro
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/lang/clover/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/swrast/ |
H A D | s_atifragshader.c | 149 if (mod & GL_NEGATE_BIT_ATI) in apply_src_mod()
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