/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_objects | 36 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 37 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_shader_objects | 35 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 37 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_shader_objects | 37 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_objects | 36 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ARB/ |
H A D | shader_objects.py | 248 bufSize = int(glGetObjectParameterivARB( program, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB))
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ARB/ |
H A D | shader_objects.py | 251 length = int(glGetObjectParameterivARB( program, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB))
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_objects.java | 57 int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | shader_objects.py | 28 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB=_C('GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB',0x8B87) variable
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/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/DisplayOutput/OpenGL/ |
H A D | ShaderGL.cpp | 188 glGetObjectParameterivARB( m_Program, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, &maxLength ); in Build()
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | shader_objects.py | 28 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB=_C('GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB',0x8B87) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 217 from OpenGL.raw.GL.ARB.shader_objects import GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB as GL_OBJECT_A…
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 217 from OpenGL.raw.GL.ARB.shader_objects import GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB as GL_OBJECT_A…
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | COpenGLSLMaterialRenderer.cpp | 454 Driver->extGlGetObjectParameteriv(Program, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, &maxlen); in linkProgram()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COpenGLSLMaterialRenderer.cpp | 445 Driver->extGlGetObjectParameteriv(Program, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, &maxlen); in linkProgram()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_local.h | 157 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-lib.stub | 668 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 721 (glGetObjectParameterivARB program GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 788 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | GLSLShaderProgram.c | 751 GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, in Java_javax_media_j3d_NativePipeline_lookupGLSLShaderAttrNames()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 299 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 5229 #ifndef GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 5230 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1067 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1067 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | qgl.h | 652 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 macro
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