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Searched refs:GL_OPERAND1_RGB_ARB (Results 1 – 25 of 337) sorted by relevance

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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dcombiner.c188 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
230 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
331 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dcombiner.c188 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
230 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
331 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in display()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_texture_env_combine.java48 int GL_OPERAND1_RGB_ARB = 0x8591; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_env_combine21 GL_OPERAND1_RGB_ARB 0x8591
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_texture_env_combine22 GL_OPERAND1_RGB_ARB 0x8591
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_env_combine21 GL_OPERAND1_RGB_ARB 0x8591
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_env_combine22 GL_OPERAND1_RGB_ARB 0x8591
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_texture_env_combine20 GL_OPERAND1_RGB_ARB 0x8591
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_env_combine22 GL_OPERAND1_RGB_ARB 0x8591
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dtexture_env_combine.py23 GL_OPERAND1_RGB_ARB=_C('GL_OPERAND1_RGB_ARB',0x8591) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dtexture_env_combine.py23 GL_OPERAND1_RGB_ARB=_C('GL_OPERAND1_RGB_ARB',0x8591) variable
/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DTerrainRenderer.cpp270 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RenderTerrain()
318 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RenderTerrain()
339 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in RenderTerrain()
876 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RenderSimpleWater()
896 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in RenderSimpleWater()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DTexEnvCombine.cpp89 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, _operand1_RGB); in apply()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DTexEnvCombine.cpp89 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, _operand1_RGB); in apply()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengltnl.cpp1076 glTexEnvf( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR ); in opengl_render_pipeline_fixed()
1083 glTexEnvf( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR ); in opengl_render_pipeline_fixed()
1103 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in opengl_render_pipeline_fixed()
1205 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in opengl_render_pipeline_fixed()
1242 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in opengl_render_pipeline_fixed()
1248 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in opengl_render_pipeline_fixed()
/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/
H A DShaderProgramFFP.cpp258 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in Bind()
296 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in Bind()
887 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in Bind()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drb_render.c1973 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RB_RenderCombine()
1995 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_ONE_MINUS_SRC_COLOR); in RB_RenderCombine()
2001 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RB_RenderCombine()
2007 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in RB_RenderCombine()
2013 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_ONE_MINUS_SRC_COLOR); in RB_RenderCombine()
2019 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in RB_RenderCombine()
2025 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_ONE_MINUS_SRC_ALPHA); in RB_RenderCombine()
2032 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in RB_RenderCombine()
2038 qglTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_ONE_MINUS_SRC_ALPHA); in RB_RenderCombine()
H A Dr_local.h507 #define GL_OPERAND1_RGB_ARB 0x8591 macro
/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/
H A DTerrainTexEnvCombine.cpp231 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in SetupShader()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpmap.c154 glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_ALPHA); in GL_EnableColorShader()
166 glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR); in GL_DisableColorShader()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DTexEnvCombine34 #define GL_OPERAND1_RGB_ARB 0x8591
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DTexEnvCombine34 #define GL_OPERAND1_RGB_ARB 0x8591
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dextensions.h183 # define GL_OPERAND1_RGB_ARB 0x8591 macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Ddraw_common.cpp901 qglTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_ONE_MINUS_SRC_COLOR ); in RB_STD_T_RenderShaderPasses()
919 qglTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR ); in RB_STD_T_RenderShaderPasses()
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dshadows.c578 glTexEnvi(GL_TEXTURE_ENV,GL_OPERAND1_RGB_ARB,GL_SRC_COLOR); in setup_shadow_mapping()

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