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Searched refs:GL_READ_FRAMEBUFFER_BINDING_EXT (Results 1 – 25 of 302) sorted by relevance

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/dports/x11/virtualgl/virtualgl-3.0/server/
H A Dglext-vgl.h29 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
30 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_framebuffer_blit7 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_framebuffer_blit8 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_framebuffer_blit7 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_framebuffer_blit8 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_framebuffer_blit6 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_framebuffer_blit8 GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DEXT_framebuffer_blit.java53 int GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/
H A Dframebuffer_blit.py16 GL_READ_FRAMEBUFFER_BINDING_EXT=_C('GL_READ_FRAMEBUFFER_BINDING_EXT',0x8CAA) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/
H A Dframebuffer_blit.py16 GL_READ_FRAMEBUFFER_BINDING_EXT=_C('GL_READ_FRAMEBUFFER_BINDING_EXT',0x8CAA) variable
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLExtensions.hpp298 #define GLEXT_GL_READ_FRAMEBUFFER_BINDING GL_READ_FRAMEBUFFER_BINDING_EXT
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/GLES2/
H A Dgl2extchromium.h275 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
276 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/GLES2/
H A Dgl2extchromium.h275 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
276 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dfeature_info_unittest.cc339 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1046 info_->validators()->g_l_state.IsValid(GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1062 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1080 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1100 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
H A Dfeature_info.cc1039 validators_.g_l_state.AddValue(GL_READ_FRAMEBUFFER_BINDING_EXT); in InitializeFeatures()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dfeature_info_unittest.cc339 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1046 info_->validators()->g_l_state.IsValid(GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1062 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1080 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1100 GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
H A Dfeature_info.cc1059 validators_.g_l_state.AddValue(GL_READ_FRAMEBUFFER_BINDING_EXT); in InitializeFeatures()
/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/
H A Dschroopengl.c420 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING_EXT, &framebuffer); in schro_opengl_unlock()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaFBOs.cpp204 case GL_READ_FRAMEBUFFER_EXT: { return GL_READ_FRAMEBUFFER_BINDING_EXT; } in GetBindingEnum()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DFrameBufferObject87 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DFrameBufferObject87 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dengine.h92 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ppapi/lib/gl/include/GLES2/
H A Dgl2ext.h1674 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
1675 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/ppapi/lib/gl/include/GLES2/
H A Dgl2ext.h1674 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
1675 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h6609 #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
6610 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA macro

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