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Searched refs:GL_REFLECTION_MAP_ARB (Results 1 – 25 of 338) sorted by relevance

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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DTexGen34 #ifndef GL_REFLECTION_MAP_ARB
35 #define GL_REFLECTION_MAP_ARB 0x8512
105 REFLECTION_MAP = GL_REFLECTION_MAP_ARB
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DTexGen34 #ifndef GL_REFLECTION_MAP_ARB
35 #define GL_REFLECTION_MAP_ARB 0x8512
105 REFLECTION_MAP = GL_REFLECTION_MAP_ARB
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_texture_cube_map.java36 int GL_REFLECTION_MAP_ARB = 0x8512; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_cube_map5 GL_REFLECTION_MAP_ARB 0x8512
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_texture_cube_map6 GL_REFLECTION_MAP_ARB 0x8512
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_cube_map5 GL_REFLECTION_MAP_ARB 0x8512
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_texture_cube_map4 GL_REFLECTION_MAP_ARB 0x8512
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_cube_map6 GL_REFLECTION_MAP_ARB 0x8512
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_cube_map6 GL_REFLECTION_MAP_ARB 0x8512
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DGLTextureCubeMap.hpp23 #define GL_REFLECTION_MAP_ARB 0x8512 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dtexture_cube_map.py17 GL_REFLECTION_MAP_ARB=_C('GL_REFLECTION_MAP_ARB',0x8512) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dtexture_cube_map.py17 GL_REFLECTION_MAP_ARB=_C('GL_REFLECTION_MAP_ARB',0x8512) variable
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dcuberender.c164 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
165 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
166 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
H A Dcubemap.c316 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
317 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
318 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dcuberender.c164 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
165 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
166 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in DrawShinySphere()
H A Dcubemap.c316 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
317 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
318 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in set_mode()
/dports/games/foobillard/foobillard-3.0a/src/
H A Doptions.h204 #define GL_REFLECTION_MAP_ARB GL_REFLECTION_MAP macro
H A Dball.c1765 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in draw_balls()
1766 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in draw_balls()
1767 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in draw_balls()
/dports/games/glaxium/glaxium_0.5/
H A Dmyship.cpp366 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in initList()
367 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in initList()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drb_render.c754 qglTexGeni (GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseGeneric()
755 qglTexGeni (GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseGeneric()
756 qglTexGeni (GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseGeneric()
1127 qglTexGeni (GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseMatrix()
1128 qglTexGeni (GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseMatrix()
1129 qglTexGeni (GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in RB_VertexTCBaseMatrix()
H A Dr_local.h309 #define GL_REFLECTION_MAP_ARB 0x8512 macro
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Danimmodel.h355 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in bind()
356 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in bind()
357 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB); in bind()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Dextensions.h151 # define GL_REFLECTION_MAP_ARB 0x8512 macro
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLextensions.H582 #define GL_REFLECTION_MAP_ARB GL_REFLECTION_MAP macro
/dports/games/evq3/evq3/code/renderer/
H A Dqgl.h76 #define GL_REFLECTION_MAP_ARB 0x8512 macro

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